summaryrefslogtreecommitdiff
path: root/include
diff options
context:
space:
mode:
authorMarkus Mohrhard <markus.mohrhard@collabora.co.uk>2014-05-21 14:23:07 +0200
committerMarkus Mohrhard <markus.mohrhard@googlemail.com>2014-05-21 14:24:09 +0200
commit2bbcf97eb35b98da33f3aaba67cd7abc1a265c69 (patch)
tree2a58d363ed4db9a3eda10cb6dca75d479c3dcead /include
parentb8e8c9c471ba6974886dd624630144ef2edccb2c (diff)
fix my issues with the offscreen rendering
Change-Id: I4a2ed8a20890119220d63a6768f13365a7b5f97d
Diffstat (limited to 'include')
-rw-r--r--include/vcl/opengl/OpenGLHelper.hxx4
1 files changed, 2 insertions, 2 deletions
diff --git a/include/vcl/opengl/OpenGLHelper.hxx b/include/vcl/opengl/OpenGLHelper.hxx
index 70b1d2aa637a..475bd720c082 100644
--- a/include/vcl/opengl/OpenGLHelper.hxx
+++ b/include/vcl/opengl/OpenGLHelper.hxx
@@ -32,10 +32,10 @@ public:
/**
* The caller is responsible for deleting the buffer objects identified by
- * nFramebufferId, nRenderbufferId and nTexturebufferId
+ * nFramebufferId, nRenderbufferDepthId and nRenderbufferColorId
*/
static void createFramebuffer(long nWidth, long nHeight,
- GLuint& nFramebufferId, GLuint& nRenderbufferId, GLuint& nTexturebufferId);
+ GLuint& nFramebufferId, GLuint& nRenderbufferTextId, GLuint& nRenderbufferColorId);
};
VCLOPENGL_DLLPUBLIC std::ostream& operator<<(std::ostream& rStrm, const glm::mat4& rMatrix);