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authorCaolán McNamara <caolanm@redhat.com>2016-04-05 15:27:38 +0100
committerCaolán McNamara <caolanm@redhat.com>2016-04-05 20:24:51 +0100
commitdd46727b99d4bb5135451aa7e5e1bdb197373843 (patch)
tree47ee49810362bb405339682d27d36092d101cffc /include/vcl/edit.hxx
parent92d43df81e282d20c129b105b2c7300a312091eb (diff)
Resolves; tdf#87120 no keyboard navigation inside floating windows
lets try and treat these the same as we do normal toplevels like dialogs if they popup with GrabFocus. This way focus can be set on widgets inside the floating windows, and so keyboard traversal of widgets etc all works. Change-Id: If447429756cf5d136b9c2e2f62fafb37c167b1ce
Diffstat (limited to 'include/vcl/edit.hxx')
-rw-r--r--include/vcl/edit.hxx1
1 files changed, 0 insertions, 1 deletions
diff --git a/include/vcl/edit.hxx b/include/vcl/edit.hxx
index 57a8e07cafab..ce686d4cbc52 100644
--- a/include/vcl/edit.hxx
+++ b/include/vcl/edit.hxx
@@ -186,7 +186,6 @@ public:
virtual void Command( const CommandEvent& rCEvt ) override;
virtual void StateChanged( StateChangedType nType ) override;
virtual void DataChanged( const DataChangedEvent& rDCEvt ) override;
- virtual vcl::Window* GetPreferredKeyInputWindow() override;
virtual void Modify();
virtual void UpdateData();