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authorDaniel Arato (NISZ) <arato.daniel@nisz.hu>2020-09-29 16:37:41 +0200
committerGülşah Köse <gulsah.kose@collabora.com>2020-11-05 17:04:47 +0100
commita571afa4a1747fe3ab3078ade6e93093526c6807 (patch)
tree2edc4b5ce8956b8ba08c623f952df0448cf5d767 /opencl/IwyuFilter_opencl.yaml
parente7b3b5cbe2e5e8e2e04f6b87df73486d22d82af7 (diff)
tdf#133037 OOXML shape import: camera rotation along Z
Instead of implementing proper OOXML 3D rotation (which would be an entirely new feature if I understand correctly), I merely interpret attribute "rev" of the rotation element a:camera/a:rot as a directive to rotate the entire shape the usual 2D way. That is already implemented and works well. This isn't the same thing Word does, but it might be good enough for now. This is kind of a mock solution, but it will be very easy to revert if it turns out to cause problems. Note: the export worked well previously, too (moreover, reloading the first LO export fixed the import). Change-Id: I2a99c119880bbed1c5b6430c4638cfbd10b7ac06 Reviewed-on: https://gerrit.libreoffice.org/c/core/+/103627 Tested-by: László Németh <nemeth@numbertext.org> Reviewed-by: László Németh <nemeth@numbertext.org> (cherry picked from commit a9c5c0d814a266096483572b84c72875ef8efd77) Reviewed-on: https://gerrit.libreoffice.org/c/core/+/105352 Tested-by: Jenkins CollaboraOffice <jenkinscollaboraoffice@gmail.com> Reviewed-by: Gülşah Köse <gulsah.kose@collabora.com>
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