diff options
author | Tor Lillqvist <tml@collabora.com> | 2014-04-24 09:25:28 +0300 |
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committer | Tor Lillqvist <tml@collabora.com> | 2014-04-24 09:25:38 +0300 |
commit | 5723599896a9fe0f57704c4f35d43d690b2ddbf9 (patch) | |
tree | 7d9b43006f6b8f4f248e2096b2f3978fcf765eb4 /sal | |
parent | ba39f1bf9b29f58b7593f01d552a4f1a42a637cb (diff) |
Add informative comment about cross-compiling to iOS in particular
Change-Id: I7c38efdafea13bb5ae5e8a5e1cb07e77853b5c4b
Diffstat (limited to 'sal')
-rw-r--r-- | sal/cppunittester/cppunittester.cxx | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/sal/cppunittester/cppunittester.cxx b/sal/cppunittester/cppunittester.cxx index f8b9d6459502..68858febcbb8 100644 --- a/sal/cppunittester/cppunittester.cxx +++ b/sal/cppunittester/cppunittester.cxx @@ -153,6 +153,14 @@ public: bool run() const { #ifdef DISABLE_DYNLOADING + + // NOTE: Running cppunit unit tests on iOS was something I did + // only very early (several years ago) when starting porting + // this stuff to iOS. The complicated mechanisms to do build + // such unit test single executables have surely largely + // bit-rotted or been semi-intentionally broken since. This + // stuff here left for information only. --tml 2014. + // For iOS cppunit plugins aren't really "plugins" (shared // libraries), but just static archives. In the real main // program of a cppunit app, which calls the lo_main() that |