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authorLuboš Luňák <l.lunak@collabora.com>2021-02-19 15:06:14 +0100
committerLuboš Luňák <l.lunak@collabora.com>2021-02-24 12:39:45 +0100
commitf57872d2da23c8a3f90c67b6ad4a3ad0f699a276 (patch)
tree1a2f4e9907dca88f1bec0f08b6978636148ec8c8 /include/vcl/outdev.hxx
parent9c00f3f9cfb0eeb2e4d8524381fbf2367103d0fc (diff)
simply use drawTransformedBitmap()
At least with Skia this is faster than GraphicObject trying to handle it manually, even in raster mode. Change-Id: If77d108751f5621878d4ea87a996c2ea0253d111 Reviewed-on: https://gerrit.libreoffice.org/c/core/+/111246 Tested-by: Jenkins Reviewed-by: Luboš Luňák <l.lunak@collabora.com>
Diffstat (limited to 'include/vcl/outdev.hxx')
-rw-r--r--include/vcl/outdev.hxx6
1 files changed, 6 insertions, 0 deletions
diff --git a/include/vcl/outdev.hxx b/include/vcl/outdev.hxx
index d101b6c8c571..2eb6fd9e882e 100644
--- a/include/vcl/outdev.hxx
+++ b/include/vcl/outdev.hxx
@@ -1485,6 +1485,12 @@ public:
const basegfx::B2DHomMatrix& rTransformation,
const BitmapEx& rBitmapEx);
+ /** Return true if DrawTransformedBitmapEx() is fast.
+
+ @since 7.2
+ */
+ bool HasFastDrawTransformedBitmap() const;
+
protected:
virtual void DrawDeviceBitmap(