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authorChris Sherlock <chris.sherlock79@gmail.com>2014-11-17 21:55:47 +1100
committerChris Sherlock <chris.sherlock79@gmail.com>2014-11-18 00:43:23 +1100
commit725150f4ad8bcbe4c9706eea264238c1e3159915 (patch)
tree5c2892901894fbd546dd29c83c0cfbfd3c5d82c1 /include
parentc9518656afab37cf4c0389946c7a97478132bd81 (diff)
vcl: remove AnimationBitmapList_impl typedef
Severe overuse of typedefs makes baby Torvalds sad. :-) AnimationBitmapList_impl is just a typedef to a vector of AnimationBitmap pointers. It's used precisely once in the code - in animate.hxx. This just makes reading the code more difficult - too many layers of abstraction. Change-Id: If84892dc90220c7dfe8c071d629268efa226f069
Diffstat (limited to 'include')
-rw-r--r--include/vcl/animate.hxx3
1 files changed, 1 insertions, 2 deletions
diff --git a/include/vcl/animate.hxx b/include/vcl/animate.hxx
index 25f10f0c3ce7..dae31a9e05ea 100644
--- a/include/vcl/animate.hxx
+++ b/include/vcl/animate.hxx
@@ -122,7 +122,6 @@ struct AInfo
};
class ImplAnimView;
-typedef ::std::vector< AnimationBitmap* > AnimationBitmapList_impl;
typedef ::std::vector< ImplAnimView* > AnimViewList_impl;
class VCL_DLLPUBLIC Animation
@@ -218,7 +217,7 @@ public:
private:
SAL_DLLPRIVATE static sal_uLong mnAnimCount;
- AnimationBitmapList_impl maList;
+ std::vector< AnimationBitmap* >maList;
AnimViewList_impl maViewList;
Link maNotifyLink;