diff options
author | Andras Timar <andras.timar@collabora.com> | 2014-02-06 23:21:40 +0100 |
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committer | Andras Timar <andras.timar@collabora.com> | 2014-02-06 23:22:30 +0100 |
commit | ac6e8ac7e407887a18bca6c835f85e372a4d0932 (patch) | |
tree | 4011854fc6beb6c4bf03fc278efeeffddedae7d0 /include | |
parent | 31ae0011352faa834da8969559430935e81d479f (diff) |
typo fixes in comments
Change-Id: Idd49478d59cd062118fbf8e99d1c8bc5250013fc
Diffstat (limited to 'include')
-rw-r--r-- | include/basebmp/rgbmaskpixelformats.hxx | 2 | ||||
-rw-r--r-- | include/basegfx/color/bcolormodifier.hxx | 2 | ||||
-rw-r--r-- | include/svx/svdoedge.hxx | 2 |
3 files changed, 3 insertions, 3 deletions
diff --git a/include/basebmp/rgbmaskpixelformats.hxx b/include/basebmp/rgbmaskpixelformats.hxx index 19cf65f97e0d..d82b79bdee7c 100644 --- a/include/basebmp/rgbmaskpixelformats.hxx +++ b/include/basebmp/rgbmaskpixelformats.hxx @@ -113,7 +113,7 @@ template< typename PixelType, const typename base_type::unsigned_pixel_type green(v & GreenMask); const typename base_type::unsigned_pixel_type blue (v & BlueMask); - // shift color nibbles to right-aligend position. ORing it + // shift color nibbles to right-aligned position. ORing it // channel value shifted twice the number of channel bits, to // spread the value into the component_type range ColorType res( (shiftRight(red, diff --git a/include/basegfx/color/bcolormodifier.hxx b/include/basegfx/color/bcolormodifier.hxx index b174f4853f5e..3c398708a717 100644 --- a/include/basegfx/color/bcolormodifier.hxx +++ b/include/basegfx/color/bcolormodifier.hxx @@ -36,7 +36,7 @@ namespace basegfx of these can be asked to get a modified version of a color. This can be as easy as to return a fixed color, but may also do any other computation based on the given source color and the local - algorythm to apply. + algorithm to apply. This base implementation defines the abstract base class. Every derivation offers another color blending effect, when needed with diff --git a/include/svx/svdoedge.hxx b/include/svx/svdoedge.hxx index e0b4d28f74af..48c509adf2dc 100644 --- a/include/svx/svdoedge.hxx +++ b/include/svx/svdoedge.hxx @@ -177,7 +177,7 @@ protected: // #110649# // Flag value for avoiding death loops when calculating BoundRects - // from circularly connected connectors. A coloring algorythm is used + // from circularly connected connectors. A coloring algorithm is used // here. When the GetCurrentBoundRect() calculation of a SdrEdgeObj // is running, the flag is set, else it is always sal_False. bool mbBoundRectCalculationRunning : 1; |