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authorAndrea Gelmini <andrea.gelmini@gelma.net>2015-06-14 18:29:22 +0200
committerNoel Grandin <noelgrandin@gmail.com>2015-06-15 06:53:19 +0000
commitc3c45ff7efcd8b22be64af410befbfa5cc330f6f (patch)
treebcbc2f2d62f851488f43beba254a3773dce6c863 /include
parentb4b71d20e33b82d377e287f0e5cf07b7e6182e78 (diff)
Fix typos
Change-Id: Id05ea8cf8aed878bedfe73c274df3c67b64bad37 Reviewed-on: https://gerrit.libreoffice.org/16263 Tested-by: Jenkins <ci@libreoffice.org> Reviewed-by: Noel Grandin <noelgrandin@gmail.com>
Diffstat (limited to 'include')
-rw-r--r--include/basegfx/color/bcolormodifier.hxx2
-rw-r--r--include/basegfx/polygon/b2dpolygon.hxx2
-rw-r--r--include/sfx2/shell.hxx2
-rw-r--r--include/svx/svdmodel.hxx2
-rw-r--r--include/svx/svdoedge.hxx2
5 files changed, 5 insertions, 5 deletions
diff --git a/include/basegfx/color/bcolormodifier.hxx b/include/basegfx/color/bcolormodifier.hxx
index b6278e045e9d..0acaea3a2d3a 100644
--- a/include/basegfx/color/bcolormodifier.hxx
+++ b/include/basegfx/color/bcolormodifier.hxx
@@ -326,7 +326,7 @@ namespace basegfx
Input are percent values from [-1.0 .. 1-0] which correspond to -100% to 100%
correction of Red, Green, Blue, Luminance or Contrast. 0.0 means no change of
the corresponding channel. All these are combined (but can be used single) to
- - be able to cover a bigger change range utilizing the cmobination
+ - be able to cover a bigger change range utilizing the combination
- allow execution by a small, common, precalculated table
*/
class BASEGFX_DLLPUBLIC SAL_WARN_UNUSED BColorModifier_RGBLuminanceContrast : public BColorModifier
diff --git a/include/basegfx/polygon/b2dpolygon.hxx b/include/basegfx/polygon/b2dpolygon.hxx
index 1ca11b240316..6ef76933eebe 100644
--- a/include/basegfx/polygon/b2dpolygon.hxx
+++ b/include/basegfx/polygon/b2dpolygon.hxx
@@ -118,7 +118,7 @@ namespace basegfx
/** Default adaptive subdivision access
- This method will return a default adapive subdivision of the polygon.
+ This method will return a default adaptive subdivision of the polygon.
If the polygon does not contain any bezier curve segments, it will
just return itself.
diff --git a/include/sfx2/shell.hxx b/include/sfx2/shell.hxx
index 2f16e6aa8a3d..43c79d29088c 100644
--- a/include/sfx2/shell.hxx
+++ b/include/sfx2/shell.hxx
@@ -171,7 +171,7 @@ public:
/**
The connection to a possible corresponding SbxObject is dissolved.
- The SbxObject may continoue to exist, but can not any longer perform
+ The SbxObject may continue to exist, but can not any longer perform
any functions and can not provide any properties.
*/
virtual ~SfxShell();
diff --git a/include/svx/svdmodel.hxx b/include/svx/svdmodel.hxx
index 4d56a4413801..918f6abdad8c 100644
--- a/include/svx/svdmodel.hxx
+++ b/include/svx/svdmodel.hxx
@@ -491,7 +491,7 @@ public:
bool IsSaveOLEPreview() const { return bSaveOLEPreview; }
void SetSaveOLEPreview( bool bSet) { bSaveOLEPreview = bSet; }
- // To accelarate the screen output of Bitmaps (especially rotated ones)
+ // To accelerate the screen output of Bitmaps (especially rotated ones)
// they will be cached. The existence of that cache can be toggled with this
// flag. During the next Paint an image will be remembered or freed.
// If a Bitmap object is placed in Undo its Cache for this object is turned off
diff --git a/include/svx/svdoedge.hxx b/include/svx/svdoedge.hxx
index 756b34225dfb..61b14ffec900 100644
--- a/include/svx/svdoedge.hxx
+++ b/include/svx/svdoedge.hxx
@@ -177,7 +177,7 @@ protected:
// #110649#
// Flag value for avoiding death loops when calculating BoundRects
- // from circularly connected connectors. A coloring algorithm is used
+ // from circulary connected connectors. A coloring algorithm is used
// here. When the GetCurrentBoundRect() calculation of a SdrEdgeObj
// is running, the flag is set, else it is always sal_False.
bool mbBoundRectCalculationRunning : 1;