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author | Tor Lillqvist <tlillqvist@suse.com> | 2012-01-25 16:41:45 +0200 |
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committer | Tor Lillqvist <tlillqvist@suse.com> | 2012-01-25 19:05:31 +0200 |
commit | f9c0e552355a0ae30ba75b427a3d8749ca8ebe9b (patch) | |
tree | 0b475f8d9286fe2a398014b6358863b459c7b29e /offapi | |
parent | 113dca13b1d0f957d69c25d6d9e84e821bd710aa (diff) |
Bin global_android_app and instead use lo-bootstrap API
Instead of introducing a global variable, use the already existing
saved android_app pointer in lo-bootstrap.c, and just add a function
to rettrieve that.
Reanme osl/detail/android.h back to android_native_app_glue.h, which
is the file from NDK/sources that it is. "android.h" sounded to me too
grand, as if it was some universal Android header. But if we do start
to modify the android_native_app_glue stuff heavily, then it indeed
makes sense to call it something else. Until then, revert also some
whitespace changes to android_native_app_glue.c for it to be as close
as possible to the "upstream" one in the NDK, for clarity.
Diffstat (limited to 'offapi')
0 files changed, 0 insertions, 0 deletions