diff options
author | Noel <noelgrandin@gmail.com> | 2020-12-13 20:48:48 +0200 |
---|---|---|
committer | Noel Grandin <noel.grandin@collabora.co.uk> | 2020-12-14 10:03:56 +0100 |
commit | dbe467b6c268eb10bb4dbc8d6ebeeec310a0586b (patch) | |
tree | 3bb3416d11655ea1475cf574a188e7e59b5e71f0 /include/vcl/opengl | |
parent | 9a2a4bc5ed340ba187c8e27db5c8477c990c93af (diff) |
loplugin:unusedmethods
Change-Id: I442d99e8f6a7df11dc950c5073f683bffc41a852
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/107661
Tested-by: Jenkins
Reviewed-by: Noel Grandin <noel.grandin@collabora.co.uk>
Diffstat (limited to 'include/vcl/opengl')
-rw-r--r-- | include/vcl/opengl/OpenGLContext.hxx | 8 |
1 files changed, 0 insertions, 8 deletions
diff --git a/include/vcl/opengl/OpenGLContext.hxx b/include/vcl/opengl/OpenGLContext.hxx index 313ec74d28b2..24a22c9eb45b 100644 --- a/include/vcl/opengl/OpenGLContext.hxx +++ b/include/vcl/opengl/OpenGLContext.hxx @@ -56,14 +56,6 @@ public: void reset(); - // use these methods right after setting a context to make sure drawing happens - // in the right FBO (default one is for onscreen painting) - void AcquireDefaultFramebuffer(); - void UnbindTextureFromFramebuffers( GLuint nTexture ); - static bool IsTextureAttachedAnywhere( GLuint nTexture ); - - void ReleaseFramebuffers(); - /// Is this GL context the current context ? virtual bool isCurrent(); /// Is any GL context the current context ? |