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authorPranav Kant <pranavk@collabora.co.uk>2017-12-20 17:58:05 +0530
committerPranav Kant <pranavk@collabora.co.uk>2017-12-20 18:43:35 +0530
commitace646b20ee88fdca2780365039e90cb1542262b (patch)
tree5440a19ac66fe84999ff3ed9271e7fbc68facdf7 /include/vcl
parent8ab6440cf04c6d8412bf0f6850e6f12aee38966a (diff)
lokdialog: Use Application::Post{Mouse,Key}Event() to post to main thread
... instead of custom machinery there to post to main thread. This also now posts window key events to the main thread instead of processing them on the lok thread. Change-Id: Ided1efb3f237a1838fa50bb8d74752be714c3032
Diffstat (limited to 'include/vcl')
-rw-r--r--include/vcl/window.hxx7
1 files changed, 0 insertions, 7 deletions
diff --git a/include/vcl/window.hxx b/include/vcl/window.hxx
index 0f2bc9024ea3..b7cab1b6dbc9 100644
--- a/include/vcl/window.hxx
+++ b/include/vcl/window.hxx
@@ -1220,13 +1220,6 @@ public:
/// Dialog / window tunneling related methods.
Size PaintActiveFloatingWindow(VirtualDevice& rDevice) const;
- void LogicMouseButtonDown(const MouseEvent& rMouseEvent);
- void LogicMouseButtonUp(const MouseEvent& rMouseEvent);
- void LogicMouseMove(const MouseEvent& rMouseEvent);
-
- void LOKKeyInput(const KeyEvent& rKeyEvent);
- void LOKKeyUp(const KeyEvent& rKeyEvent);
-
/** @name Accessibility
*/
///@{