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authorZolnai Tamás <tamas.zolnai@collabora.com>2014-04-18 15:24:25 +0200
committerZolnai Tamás <tamas.zolnai@collabora.com>2014-04-18 18:53:22 +0200
commit8afabd394214bb7c772c88b08ec3cadb56771cce (patch)
tree9b29eed5f78bec3986372040654bc66d04072f47 /include/vcl/opengl
parent9cf12d7544d501e6794cfbb6eabf508603d59966 (diff)
Extract code of BitmapEx -> RGBA buffer conversion to OpenGLHelper
Needed by gltf rendering. Change-Id: I1aa974f3c515c5fb19a07b54ff655331138553cb
Diffstat (limited to 'include/vcl/opengl')
-rw-r--r--include/vcl/opengl/OpenGLHelper.hxx2
1 files changed, 2 insertions, 0 deletions
diff --git a/include/vcl/opengl/OpenGLHelper.hxx b/include/vcl/opengl/OpenGLHelper.hxx
index 77d1b2840c45..5cb1078fbb2d 100644
--- a/include/vcl/opengl/OpenGLHelper.hxx
+++ b/include/vcl/opengl/OpenGLHelper.hxx
@@ -12,6 +12,7 @@
#include <GL/glew.h>
#include <vcl/vclopengl_dllapi.hxx>
+#include <vcl/bitmapex.hxx>
#include <rtl/ustring.hxx>
@@ -20,6 +21,7 @@ class VCLOPENGL_DLLPUBLIC OpenGLHelper
public:
static GLint LoadShaders(const OUString& rVertexShaderName, const OUString& rFragmentShaderName);
+ static sal_uInt8* ConvertBitmapExToRGBABuffer(const BitmapEx& rBitmapEx);
};
#endif