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author | Andras Timar <andras.timar@collabora.com> | 2013-12-20 11:25:37 +0100 |
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committer | Andras Timar <andras.timar@collabora.com> | 2013-12-20 15:55:00 +0100 |
commit | b55259eeb549482477c57d854f3de72aff345edb (patch) | |
tree | 35e474b8458ae776a8455f4f78e73ae28c611180 /oox/README | |
parent | 377ec698afc98a9a098b456f4ae3c694498df6a2 (diff) |
typo fixes
Change-Id: Ia5f104bfd707bcf4e159c78ca2764c861fb0b6d9
Diffstat (limited to 'oox/README')
-rw-r--r-- | oox/README | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/oox/README b/oox/README index a25307930259..31cb9de38d59 100644 --- a/oox/README +++ b/oox/README @@ -129,14 +129,14 @@ needed. Radek backported code for the new commands to 3-6 and 4-0 branches. the drawingml also contains new presets (compared to binary/VML) and -so we now have code with these presets - they are basicallly +so we now have code with these presets - they are basically predefined custom shapes. we generate them using scripts in oox/source/drawingml/customshapes/ and the output are oox/source/drawingml/customshapepresets[123456].cxx source files containing the definition for the preset shapes. this mean that we import presets from OOXML files perfectly. one area to look at might be check how handles on the imported custom shapes (and presets) -wotk. +work. the source code generation happens in these steps: |