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authorMichael Meeks <michael.meeks@collabora.com>2015-09-08 15:57:55 +0100
committerMarkus Mohrhard <markus.mohrhard@googlemail.com>2015-09-08 15:47:49 +0000
commit82d25c02f8569aadf166fa92fb581fa68c12fbd1 (patch)
treefc31690a42f22ebdebd9f44a414b8bd5002d4879 /include/vcl/opengl/OpenGLContext.hxx
parentf19049065aa3e187377ab73cc70b6faa7803102a (diff)
tdf#94006 - need an explicit dispose for GLContext's SystemChildWindow.
Previously we would get an explicit ~OpenGLContext - and potentially leave FMR's around for other OGC users, now we treat the other users properly - we need an explicit dispose() to get Window::dispose ordering right. Change-Id: I5edcbd73399b6db3dbcfb391570f364f9ab0c70d Reviewed-on: https://gerrit.libreoffice.org/18412 Tested-by: Jenkins <ci@libreoffice.org> Reviewed-by: Markus Mohrhard <markus.mohrhard@googlemail.com>
Diffstat (limited to 'include/vcl/opengl/OpenGLContext.hxx')
-rw-r--r--include/vcl/opengl/OpenGLContext.hxx1
1 files changed, 1 insertions, 0 deletions
diff --git a/include/vcl/opengl/OpenGLContext.hxx b/include/vcl/opengl/OpenGLContext.hxx
index 0addfcb848f7..fbe12389f429 100644
--- a/include/vcl/opengl/OpenGLContext.hxx
+++ b/include/vcl/opengl/OpenGLContext.hxx
@@ -175,6 +175,7 @@ public:
~OpenGLContext();
void acquire() { mnRefCount++; }
void release() { if ( --mnRefCount == 0 ) delete this; }
+ void dispose();
void requestLegacyContext();
void requestSingleBufferedRendering();