diff options
author | Andrea Gelmini <andrea.gelmini@gelma.net> | 2024-02-20 11:15:08 +0100 |
---|---|---|
committer | Julien Nabet <serval2412@yahoo.fr> | 2024-02-20 16:25:45 +0100 |
commit | 097978b98f457e91643e5d8c65f48e21855851fd (patch) | |
tree | 782900694721082e551f06390c9849e337ea8217 /oox | |
parent | 320b3603e4a82d072fc69df1f08127f8894b7bb6 (diff) |
Fix typo
Change-Id: I22372726ef167714076278eff9727ee79b951c56
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/163643
Tested-by: Jenkins
Reviewed-by: Julien Nabet <serval2412@yahoo.fr>
Diffstat (limited to 'oox')
-rwxr-xr-x | oox/source/drawingml/scene3dhelper.cxx | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/oox/source/drawingml/scene3dhelper.cxx b/oox/source/drawingml/scene3dhelper.cxx index 274cc460b825..2cacc8e60fb0 100755 --- a/oox/source/drawingml/scene3dhelper.cxx +++ b/oox/source/drawingml/scene3dhelper.cxx @@ -329,7 +329,7 @@ void Scene3DHelper::addProjectionGeometryToMap( // oblique projections (index [38..45]) need special treatment. MS Office rotates around the // z-axis after the projection was created. Thus the rotation affects the skew direction. ODF // rotates the shape before creating the projection. Thus we need to incorporate the shape - // rotation into the shew angle. + // rotation into the skew angle. if (38 <= mnPrstCameraIndex && mnPrstCameraIndex <= 45) { fSkewAngle -= rnMSOShapeRotation / 60000.0; |