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authorSarper Akdemir <q.sarperakdemir@gmail.com>2020-06-11 19:29:38 +0300
committerThorsten Behrens <Thorsten.Behrens@CIB.de>2020-08-09 23:44:00 +0200
commit28022cee396715bc4b474ed1571074dc721bbe13 (patch)
tree98918b687f2ebddc979083771c4614f9e7f44f7f /offapi
parent6ce2eddfdc35100b8079a4584dd3945e923d66a9 (diff)
make physics based animation effects part of the animation engine
Wiring up and creating required classes for physics based animation effects to be part of the animation engine. Creating a new animation node AnimationPhysicsNode for physics based animation effects and PhysicsAnimation class that inherits the NumberAnimation in the animation factory. Change-Id: I1f125df5324673e9937b8164c0fc267c9683afa0 Reviewed-on: https://gerrit.libreoffice.org/c/core/+/100151 Tested-by: Jenkins Reviewed-by: Thorsten Behrens <Thorsten.Behrens@CIB.de>
Diffstat (limited to 'offapi')
-rw-r--r--offapi/com/sun/star/animations/AnimationNodeType.idl3
1 files changed, 3 insertions, 0 deletions
diff --git a/offapi/com/sun/star/animations/AnimationNodeType.idl b/offapi/com/sun/star/animations/AnimationNodeType.idl
index 31bed11ff728..d0cd6e268fd6 100644
--- a/offapi/com/sun/star/animations/AnimationNodeType.idl
+++ b/offapi/com/sun/star/animations/AnimationNodeType.idl
@@ -68,6 +68,9 @@ constants AnimationNodeType
/** Defines a command effect. */
const short COMMAND = 11;
+ /** Defines a physics animation */
+ const short ANIMATEPHYSICS = 12;
+
};