diff options
author | Tor Lillqvist <tlillqvist@suse.com> | 2012-01-25 16:41:45 +0200 |
---|---|---|
committer | Tor Lillqvist <tlillqvist@suse.com> | 2012-01-25 19:39:06 +0200 |
commit | 25f78344e8dea95cedb0b981f08865d676154e5b (patch) | |
tree | c47a47c65587669ee0cfa5c4efbe0c79cb94e762 /sal/android | |
parent | c4e35496393c73e73a297e8c5398cb6f96a35e46 (diff) |
Bin global_android_app and instead use lo-bootstrap API
Instead of introducing a global variable, use the already existing
saved android_app pointer in lo-bootstrap.c, and just add a function
to retrieve it from there. Store it in the AndroidSalInstance.
Reanme osl/detail/android.h back to android_native_app_glue.h, which
is the name of that file in NDK/sources. "android.h" sounded to me too
grand, as if it was some universal Android header. But if we do start
to modify the android_native_app_glue stuff heavily, then it indeed
makes sense to call it something else. Until then, revert also some
whitespace changes to android_native_app_glue.c for it to be as close
as possible to the "upstream" one in the NDK, for clarity.
Diffstat (limited to 'sal/android')
-rw-r--r-- | sal/android/android_native_app_glue.c | 15 | ||||
-rw-r--r-- | sal/android/lo-bootstrap.c | 7 |
2 files changed, 10 insertions, 12 deletions
diff --git a/sal/android/android_native_app_glue.c b/sal/android/android_native_app_glue.c index efd7a4b8c38e..cf5d8e8575fd 100644 --- a/sal/android/android_native_app_glue.c +++ b/sal/android/android_native_app_glue.c @@ -22,7 +22,7 @@ #include <unistd.h> #include <sys/resource.h> -#include "osl/detail/android.h" +#include "osl/detail/android_native_app_glue.h" #include <android/log.h> #define LOGI(...) ((void)__android_log_print(ANDROID_LOG_INFO, "threaded_app", __VA_ARGS__)) @@ -236,14 +236,9 @@ static void* android_app_entry(void* param) { // -------------------------------------------------------------------- static struct android_app* android_app_create(ANativeActivity* activity, - void* savedState, size_t savedStateSize) -{ + void* savedState, size_t savedStateSize) { struct android_app* android_app = (struct android_app*)malloc(sizeof(struct android_app)); memset(android_app, 0, sizeof(struct android_app)); - - // get this across to VCL. - global_android_app = android_app; - android_app->activity = activity; pthread_mutex_init(&android_app->mutex, NULL); @@ -419,13 +414,9 @@ static void onInputQueueDestroyed(ANativeActivity* activity, AInputQueue* queue) android_app_set_input((struct android_app*)activity->instance, NULL); } -__attribute__ ((visibility("default"))) struct android_app *global_android_app = NULL; - __attribute__ ((visibility("default"))) void ANativeActivity_onCreate(ANativeActivity* activity, - void* savedState, size_t savedStateSize) -{ + void* savedState, size_t savedStateSize) { LOGI("Creating: %p\n", activity); - activity->callbacks->onDestroy = onDestroy; activity->callbacks->onStart = onStart; activity->callbacks->onResume = onResume; diff --git a/sal/android/lo-bootstrap.c b/sal/android/lo-bootstrap.c index bd9049432081..3cb8d3a25300 100644 --- a/sal/android/lo-bootstrap.c +++ b/sal/android/lo-bootstrap.c @@ -1470,6 +1470,13 @@ lo_get_javavm(void) } __attribute__ ((visibility("default"))) +struct android_app * +lo_get_app(void) +{ + return app; +} + +__attribute__ ((visibility("default"))) void android_main(struct android_app* state) { |