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authorZolnai Tamás <tamas.zolnai@collabora.com>2014-04-28 09:57:29 +0200
committerZolnai Tamás <tamas.zolnai@collabora.com>2014-04-28 17:26:34 +0200
commit039c9efa6d007f5512895c0be742e7926c4ac7b2 (patch)
treee2fba744738a61e31a32dea8b3533e0d6b7e2146 /include
parentd87b312bcc8a5e64d9a5d0ea647a1050629421bd (diff)
Introduce OpenGLContext::MakeCurrent for switching between contexts
Change-Id: I00b06d1330241c4df3b07dc6e0019c49fd7aa521
Diffstat (limited to 'include')
-rw-r--r--include/vcl/opengl/OpenGLContext.hxx1
1 files changed, 1 insertions, 0 deletions
diff --git a/include/vcl/opengl/OpenGLContext.hxx b/include/vcl/opengl/OpenGLContext.hxx
index 9d22ae6691ef..9efe3d8e5096 100644
--- a/include/vcl/opengl/OpenGLContext.hxx
+++ b/include/vcl/opengl/OpenGLContext.hxx
@@ -149,6 +149,7 @@ public:
bool init(Window* pParent = 0);
bool init(SystemChildWindow* pChildWindow);
+ void makeCurrent();
void swapBuffers();
void setWinSize(const Size& rSize);