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authorTor Lillqvist <tml@collabora.com>2013-09-23 15:34:26 +0300
committerTor Lillqvist <tml@collabora.com>2013-09-23 15:38:10 +0300
commit0618b35ebda29b911058254cd34620e8b24ab8f7 (patch)
tree381c2b5531b4745c0cd89b5994022bf98a37c08d /odk/Package_config.mk
parent3f516cc112599c7e55672a178a62081b70fa91ef (diff)
Fixes for cross-compilation on OS X (to iOS)
Introduce SDKDIRNAME as a configury variable and use it instead of the gbuild gb_Package_SDKDIRNAME. Then we can easily construct the SDKDIRNAME_FOR_BUILD variant that is needed to find the specially named SDK in instdir on OS X when cross-compiling. Move the version number section in configure.ac earlier. Change-Id: Iee3db1a50ad4c7a9f91bbc5e0d0b01d76a76f701
Diffstat (limited to 'odk/Package_config.mk')
-rw-r--r--odk/Package_config.mk4
1 files changed, 2 insertions, 2 deletions
diff --git a/odk/Package_config.mk b/odk/Package_config.mk
index a58620eb05be..6efe33b1d4f8 100644
--- a/odk/Package_config.mk
+++ b/odk/Package_config.mk
@@ -12,13 +12,13 @@ $(eval $(call gb_Package_Package,odk_config,$(SRCDIR)/odk/config))
$(eval $(call gb_Package_set_outdir,odk_config,$(INSTDIR)))
ifeq ($(OS),WNT)
-$(eval $(call gb_Package_add_files,odk_config,$(gb_Package_SDKDIRNAME),\
+$(eval $(call gb_Package_add_files,odk_config,$(SDKDIRNAME),\
cfgWin.js \
setsdkenv_windows.template \
setsdkname.bat \
))
else
-$(eval $(call gb_Package_add_files,odk_config,$(gb_Package_SDKDIRNAME),\
+$(eval $(call gb_Package_add_files,odk_config,$(SDKDIRNAME),\
configure.pl \
setsdkenv_unix \
setsdkenv_unix.sh.in \