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authorMarco Cecchetti <marco.cecchetti@collabora.com>2015-08-27 15:25:11 +0200
committerMichael Meeks <michael.meeks@collabora.com>2015-09-01 16:28:46 +0100
commit7fe85d7633a6cb7a921e93d9399c748a41c54bc1 (patch)
treea13cb02d4a7e9e5d355ec68ca46de4da7d75eb6b /include/vcl/bitmapex.hxx
parentb5e3aa40586a4cca050b4f74a6f5d9bf90ff8b3a (diff)
Switching to 64-bit checksum: substituted sal_uLong with BitmapChecksum
A typedef sal_uLong BitmapChecksum; has been added to include/vcl/checksum.hxx Wherever needed sal_uLong and sal_Int32 has been substituted with BitmapChecksum. A BITMAP_CHECKSUM_BITS constant equal to the amount of bits used by the BitmapChecksum type has been defined and used in `GraphicID::GetIDString` (vstools/source/graphic/grfcache.cxx). Change-Id: I74bd285089e58a8b18c06233d75b87023c7bf31b
Diffstat (limited to 'include/vcl/bitmapex.hxx')
-rw-r--r--include/vcl/bitmapex.hxx2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/vcl/bitmapex.hxx b/include/vcl/bitmapex.hxx
index a4b78572ed57..8d9b8ec4dbb4 100644
--- a/include/vcl/bitmapex.hxx
+++ b/include/vcl/bitmapex.hxx
@@ -91,7 +91,7 @@ public:
sal_uInt16 GetBitCount() const { return aBitmap.GetBitCount(); }
sal_uLong GetSizeBytes() const;
- sal_uInt32 GetChecksum() const;
+ BitmapChecksum GetChecksum() const;
public: