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authorChris Sherlock <chris.sherlock79@gmail.com>2016-01-08 13:40:13 +1100
committerChris Sherlock <chris.sherlock79@gmail.com>2016-01-08 13:47:03 +1100
commite37fb68cc6a6ea1400113529306192717f2620a6 (patch)
treef4d860a3812921e2a1c4c6161a1e255ff8afb73c /include/vcl/opengl
parent8e9c2f0a4f9c569a54a59a1538021c3c39b8408a (diff)
vcl: get rid of rtl alias in include/vcl/opengl/OpenGLHelper.hxx
Change-Id: I70df154ba599bcccfd8c4a0a567b7b565d957768
Diffstat (limited to 'include/vcl/opengl')
-rw-r--r--include/vcl/opengl/OpenGLHelper.hxx6
1 files changed, 3 insertions, 3 deletions
diff --git a/include/vcl/opengl/OpenGLHelper.hxx b/include/vcl/opengl/OpenGLHelper.hxx
index a7f139cf6440..5e1e86e602a9 100644
--- a/include/vcl/opengl/OpenGLHelper.hxx
+++ b/include/vcl/opengl/OpenGLHelper.hxx
@@ -41,10 +41,10 @@ struct VCL_DLLPUBLIC OpenGLHelper
public:
- static rtl::OString GetDigest(const OUString& rVertexShaderName, const OUString& rFragmentShaderName, const rtl::OString& preamble = "" );
+ static OString GetDigest(const OUString& rVertexShaderName, const OUString& rFragmentShaderName, const OString& preamble = "" );
- static GLint LoadShaders(const OUString& rVertexShaderName, const OUString& rFragmentShaderName, const OUString& rGeometryShaderName, const rtl::OString& preamble, const rtl::OString& rDigest );
- static GLint LoadShaders(const OUString& rVertexShaderName, const OUString& rFragmentShaderName, const rtl::OString& preamble, const rtl::OString& rDigest );
+ static GLint LoadShaders(const OUString& rVertexShaderName, const OUString& rFragmentShaderName, const OUString& rGeometryShaderName, const OString& preamble, const OString& rDigest );
+ static GLint LoadShaders(const OUString& rVertexShaderName, const OUString& rFragmentShaderName, const OString& preamble, const OString& rDigest );
static GLint LoadShaders(const OUString& rVertexShaderName, const OUString& rFragmentShaderName, const OUString& rGeometryShaderName);
static GLint LoadShaders(const OUString& rVertexShaderName, const OUString& rFragmentShaderName);