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authorThomas Arnhold <thomas@arnhold.org>2014-02-03 14:01:31 +0100
committerThomas Arnhold <thomas@arnhold.org>2014-02-03 14:01:40 +0100
commit326bec33e0a08123d716b9d2a06884368a8f07eb (patch)
tree663c513af4e3e7078a858d9fb7da3afb732e6d77 /include/unotools
parentd271e5fd87dc11512f4be244bf6e7eea1769c62e (diff)
some more continuous corrections
Diffstat (limited to 'include/unotools')
-rw-r--r--include/unotools/fontcvt.hxx4
1 files changed, 2 insertions, 2 deletions
diff --git a/include/unotools/fontcvt.hxx b/include/unotools/fontcvt.hxx
index 2beda5d8a77b..2a2310734669 100644
--- a/include/unotools/fontcvt.hxx
+++ b/include/unotools/fontcvt.hxx
@@ -54,9 +54,9 @@ public:
//Starts converting the string at position rIndex. It converts as much of
//the string that can be converted to the same symbol font and returns the
//name of that font. rIndex is modified to the last index that was
- //converted. Typically you call if continously until rIndex ==
+ //converted. Typically you call if continuously until rIndex ==
//rString.Len() and handle each section as separate 8bit strings using
- //separate fonts. Will return an empty string for a continous section
+ //separate fonts. Will return an empty string for a continuous section
//that has no possible mapping.
virtual OUString ConvertString(OUString &rString, sal_Int32 &rIndex) = 0;
virtual ~StarSymbolToMSMultiFont() {}