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authorJan Holesovsky <kendy@collabora.com>2015-05-18 18:30:44 +0200
committerJan Holesovsky <kendy@collabora.com>2015-05-18 18:34:15 +0200
commit0fc56aad09861a6d94246a3fa047fef70c79f8d9 (patch)
tree389afbf233ea02712477669d060e02612451a2c8 /include/vcl/window.hxx
parent36b06104f7955f6f39fd87f175e8f9482695ae0b (diff)
rendercontext: Per-widget double-buffering for the cases we know that work.
Uses a variable, not a virtual method, as any change would need a large re-compile. Change-Id: I103669b139a82137c5d346ab8c9459483d358f2b
Diffstat (limited to 'include/vcl/window.hxx')
-rw-r--r--include/vcl/window.hxx5
1 files changed, 5 insertions, 0 deletions
diff --git a/include/vcl/window.hxx b/include/vcl/window.hxx
index f7615e331a11..c86ecb8d7daa 100644
--- a/include/vcl/window.hxx
+++ b/include/vcl/window.hxx
@@ -785,6 +785,11 @@ public:
bool IsDisposed() const;
SystemWindow* GetSystemWindow() const;
+ /// Can the widget derived from this Window do the double-buffering via RenderContext properly?
+ bool SupportsDoubleBuffering() const;
+ /// Mark this window / widget derived from this window as working with double-buffering via RenderContext.
+ void SetDoubleBuffering(bool bDoubleBuffering = true);
+
void EnableAllResize( bool bEnable = true );
void SetBorderStyle( WindowBorderStyle nBorderStyle );