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authorAndrzej Hunt <andrzej.hunt@collabora.com>2014-06-11 13:39:56 +0100
committerAndrzej Hunt <andrzej.hunt@collabora.com>2014-06-25 13:04:30 +0100
commitcd1f3480a6ebff075f243bde5891a3e8f3c9533c (patch)
treee2724c4adf77abfa12c5cfc78544ef71114878cb /include/vcl
parente756452c40b39fc0fc7ea15b446b88c6c8736c90 (diff)
Fill the alpha channel by default for vcl 32-bit bitmaps too.
Otherwise the alpha channel for bitmaps created directly is empty, indicating a transparent bitmap (although we don't actually handle transparency). This complements hardcoding of the alpha channel in basebmp. VCL bitmaps can be copied bit-for-bit directly into a basebmp bitmap, hence it's important to make sure we fill the alpha channel in vcl too. Conflicts: include/vcl/salbtype.hxx Change-Id: Icb2fa417db6625a6ffa6bd82eb5773ff75be5a3c
Diffstat (limited to 'include/vcl')
-rw-r--r--include/vcl/salbtype.hxx29
1 files changed, 19 insertions, 10 deletions
diff --git a/include/vcl/salbtype.hxx b/include/vcl/salbtype.hxx
index ccdbfbe49a51..92258c54f5db 100644
--- a/include/vcl/salbtype.hxx
+++ b/include/vcl/salbtype.hxx
@@ -84,13 +84,14 @@ d_Col = BitmapColor( (sal_uInt8) ( _def_cR | ( ( _def_cR & mnROr ) >> mnROrShift
-#define COLOR_TO_MASK( d_rCol, d_RM, d_GM, d_BM, d_RS, d_GS, d_BS ) \
+#define COLOR_TO_MASK( d_rCol, d_RM, d_GM, d_BM, d_RS, d_GS, d_BS, d_ALPHA ) \
( ( ( ( d_RS < 0L ) ? ( (sal_uInt32) (d_rCol).GetRed() >> -d_RS ) : \
( (sal_uInt32) (d_rCol).GetRed() << d_RS ) ) & d_RM ) | \
( ( ( d_GS < 0L ) ? ( (sal_uInt32) (d_rCol).GetGreen() >> -d_GS ) : \
( (sal_uInt32) (d_rCol).GetGreen() << d_GS ) ) & d_GM ) | \
( ( ( d_BS < 0L ) ? ( (sal_uInt32) (d_rCol).GetBlue() >> -d_BS ) : \
- ( (sal_uInt32) (d_rCol).GetBlue() << d_BS ) ) & d_BM ) )
+ ( (sal_uInt32) (d_rCol).GetBlue() << d_BS ) ) & d_BM ) | \
+ d_ALPHA )
// - BitmapColor -
@@ -215,12 +216,16 @@ class VCL_DLLPUBLIC ColorMask
sal_uLong mnROr;
sal_uLong mnGOr;
sal_uLong mnBOr;
+ sal_uLong mnAlphaChannel;
SAL_DLLPRIVATE inline long ImplCalcMaskShift( sal_uLong nMask, sal_uLong& rOr, sal_uLong& rOrShift ) const;
public:
- inline ColorMask( sal_uLong nRedMask = 0UL, sal_uLong nGreenMask = 0UL, sal_uLong nBlueMask = 0UL );
+ inline ColorMask( sal_uLong nRedMask = 0UL,
+ sal_uLong nGreenMask = 0UL,
+ sal_uLong nBlueMask = 0UL,
+ sal_uLong nAlphaChannel = 0UL );
inline ~ColorMask() {}
inline sal_uLong GetRedMask() const;
@@ -698,7 +703,10 @@ inline sal_uInt16 BitmapPalette::GetBestIndex( const BitmapColor& rCol ) const
-inline ColorMask::ColorMask( sal_uLong nRedMask, sal_uLong nGreenMask, sal_uLong nBlueMask ) :
+inline ColorMask::ColorMask( sal_uLong nRedMask,
+ sal_uLong nGreenMask,
+ sal_uLong nBlueMask,
+ sal_uLong nAlphaChannel ) :
mnRMask( nRedMask ),
mnGMask( nGreenMask ),
mnBMask( nBlueMask ),
@@ -707,7 +715,8 @@ inline ColorMask::ColorMask( sal_uLong nRedMask, sal_uLong nGreenMask, sal_uLong
mnBOrShift( 0L ),
mnROr( 0L ),
mnGOr( 0L ),
- mnBOr( 0L )
+ mnBOr( 0L ),
+ mnAlphaChannel( nAlphaChannel )
{
mnRShift = ( mnRMask ? ImplCalcMaskShift( mnRMask, mnROr, mnROrShift ) : 0L );
mnGShift = ( mnGMask ? ImplCalcMaskShift( mnGMask, mnGOr, mnGOrShift ) : 0L );
@@ -774,7 +783,7 @@ inline void ColorMask::GetColorFor8Bit( BitmapColor& rColor, ConstHPBYTE pPixel
inline void ColorMask::SetColorFor8Bit( const BitmapColor& rColor, HPBYTE pPixel ) const
{
- *pPixel = (sal_uInt8) COLOR_TO_MASK( rColor, mnRMask, mnGMask, mnBMask, mnRShift, mnGShift, mnBShift );
+ *pPixel = (sal_uInt8) COLOR_TO_MASK( rColor, mnRMask, mnGMask, mnBMask, mnRShift, mnGShift, mnBShift, mnAlphaChannel );
}
@@ -790,7 +799,7 @@ inline void ColorMask::GetColorFor16BitMSB( BitmapColor& rColor, ConstHPBYTE pPi
inline void ColorMask::SetColorFor16BitMSB( const BitmapColor& rColor, HPBYTE pPixel ) const
{
- const sal_uInt16 nVal = (sal_uInt16)COLOR_TO_MASK( rColor, mnRMask, mnGMask, mnBMask, mnRShift, mnGShift, mnBShift );
+ const sal_uInt16 nVal = (sal_uInt16)COLOR_TO_MASK( rColor, mnRMask, mnGMask, mnBMask, mnRShift, mnGShift, mnBShift, mnAlphaChannel );
pPixel[ 0 ] = (sal_uInt8)(nVal >> 8U);
pPixel[ 1 ] = (sal_uInt8) nVal;
@@ -809,7 +818,7 @@ inline void ColorMask::GetColorFor16BitLSB( BitmapColor& rColor, ConstHPBYTE pPi
inline void ColorMask::SetColorFor16BitLSB( const BitmapColor& rColor, HPBYTE pPixel ) const
{
- const sal_uInt16 nVal = (sal_uInt16)COLOR_TO_MASK( rColor, mnRMask, mnGMask, mnBMask, mnRShift, mnGShift, mnBShift );
+ const sal_uInt16 nVal = (sal_uInt16)COLOR_TO_MASK( rColor, mnRMask, mnGMask, mnBMask, mnRShift, mnGShift, mnBShift, mnAlphaChannel );
pPixel[ 0 ] = (sal_uInt8) nVal;
pPixel[ 1 ] = (sal_uInt8)(nVal >> 8U);
@@ -828,7 +837,7 @@ inline void ColorMask::GetColorFor24Bit( BitmapColor& rColor, ConstHPBYTE pPixel
inline void ColorMask::SetColorFor24Bit( const BitmapColor& rColor, HPBYTE pPixel ) const
{
- const sal_uInt32 nVal = COLOR_TO_MASK( rColor, mnRMask, mnGMask, mnBMask, mnRShift, mnGShift, mnBShift );
+ const sal_uInt32 nVal = COLOR_TO_MASK( rColor, mnRMask, mnGMask, mnBMask, mnRShift, mnGShift, mnBShift, mnAlphaChannel );
pPixel[ 0 ] = (sal_uInt8) nVal; pPixel[ 1 ] = (sal_uInt8) ( nVal >> 8UL ); pPixel[ 2 ] = (sal_uInt8) ( nVal >> 16UL );
}
@@ -857,7 +866,7 @@ inline void ColorMask::GetColorAndAlphaFor32Bit( BitmapColor& rColor, sal_uInt8&
inline void ColorMask::SetColorFor32Bit( const BitmapColor& rColor, HPBYTE pPixel ) const
{
- const sal_uInt32 nVal = COLOR_TO_MASK( rColor, mnRMask, mnGMask, mnBMask, mnRShift, mnGShift, mnBShift );
+ const sal_uInt32 nVal = COLOR_TO_MASK( rColor, mnRMask, mnGMask, mnBMask, mnRShift, mnGShift, mnBShift, mnAlphaChannel );
pPixel[ 0 ] = (sal_uInt8) nVal; pPixel[ 1 ] = (sal_uInt8) ( nVal >> 8UL );
pPixel[ 2 ] = (sal_uInt8) ( nVal >> 16UL ); pPixel[ 3 ] = (sal_uInt8) ( nVal >> 24UL );
}