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authorNoel Grandin <noel@peralex.com>2015-01-21 12:15:26 +0200
committerNoel Grandin <noel@peralex.com>2015-01-26 08:42:29 +0200
commitf61dbc302975aaa253b00ea6b141bb12474b3c95 (patch)
tree7150ea10f0111c4e6677030ac568c7be03424e08 /include/vcl/window.hxx
parentb44cbb26efe1d0b0950b1e1613e131b506dc3876 (diff)
followup code removal after changing virtual methods to non-virtual
This cleanups up indentation and removes dead classes. This is a followup patch to commit 272b1dd55797aacf511fb4342b0054e3697243f6 "new loplugin: change virtual methods to non-virtual" Change-Id: I1c2139589cf8cb23bb9808defe22c51039d38de1
Diffstat (limited to 'include/vcl/window.hxx')
-rw-r--r--include/vcl/window.hxx8
1 files changed, 4 insertions, 4 deletions
diff --git a/include/vcl/window.hxx b/include/vcl/window.hxx
index d4827439bfd5..72fc3cc72bc2 100644
--- a/include/vcl/window.hxx
+++ b/include/vcl/window.hxx
@@ -704,7 +704,7 @@ public:
virtual void Erase() SAL_OVERRIDE;
virtual void Erase( const Rectangle& rRect ) SAL_OVERRIDE { ::OutputDevice::Erase( rRect ); }
- void PostPaint();
+ void PostPaint();
virtual void Draw( ::OutputDevice* pDev, const Point& rPos, const Size& rSize, sal_uLong nFlags );
virtual void Move();
virtual void Resize();
@@ -797,7 +797,7 @@ public:
using ::OutputDevice::SetSettings;
virtual void SetSettings( const AllSettings& rSettings ) SAL_OVERRIDE;
- void SetSettings( const AllSettings& rSettings, bool bChild );
+ void SetSettings( const AllSettings& rSettings, bool bChild );
void UpdateSettings( const AllSettings& rSettings, bool bChild = false );
void NotifyAllChildren( DataChangedEvent& rDCEvt );
@@ -959,10 +959,10 @@ public:
// window extents of the client window, coordinates to be used in SetPosPixel
Rectangle GetClientWindowExtentsRelative( vcl::Window *pRelativeWindow ) const;
- bool IsScrollable() const;
+ bool IsScrollable() const;
virtual void Scroll( long nHorzScroll, long nVertScroll,
sal_uInt16 nFlags = 0 );
- void Scroll( long nHorzScroll, long nVertScroll,
+ void Scroll( long nHorzScroll, long nVertScroll,
const Rectangle& rRect, sal_uInt16 nFlags = 0 );
virtual void Invalidate( sal_uInt16 nFlags = 0 );
virtual void Invalidate( const Rectangle& rRect, sal_uInt16 nFlags = 0 );