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authorMichael Meeks <michael.meeks@suse.com>2012-12-13 19:33:42 +0000
committerTor Lillqvist <tml@iki.fi>2013-02-21 22:54:36 +0200
commit52a8744afee2cd589813f0377d93f821fce7aedd (patch)
tree1c68647d4a31559e77e8b8be98e15bb9af18f76a /sal
parentf68cd77923ed996c372e6814d615c6faf635626a (diff)
Revert "Clean up remains of NativeActivity-based Android app support"
This reverts commit cecc926070ee3d2ad6296fc5e0cfcde8642bb140. Conflicts: sal/android/lo-bootstrap.c sal/inc/osl/detail/android-bootstrap.h
Diffstat (limited to 'sal')
-rw-r--r--sal/Library_sal.mk2
-rw-r--r--sal/Module_sal.mk8
-rw-r--r--sal/Package_inc.mk1
-rw-r--r--sal/android/android_native_app_glue.c459
-rw-r--r--sal/android/lo-bootstrap.c124
-rw-r--r--sal/inc/osl/detail/android-bootstrap.h2
-rw-r--r--sal/inc/osl/detail/android_native_app_glue.h351
-rw-r--r--sal/inc/sal/main.h20
-rw-r--r--sal/osl/unx/process_impl.cxx24
9 files changed, 971 insertions, 20 deletions
diff --git a/sal/Library_sal.mk b/sal/Library_sal.mk
index 533fb6c2c777..0bd28fae2f00 100644
--- a/sal/Library_sal.mk
+++ b/sal/Library_sal.mk
@@ -181,7 +181,7 @@ $(eval $(call gb_Library_add_exception_objects,sal,\
sal/osl/unx/module \
sal/osl/unx/process \
sal/osl/unx/process_impl \
- $(if $(filter DESKTOP,$(BUILD_TYPE)), sal/osl/unx/salinit) \
+ sal/osl/unx/salinit \
sal/osl/unx/uunxapi \
))
$(eval $(call gb_Library_add_cobjects,sal,\
diff --git a/sal/Module_sal.mk b/sal/Module_sal.mk
index 7d20fa388992..af97e4805703 100644
--- a/sal/Module_sal.mk
+++ b/sal/Module_sal.mk
@@ -31,8 +31,7 @@ $(eval $(call gb_Module_Module,sal))
$(eval $(call gb_Module_add_targets,sal,\
CustomTarget_generated \
CustomTarget_sal_allheaders \
- $(if $(filter DESKTOP,$(BUILD_TYPE)), \
- Executable_cppunittester) \
+ Executable_cppunittester \
$(if $(filter $(OS),ANDROID), \
Library_lo-bootstrap) \
Library_sal \
@@ -46,14 +45,13 @@ $(eval $(call gb_Module_add_targets,sal,\
))
ifneq (,$(filter DESKTOP,$(BUILD_TYPE)))
-
$(eval $(call gb_Module_add_targets,sal,\
Executable_osl_process_child \
))
-
$(eval $(call gb_Module_add_check_targets,sal,\
CppunitTest_sal_osl_process \
))
+endif
$(eval $(call gb_Module_add_check_targets,sal,\
$(if $(filter TRUE,$(DISABLE_DYNLOADING)),,CppunitTest_Module_DLL) \
@@ -90,8 +88,6 @@ $(eval $(call gb_Module_add_check_targets,sal,\
CppunitTest_sal_rtl_math \
))
-endif
-
# CppunitTest_sal_osl_pipe has circular dependency on unotest
# $(eval $(call gb_Module_add_subsequentcheck_targets,sal,\
CppunitTest_sal_osl_pipe \
diff --git a/sal/Package_inc.mk b/sal/Package_inc.mk
index 15fb47717d35..0b78afdff514 100644
--- a/sal/Package_inc.mk
+++ b/sal/Package_inc.mk
@@ -61,6 +61,7 @@ $(eval $(call gb_Package_add_file,sal_inc,inc/osl/thread.hxx,osl/thread.hxx))
$(eval $(call gb_Package_add_file,sal_inc,inc/osl/time.h,osl/time.h))
$(eval $(call gb_Package_add_file,sal_inc,inc/osl/util.h,osl/util.h))
$(eval $(call gb_Package_add_file,sal_inc,inc/osl/detail/file.h,osl/detail/file.h))
+$(eval $(call gb_Package_add_file,sal_inc,inc/osl/detail/android_native_app_glue.h,osl/detail/android_native_app_glue.h))
$(eval $(call gb_Package_add_file,sal_inc,inc/osl/detail/android-bootstrap.h,osl/detail/android-bootstrap.h))
$(eval $(call gb_Package_add_file,sal_inc,inc/osl/detail/ios-bootstrap.h,osl/detail/ios-bootstrap.h))
$(eval $(call gb_Package_add_file,sal_inc,inc/osl/detail/component-mapping.h,osl/detail/component-mapping.h))
diff --git a/sal/android/android_native_app_glue.c b/sal/android/android_native_app_glue.c
new file mode 100644
index 000000000000..0c2dd5e92f39
--- /dev/null
+++ b/sal/android/android_native_app_glue.c
@@ -0,0 +1,459 @@
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ * http://www.apache.org/licenses/LICENSE-2.0
+ */
+
+#include <jni.h>
+
+#include <errno.h>
+#include <string.h>
+#include <unistd.h>
+#include <sys/resource.h>
+
+#include "osl/detail/android-bootstrap.h"
+#include "osl/detail/android_native_app_glue.h"
+#include <android/log.h>
+
+#define LOGI(...) ((void)__android_log_print(ANDROID_LOG_INFO, "lo-bootstrap", __VA_ARGS__))
+
+static void free_saved_state(struct android_app* android_app) {
+ pthread_mutex_lock(&android_app->mutex);
+ if (android_app->savedState != NULL) {
+ free(android_app->savedState);
+ android_app->savedState = NULL;
+ android_app->savedStateSize = 0;
+ }
+ pthread_mutex_unlock(&android_app->mutex);
+}
+
+int8_t android_app_read_cmd(struct android_app* android_app) {
+ int8_t cmd;
+ if (read(android_app->msgread, &cmd, sizeof(cmd)) == sizeof(cmd)) {
+ switch (cmd) {
+ case APP_CMD_SAVE_STATE:
+ free_saved_state(android_app);
+ break;
+ }
+ return cmd;
+ } else {
+ LOGI("No data on command pipe!");
+ }
+ return -1;
+}
+
+static void print_cur_config(struct android_app* android_app) {
+ char lang[2], country[2];
+ AConfiguration_getLanguage(android_app->config, lang);
+ AConfiguration_getCountry(android_app->config, country);
+
+ LOGI("Config: mcc=%d mnc=%d lang=%c%c cnt=%c%c orien=%d touch=%d dens=%d "
+ "keys=%d nav=%d keysHid=%d navHid=%d sdk=%d size=%d long=%d "
+ "modetype=%d modenight=%d",
+ AConfiguration_getMcc(android_app->config),
+ AConfiguration_getMnc(android_app->config),
+ lang[0], lang[1], country[0], country[1],
+ AConfiguration_getOrientation(android_app->config),
+ AConfiguration_getTouchscreen(android_app->config),
+ AConfiguration_getDensity(android_app->config),
+ AConfiguration_getKeyboard(android_app->config),
+ AConfiguration_getNavigation(android_app->config),
+ AConfiguration_getKeysHidden(android_app->config),
+ AConfiguration_getNavHidden(android_app->config),
+ AConfiguration_getSdkVersion(android_app->config),
+ AConfiguration_getScreenSize(android_app->config),
+ AConfiguration_getScreenLong(android_app->config),
+ AConfiguration_getUiModeType(android_app->config),
+ AConfiguration_getUiModeNight(android_app->config));
+}
+
+void android_app_pre_exec_cmd(struct android_app* android_app, int8_t cmd) {
+ switch (cmd) {
+ case APP_CMD_INPUT_CHANGED:
+ LOGI("APP_CMD_INPUT_CHANGED\n");
+ pthread_mutex_lock(&android_app->mutex);
+ if (android_app->inputQueue != NULL) {
+ AInputQueue_detachLooper(android_app->inputQueue);
+ }
+ android_app->inputQueue = android_app->pendingInputQueue;
+ if (android_app->inputQueue != NULL) {
+ LOGI("Attaching input queue to looper");
+ AInputQueue_attachLooper(android_app->inputQueue,
+ android_app->looper, LOOPER_ID_INPUT, NULL,
+ &android_app->inputPollSource);
+ }
+ pthread_cond_broadcast(&android_app->cond);
+ pthread_mutex_unlock(&android_app->mutex);
+ break;
+
+ case APP_CMD_INIT_WINDOW:
+ LOGI("APP_CMD_INIT_WINDOW\n");
+ pthread_mutex_lock(&android_app->mutex);
+ android_app->window = android_app->pendingWindow;
+ pthread_cond_broadcast(&android_app->cond);
+ pthread_mutex_unlock(&android_app->mutex);
+ break;
+
+ case APP_CMD_TERM_WINDOW:
+ LOGI("APP_CMD_TERM_WINDOW\n");
+ pthread_cond_broadcast(&android_app->cond);
+ break;
+
+ case APP_CMD_RESUME:
+ case APP_CMD_START:
+ case APP_CMD_PAUSE:
+ case APP_CMD_STOP:
+ LOGI("activityState=%d\n", cmd);
+ pthread_mutex_lock(&android_app->mutex);
+ android_app->activityState = cmd;
+ pthread_cond_broadcast(&android_app->cond);
+ pthread_mutex_unlock(&android_app->mutex);
+ break;
+
+ case APP_CMD_CONFIG_CHANGED:
+ LOGI("APP_CMD_CONFIG_CHANGED\n");
+ AConfiguration_fromAssetManager(android_app->config,
+ android_app->activity->assetManager);
+ print_cur_config(android_app);
+ break;
+
+ case APP_CMD_DESTROY:
+ LOGI("APP_CMD_DESTROY\n");
+ android_app->destroyRequested = 1;
+ break;
+ }
+}
+
+void android_app_post_exec_cmd(struct android_app* android_app, int8_t cmd) {
+ switch (cmd) {
+ case APP_CMD_TERM_WINDOW:
+ LOGI("APP_CMD_TERM_WINDOW\n");
+ pthread_mutex_lock(&android_app->mutex);
+ android_app->window = NULL;
+ pthread_cond_broadcast(&android_app->cond);
+ pthread_mutex_unlock(&android_app->mutex);
+ break;
+ case APP_CMD_WINDOW_REDRAW_NEEDED:
+ LOGI("APP_CMD_WINDOW_REDRAW_NEEDED - post\n");
+ pthread_mutex_lock(&android_app->mutex);
+ pthread_cond_broadcast(&android_app->cond);
+ pthread_mutex_unlock(&android_app->mutex);
+ break;
+
+ case APP_CMD_SAVE_STATE:
+ LOGI("APP_CMD_SAVE_STATE\n");
+ pthread_mutex_lock(&android_app->mutex);
+ android_app->stateSaved = 1;
+ pthread_cond_broadcast(&android_app->cond);
+ pthread_mutex_unlock(&android_app->mutex);
+ break;
+
+ case APP_CMD_RESUME:
+ free_saved_state(android_app);
+ break;
+ }
+}
+
+void app_dummy() {
+
+}
+
+static void android_app_destroy(struct android_app* android_app) {
+ LOGI("android_app_destroy!");
+ free_saved_state(android_app);
+ pthread_mutex_lock(&android_app->mutex);
+ if (android_app->inputQueue != NULL) {
+ AInputQueue_detachLooper(android_app->inputQueue);
+ }
+ AConfiguration_delete(android_app->config);
+ android_app->destroyed = 1;
+ pthread_cond_broadcast(&android_app->cond);
+ pthread_mutex_unlock(&android_app->mutex);
+ // Can't touch android_app object after this.
+}
+
+static void process_input(struct android_app* app, struct android_poll_source* source) {
+ AInputEvent* event = NULL;
+ (void) source;
+ if (AInputQueue_getEvent(app->inputQueue, &event) >= 0) {
+ LOGI("New input event: type=%d\n", AInputEvent_getType(event));
+ if (AInputQueue_preDispatchEvent(app->inputQueue, event)) {
+ return;
+ }
+ int32_t handled = 0;
+ if (app->onInputEvent != NULL) handled = app->onInputEvent(app, event);
+ AInputQueue_finishEvent(app->inputQueue, event, handled);
+ } else {
+ LOGI("Failure reading next input event: %s\n", strerror(errno));
+ }
+}
+
+static void process_cmd(struct android_app* app, struct android_poll_source* source) {
+ int8_t cmd = android_app_read_cmd(app);
+ (void) source;
+ android_app_pre_exec_cmd(app, cmd);
+ if (app->onAppCmd != NULL) app->onAppCmd(app, cmd);
+ android_app_post_exec_cmd(app, cmd);
+}
+
+static void* android_app_entry(void* param) {
+ struct android_app* android_app = (struct android_app*)param;
+
+ android_app->config = AConfiguration_new();
+ AConfiguration_fromAssetManager(android_app->config, android_app->activity->assetManager);
+
+ print_cur_config(android_app);
+
+ android_app->cmdPollSource.id = LOOPER_ID_MAIN;
+ android_app->cmdPollSource.app = android_app;
+ android_app->cmdPollSource.process = process_cmd;
+ android_app->inputPollSource.id = LOOPER_ID_INPUT;
+ android_app->inputPollSource.app = android_app;
+ android_app->inputPollSource.process = process_input;
+
+ ALooper* looper = ALooper_prepare(ALOOPER_PREPARE_ALLOW_NON_CALLBACKS);
+ ALooper_addFd(looper, android_app->msgread, LOOPER_ID_MAIN, ALOOPER_EVENT_INPUT, NULL,
+ &android_app->cmdPollSource);
+ android_app->looper = looper;
+
+ pthread_mutex_lock(&android_app->mutex);
+ android_app->running = 1;
+ pthread_cond_broadcast(&android_app->cond);
+ pthread_mutex_unlock(&android_app->mutex);
+
+ android_main(android_app);
+
+ android_app_destroy(android_app);
+ return NULL;
+}
+
+// --------------------------------------------------------------------
+// Native activity interaction (called from main thread)
+// --------------------------------------------------------------------
+
+static struct android_app* android_app_create(ANativeActivity* activity,
+ void* savedState, size_t savedStateSize) {
+ struct android_app* android_app = (struct android_app*)malloc(sizeof(struct android_app));
+ memset(android_app, 0, sizeof(struct android_app));
+ android_app->activity = activity;
+
+ pthread_mutex_init(&android_app->mutex, NULL);
+ pthread_cond_init(&android_app->cond, NULL);
+
+ if (savedState != NULL) {
+ android_app->savedState = malloc(savedStateSize);
+ android_app->savedStateSize = savedStateSize;
+ memcpy(android_app->savedState, savedState, savedStateSize);
+ }
+
+ int msgpipe[2];
+ if (pipe(msgpipe)) {
+ LOGI("could not create pipe: %s", strerror(errno));
+ }
+ android_app->msgread = msgpipe[0];
+ android_app->msgwrite = msgpipe[1];
+
+ pthread_attr_t attr;
+ pthread_attr_init(&attr);
+ pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED);
+ pthread_create(&android_app->thread, &attr, android_app_entry, android_app);
+
+ // Wait for thread to start.
+ pthread_mutex_lock(&android_app->mutex);
+ while (!android_app->running) {
+ pthread_cond_wait(&android_app->cond, &android_app->mutex);
+ }
+ pthread_mutex_unlock(&android_app->mutex);
+
+ return android_app;
+}
+
+static void android_app_write_cmd(struct android_app* android_app, int8_t cmd) {
+ if (write(android_app->msgwrite, &cmd, sizeof(cmd)) != sizeof(cmd)) {
+ LOGI("Failure writing android_app cmd: %s\n", strerror(errno));
+ }
+}
+
+static void android_app_set_input(struct android_app* android_app, AInputQueue* inputQueue) {
+ pthread_mutex_lock(&android_app->mutex);
+ android_app->pendingInputQueue = inputQueue;
+ android_app_write_cmd(android_app, APP_CMD_INPUT_CHANGED);
+ while (android_app->inputQueue != android_app->pendingInputQueue) {
+ pthread_cond_wait(&android_app->cond, &android_app->mutex);
+ }
+ pthread_mutex_unlock(&android_app->mutex);
+}
+
+static void android_app_set_window(struct android_app* android_app, ANativeWindow* window) {
+ pthread_mutex_lock(&android_app->mutex);
+ if (android_app->pendingWindow != NULL) {
+ android_app_write_cmd(android_app, APP_CMD_TERM_WINDOW);
+ }
+ android_app->pendingWindow = window;
+ if (window != NULL) {
+ android_app_write_cmd(android_app, APP_CMD_INIT_WINDOW);
+ }
+ while (android_app->window != android_app->pendingWindow) {
+ pthread_cond_wait(&android_app->cond, &android_app->mutex);
+ }
+ pthread_mutex_unlock(&android_app->mutex);
+}
+
+static void android_app_window_redraw_needed(struct android_app* android_app, ANativeWindow* window) {
+ pthread_mutex_lock(&android_app->mutex);
+ if (window != NULL) {
+ android_app_write_cmd(android_app, APP_CMD_WINDOW_REDRAW_NEEDED);
+ }
+ while (android_app->window != android_app->pendingWindow) {
+ pthread_cond_wait(&android_app->cond, &android_app->mutex);
+ }
+ pthread_mutex_unlock(&android_app->mutex);
+}
+
+static void android_app_set_activity_state(struct android_app* android_app, int8_t cmd) {
+ pthread_mutex_lock(&android_app->mutex);
+ android_app_write_cmd(android_app, cmd);
+ while (android_app->activityState != cmd) {
+ pthread_cond_wait(&android_app->cond, &android_app->mutex);
+ }
+ pthread_mutex_unlock(&android_app->mutex);
+}
+
+static void android_app_free(struct android_app* android_app) {
+ pthread_mutex_lock(&android_app->mutex);
+ android_app_write_cmd(android_app, APP_CMD_DESTROY);
+ while (!android_app->destroyed) {
+ pthread_cond_wait(&android_app->cond, &android_app->mutex);
+ }
+ pthread_mutex_unlock(&android_app->mutex);
+
+ close(android_app->msgread);
+ close(android_app->msgwrite);
+ pthread_cond_destroy(&android_app->cond);
+ pthread_mutex_destroy(&android_app->mutex);
+ free(android_app);
+}
+
+static void onDestroy(ANativeActivity* activity) {
+ LOGI("Destroy: %p\n", activity);
+ android_app_free((struct android_app*)activity->instance);
+}
+
+static void onStart(ANativeActivity* activity) {
+ LOGI("Start: %p\n", activity);
+ android_app_set_activity_state((struct android_app*)activity->instance, APP_CMD_START);
+}
+
+static void onResume(ANativeActivity* activity) {
+ LOGI("Resume: %p\n", activity);
+ android_app_set_activity_state((struct android_app*)activity->instance, APP_CMD_RESUME);
+}
+
+static void* onSaveInstanceState(ANativeActivity* activity, size_t* outLen) {
+ struct android_app* android_app = (struct android_app*)activity->instance;
+ void* savedState = NULL;
+
+ LOGI("SaveInstanceState: %p\n", activity);
+ pthread_mutex_lock(&android_app->mutex);
+ android_app->stateSaved = 0;
+ android_app_write_cmd(android_app, APP_CMD_SAVE_STATE);
+ while (!android_app->stateSaved) {
+ pthread_cond_wait(&android_app->cond, &android_app->mutex);
+ }
+
+ if (android_app->savedState != NULL) {
+ savedState = android_app->savedState;
+ *outLen = android_app->savedStateSize;
+ android_app->savedState = NULL;
+ android_app->savedStateSize = 0;
+ }
+
+ pthread_mutex_unlock(&android_app->mutex);
+
+ return savedState;
+}
+
+static void onPause(ANativeActivity* activity) {
+ LOGI("Pause: %p\n", activity);
+ android_app_set_activity_state((struct android_app*)activity->instance, APP_CMD_PAUSE);
+}
+
+static void onStop(ANativeActivity* activity) {
+ LOGI("Stop: %p\n", activity);
+ android_app_set_activity_state((struct android_app*)activity->instance, APP_CMD_STOP);
+}
+
+static void onConfigurationChanged(ANativeActivity* activity) {
+ struct android_app* android_app = (struct android_app*)activity->instance;
+ LOGI("ConfigurationChanged: %p\n", activity);
+ android_app_write_cmd(android_app, APP_CMD_CONFIG_CHANGED);
+}
+
+static void onLowMemory(ANativeActivity* activity) {
+ struct android_app* android_app = (struct android_app*)activity->instance;
+ LOGI("LowMemory: %p\n", activity);
+ android_app_write_cmd(android_app, APP_CMD_LOW_MEMORY);
+}
+
+static void onWindowFocusChanged(ANativeActivity* activity, int focused) {
+ LOGI("WindowFocusChanged: %p -- %d\n", activity, focused);
+ android_app_write_cmd((struct android_app*)activity->instance,
+ focused ? APP_CMD_GAINED_FOCUS : APP_CMD_LOST_FOCUS);
+}
+
+static void onNativeWindowCreated(ANativeActivity* activity, ANativeWindow* window) {
+ LOGI("NativeWindowCreated: %p -- %p\n", activity, window);
+ android_app_set_window((struct android_app*)activity->instance, window);
+}
+
+static void onNativeWindowDestroyed(ANativeActivity* activity, ANativeWindow* window) {
+ LOGI("NativeWindowDestroyed: %p -- %p\n", activity, window);
+ android_app_set_window((struct android_app*)activity->instance, NULL);
+}
+
+static void onNativeWindowRedrawNeeded(ANativeActivity* activity, ANativeWindow* window) {
+ LOGI("onNativeWindowRedrawNeeded: %p -- %p\n", activity, window);
+ android_app_window_redraw_needed((struct android_app*)activity->instance, window);
+}
+
+static void onInputQueueCreated(ANativeActivity* activity, AInputQueue* queue) {
+ LOGI("InputQueueCreated: %p -- %p\n", activity, queue);
+ android_app_set_input((struct android_app*)activity->instance, queue);
+}
+
+static void onInputQueueDestroyed(ANativeActivity* activity, AInputQueue* queue) {
+ LOGI("InputQueueDestroyed: %p -- %p\n", activity, queue);
+ android_app_set_input((struct android_app*)activity->instance, NULL);
+}
+
+__attribute__ ((visibility("default"))) void ANativeActivity_onCreate(ANativeActivity* activity,
+ void* savedState, size_t savedStateSize) {
+ LOGI("Creating: %p\n", activity);
+ activity->callbacks->onDestroy = onDestroy;
+ activity->callbacks->onStart = onStart;
+ activity->callbacks->onResume = onResume;
+ activity->callbacks->onSaveInstanceState = onSaveInstanceState;
+ activity->callbacks->onPause = onPause;
+ activity->callbacks->onStop = onStop;
+ activity->callbacks->onConfigurationChanged = onConfigurationChanged;
+ activity->callbacks->onLowMemory = onLowMemory;
+ activity->callbacks->onWindowFocusChanged = onWindowFocusChanged;
+ activity->callbacks->onNativeWindowCreated = onNativeWindowCreated;
+ activity->callbacks->onNativeWindowDestroyed = onNativeWindowDestroyed;
+ activity->callbacks->onNativeWindowRedrawNeeded = onNativeWindowRedrawNeeded;
+ activity->callbacks->onInputQueueCreated = onInputQueueCreated;
+ activity->callbacks->onInputQueueDestroyed = onInputQueueDestroyed;
+
+ activity->instance = android_app_create(activity, savedState, savedStateSize);
+}
diff --git a/sal/android/lo-bootstrap.c b/sal/android/lo-bootstrap.c
index 61f2c7671977..9aeb32be4b21 100644
--- a/sal/android/lo-bootstrap.c
+++ b/sal/android/lo-bootstrap.c
@@ -30,22 +30,19 @@
* instead of those above.
*/
-#include <errno.h>
-#include <stdio.h>
-#include <stdlib.h>
#include <string.h>
+#include <stdlib.h>
+#include <stdio.h>
#include <sys/stat.h>
#include <sys/time.h>
-#include <time.h>
-#include <dlfcn.h>
+#include <unistd.h>
#include <fcntl.h>
-#include <pthread.h>
+#include <dlfcn.h>
#include <sys/mman.h>
-#include <unistd.h>
-#include <jni.h>
#include <zlib.h>
+#include <jni.h>
#include <android/log.h>
@@ -53,6 +50,12 @@
#include "osl/detail/android-bootstrap.h"
+#pragma GCC diagnostic ignored "-Wdeclaration-after-statement"
+
+#include "android_native_app_glue.c"
+
+#pragma GCC diagnostic warning "-Wdeclaration-after-statement"
+
#undef LOGI
#undef LOGW
@@ -69,6 +72,15 @@ struct engine {
int dummy;
};
+/* These vars are valid / used only when this library is used from
+ * NativeActivity-based apps.
+ */
+static struct android_app *app;
+static int (*lo_main)(int, const char **);
+static int lo_main_argc;
+static const char **lo_main_argv;
+static int sleep_time = 0;
+
/* These are valid / used in all apps. */
static const char *data_dir;
static const char *cache_dir;
@@ -266,6 +278,26 @@ setup_assets_tree(void)
return 1;
}
+static void
+engine_handle_cmd(struct android_app* state,
+ int32_t cmd)
+{
+ (void) state;
+
+ switch (cmd) {
+ case APP_CMD_SAVE_STATE:
+ break;
+ case APP_CMD_INIT_WINDOW:
+ break;
+ case APP_CMD_TERM_WINDOW:
+ break;
+ case APP_CMD_GAINED_FOCUS:
+ break;
+ case APP_CMD_LOST_FOCUS:
+ break;
+ }
+}
+
/* The lo-native-code shared library is always loaded from Java, so this is
* always called by JNI first.
*/
@@ -372,6 +404,7 @@ get_jni_string_array(JNIEnv *env,
const char *s = (*env)->GetStringUTFChars(env, (*env)->GetObjectArrayElement(env, strv, i), NULL);
(*argv)[i] = strdup(s);
(*env)->ReleaseStringUTFChars(env, (*env)->GetObjectArrayElement(env, strv, i), s);
+ /* LOGI("argv[%d] = %s", i, lo_main_argv[i]); */
}
(*argv)[*argc] = NULL;
@@ -379,6 +412,26 @@ get_jni_string_array(JNIEnv *env,
}
+// public static native boolean setup(Object lo_main_argument,
+// int lo_main_delay);
+
+__attribute__ ((visibility("default")))
+jboolean
+Java_org_libreoffice_android_Bootstrap_setup__Ljava_lang_Object_2I(JNIEnv* env,
+ jobject clazz,
+ jobject lo_main_argument,
+ jint lo_main_delay)
+{
+ (void) clazz;
+
+ if (!get_jni_string_array(env, "setup: lo_main_argument", lo_main_argument, &lo_main_argc, &lo_main_argv))
+ return JNI_FALSE;
+
+ sleep_time = lo_main_delay;
+
+ return JNI_TRUE;
+}
+
// public static native int getpid();
__attribute__ ((visibility("default")))
@@ -1257,4 +1310,59 @@ lo_get_app_data_dir(void)
return data_dir;
}
+__attribute__ ((visibility("default")))
+struct android_app *
+lo_get_app(void)
+{
+ return app;
+}
+
+/* Note that android_main() is used only in NativeActivity-based apps. Only
+ * the android/qa/sc unit test app is such, and it is unclear whether there is
+ * any reason to continue maintaining that buildable.
+ */
+__attribute__ ((visibility("default")))
+void
+android_main(struct android_app* state)
+{
+ jint nRet;
+ JNIEnv *pEnv = NULL;
+ struct engine engine;
+ Dl_info lo_main_info;
+ JavaVMAttachArgs aArgs = {
+ JNI_VERSION_1_2,
+ "LibreOfficeThread",
+ NULL
+ };
+
+ fprintf (stderr, "android_main in thread: %d\n", (int)pthread_self());
+
+ if (sleep_time != 0) {
+ LOGI("android_main: Sleeping for %d seconds, start ndk-gdb NOW if that is your intention", sleep_time);
+ sleep(sleep_time);
+ }
+
+ nRet = (*(*state->activity->vm)->AttachCurrentThreadAsDaemon)(state->activity->vm, &pEnv, &aArgs);
+ fprintf (stderr, "attach thread returned %d %p\n", nRet, pEnv);
+
+ app = state;
+
+ memset(&engine, 0, sizeof(engine));
+ state->userData = &engine;
+ state->onAppCmd = engine_handle_cmd;
+
+ /* Look up lo_main() dynamically even if it is in the same .so as this code,
+ * but that is only in the case for code built to be used in a NativeActivity-based app.
+ */
+ lo_main = dlsym(RTLD_DEFAULT, "lo_main");
+
+ if (dladdr(lo_main, &lo_main_info) != 0) {
+ lo_main_argv[0] = lo_main_info.dli_fname;
+ }
+
+ lo_main(lo_main_argc, lo_main_argv);
+ nRet = (*(*state->activity->vm)->DetachCurrentThread)(state->activity->vm);
+ fprintf (stderr, "exit android_main\n");
+}
+
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
diff --git a/sal/inc/osl/detail/android-bootstrap.h b/sal/inc/osl/detail/android-bootstrap.h
index 672536f25f35..d1022f90637e 100644
--- a/sal/inc/osl/detail/android-bootstrap.h
+++ b/sal/inc/osl/detail/android-bootstrap.h
@@ -62,6 +62,8 @@ JavaVM *lo_get_javavm(void);
const char *lo_get_app_data_dir(void);
+struct android_app *lo_get_app(void);
+
#ifdef __cplusplus
}
#endif
diff --git a/sal/inc/osl/detail/android_native_app_glue.h b/sal/inc/osl/detail/android_native_app_glue.h
new file mode 100644
index 000000000000..862ca9e990f8
--- /dev/null
+++ b/sal/inc/osl/detail/android_native_app_glue.h
@@ -0,0 +1,351 @@
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ * http://www.apache.org/licenses/LICENSE-2.0
+ */
+
+#ifndef _ANDROID_NATIVE_APP_GLUE_H
+#define _ANDROID_NATIVE_APP_GLUE_H
+#if defined(ANDROID)
+
+#include <poll.h>
+#include <pthread.h>
+#include <sched.h>
+
+#include <android/configuration.h>
+#include <android/looper.h>
+#include <android/native_activity.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/**
+ * The native activity interface provided by <android/native_activity.h>
+ * is based on a set of application-provided callbacks that will be called
+ * by the Activity's main thread when certain events occur.
+ *
+ * This means that each one of this callbacks _should_ _not_ block, or they
+ * risk having the system force-close the application. This programming
+ * model is direct, lightweight, but constraining.
+ *
+ * The 'threaded_native_app' static library is used to provide a different
+ * execution model where the application can implement its own main event
+ * loop in a different thread instead. Here's how it works:
+ *
+ * 1/ The application must provide a function named "android_main()" that
+ * will be called when the activity is created, in a new thread that is
+ * distinct from the activity's main thread.
+ *
+ * 2/ android_main() receives a pointer to a valid "android_app" structure
+ * that contains references to other important objects, e.g. the
+ * ANativeActivity obejct instance the application is running in.
+ *
+ * 3/ the "android_app" object holds an ALooper instance that already
+ * listens to two important things:
+ *
+ * - activity lifecycle events (e.g. "pause", "resume"). See APP_CMD_XXX
+ * declarations below.
+ *
+ * - input events coming from the AInputQueue attached to the activity.
+ *
+ * Each of these correspond to an ALooper identifier returned by
+ * ALooper_pollOnce with values of LOOPER_ID_MAIN and LOOPER_ID_INPUT,
+ * respectively.
+ *
+ * Your application can use the same ALooper to listen to additional
+ * file-descriptors. They can either be callback based, or with return
+ * identifiers starting with LOOPER_ID_USER.
+ *
+ * 4/ Whenever you receive a LOOPER_ID_MAIN or LOOPER_ID_INPUT event,
+ * the returned data will point to an android_poll_source structure. You
+ * can call the process() function on it, and fill in android_app->onAppCmd
+ * and android_app->onInputEvent to be called for your own processing
+ * of the event.
+ *
+ * Alternatively, you can call the low-level functions to read and process
+ * the data directly... look at the process_cmd() and process_input()
+ * implementations in the glue to see how to do this.
+ *
+ * See the sample named "native-activity" that comes with the NDK with a
+ * full usage example. Also look at the JavaDoc of NativeActivity.
+ */
+
+struct android_app;
+
+/**
+ * Data associated with an ALooper fd that will be returned as the "outData"
+ * when that source has data ready.
+ */
+struct android_poll_source {
+ // The identifier of this source. May be LOOPER_ID_MAIN or
+ // LOOPER_ID_INPUT.
+ int32_t id;
+
+ // The android_app this ident is associated with.
+ struct android_app* app;
+
+ // Function to call to perform the standard processing of data from
+ // this source.
+ void (*process)(struct android_app* app, struct android_poll_source* source);
+};
+
+/**
+ * This is the interface for the standard glue code of a threaded
+ * application. In this model, the application's code is running
+ * in its own thread separate from the main thread of the process.
+ * It is not required that this thread be associated with the Java
+ * VM, although it will need to be in order to make JNI calls any
+ * Java objects.
+ */
+struct android_app {
+ // The application can place a pointer to its own state object
+ // here if it likes.
+ void* userData;
+
+ // Fill this in with the function to process main app commands (APP_CMD_*)
+ void (*onAppCmd)(struct android_app* app, int32_t cmd);
+
+ // Fill this in with the function to process input events. At this point
+ // the event has already been pre-dispatched, and it will be finished upon
+ // return. Return 1 if you have handled the event, 0 for any default
+ // dispatching.
+ int32_t (*onInputEvent)(struct android_app* app, AInputEvent* event);
+
+ // The ANativeActivity object instance that this app is running in.
+ ANativeActivity* activity;
+
+ // The current configuration the app is running in.
+ AConfiguration* config;
+
+ // This is the last instance's saved state, as provided at creation time.
+ // It is NULL if there was no state. You can use this as you need; the
+ // memory will remain around until you call android_app_exec_cmd() for
+ // APP_CMD_RESUME, at which point it will be freed and savedState set to NULL.
+ // These variables should only be changed when processing a APP_CMD_SAVE_STATE,
+ // at which point they will be initialized to NULL and you can malloc your
+ // state and place the information here. In that case the memory will be
+ // freed for you later.
+ void* savedState;
+ size_t savedStateSize;
+
+ // The ALooper associated with the app's thread.
+ ALooper* looper;
+
+ // When non-NULL, this is the input queue from which the app will
+ // receive user input events.
+ AInputQueue* inputQueue;
+
+ // When non-NULL, this is the window surface that the app can draw in.
+ ANativeWindow* window;
+
+ // Current content rectangle of the window; this is the area where the
+ // window's content should be placed to be seen by the user.
+ ARect contentRect;
+
+ // Current state of the app's activity. May be either APP_CMD_START,
+ // APP_CMD_RESUME, APP_CMD_PAUSE, or APP_CMD_STOP; see below.
+ int activityState;
+
+ // This is non-zero when the application's NativeActivity is being
+ // destroyed and waiting for the app thread to complete.
+ int destroyRequested;
+
+ // -------------------------------------------------
+ // Below are "private" implementation of the glue code.
+
+ pthread_mutex_t mutex;
+ pthread_cond_t cond;
+
+ int msgread;
+ int msgwrite;
+
+ pthread_t thread;
+
+ struct android_poll_source cmdPollSource;
+ struct android_poll_source inputPollSource;
+
+ int running;
+ int stateSaved;
+ int destroyed;
+ int redrawNeeded;
+ AInputQueue* pendingInputQueue;
+ ANativeWindow* pendingWindow;
+ ARect pendingContentRect;
+};
+
+enum {
+ /**
+ * Looper data ID of commands coming from the app's main thread, which
+ * is returned as an identifier from ALooper_pollOnce(). The data for this
+ * identifier is a pointer to an android_poll_source structure.
+ * These can be retrieved and processed with android_app_read_cmd()
+ * and android_app_exec_cmd().
+ */
+ LOOPER_ID_MAIN = 1,
+
+ /**
+ * Looper data ID of events coming from the AInputQueue of the
+ * application's window, which is returned as an identifier from
+ * ALooper_pollOnce(). The data for this identifier is a pointer to an
+ * android_poll_source structure. These can be read via the inputQueue
+ * object of android_app.
+ */
+ LOOPER_ID_INPUT = 2,
+
+ /**
+ * Start of user-defined ALooper identifiers.
+ */
+ LOOPER_ID_USER = 3,
+};
+
+enum {
+ /**
+ * Command from main thread: the AInputQueue has changed. Upon processing
+ * this command, android_app->inputQueue will be updated to the new queue
+ * (or NULL).
+ */
+ APP_CMD_INPUT_CHANGED,
+
+ /**
+ * Command from main thread: a new ANativeWindow is ready for use. Upon
+ * receiving this command, android_app->window will contain the new window
+ * surface.
+ */
+ APP_CMD_INIT_WINDOW,
+
+ /**
+ * Command from main thread: the existing ANativeWindow needs to be
+ * terminated. Upon receiving this command, android_app->window still
+ * contains the existing window; after calling android_app_exec_cmd
+ * it will be set to NULL.
+ */
+ APP_CMD_TERM_WINDOW,
+
+ /**
+ * Command from main thread: the current ANativeWindow has been resized.
+ * Please redraw with its new size.
+ */
+ APP_CMD_WINDOW_RESIZED,
+
+ /**
+ * Command from main thread: the system needs that the current ANativeWindow
+ * be redrawn. You should redraw the window before handing this to
+ * android_app_exec_cmd() in order to avoid transient drawing glitches.
+ */
+ APP_CMD_WINDOW_REDRAW_NEEDED,
+
+ /**
+ * Command from main thread: the content area of the window has changed,
+ * such as from the soft input window being shown or hidden. You can
+ * find the new content rect in android_app::contentRect.
+ */
+ APP_CMD_CONTENT_RECT_CHANGED,
+
+ /**
+ * Command from main thread: the app's activity window has gained
+ * input focus.
+ */
+ APP_CMD_GAINED_FOCUS,
+
+ /**
+ * Command from main thread: the app's activity window has lost
+ * input focus.
+ */
+ APP_CMD_LOST_FOCUS,
+
+ /**
+ * Command from main thread: the current device configuration has changed.
+ */
+ APP_CMD_CONFIG_CHANGED,
+
+ /**
+ * Command from main thread: the system is running low on memory.
+ * Try to reduce your memory use.
+ */
+ APP_CMD_LOW_MEMORY,
+
+ /**
+ * Command from main thread: the app's activity has been started.
+ */
+ APP_CMD_START,
+
+ /**
+ * Command from main thread: the app's activity has been resumed.
+ */
+ APP_CMD_RESUME,
+
+ /**
+ * Command from main thread: the app should generate a new saved state
+ * for itself, to restore from later if needed. If you have saved state,
+ * allocate it with malloc and place it in android_app.savedState with
+ * the size in android_app.savedStateSize. The will be freed for you
+ * later.
+ */
+ APP_CMD_SAVE_STATE,
+
+ /**
+ * Command from main thread: the app's activity has been paused.
+ */
+ APP_CMD_PAUSE,
+
+ /**
+ * Command from main thread: the app's activity has been stopped.
+ */
+ APP_CMD_STOP,
+
+ /**
+ * Command from main thread: the app's activity is being destroyed,
+ * and waiting for the app thread to clean up and exit before proceeding.
+ */
+ APP_CMD_DESTROY,
+};
+
+/**
+ * Call when ALooper_pollAll() returns LOOPER_ID_MAIN, reading the next
+ * app command message.
+ */
+int8_t android_app_read_cmd(struct android_app* android_app);
+
+/**
+ * Call with the command returned by android_app_read_cmd() to do the
+ * initial pre-processing of the given command. You can perform your own
+ * actions for the command after calling this function.
+ */
+void android_app_pre_exec_cmd(struct android_app* android_app, int8_t cmd);
+
+/**
+ * Call with the command returned by android_app_read_cmd() to do the
+ * final post-processing of the given command. You must have done your own
+ * actions for the command before calling this function.
+ */
+void android_app_post_exec_cmd(struct android_app* android_app, int8_t cmd);
+
+/**
+ * Dummy function you can call to ensure glue code isn't stripped.
+ */
+void app_dummy();
+
+/**
+ * This is the function that application code must implement, representing
+ * the main entry to the app.
+ */
+extern void android_main(struct android_app* app);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif // ANDROID
+#endif /* _ANDROID_NATIVE_APP_GLUE_H */
diff --git a/sal/inc/sal/main.h b/sal/inc/sal/main.h
index 8648e38752ab..7cdc9bc62c0c 100644
--- a/sal/inc/sal/main.h
+++ b/sal/inc/sal/main.h
@@ -38,7 +38,25 @@ SAL_DLLPUBLIC void SAL_CALL sal_detail_deinitialize();
#if defined IOS || defined ANDROID
-#error No code that includes this should be built for iOS or Android
+#ifdef __cplusplus
+extern "C" SAL_DLLPUBLIC_EXPORT void lo_main(int argc, char **argv);
+#endif
+
+#define SAL_MAIN_WITH_ARGS_IMPL \
+SAL_DLLPUBLIC_EXPORT void lo_main(int argc, char **argv) \
+{ \
+ sal_detail_initialize(argc, argv); \
+ sal_main_with_args(argc, argv); \
+ sal_detail_deinitialize(); \
+}
+
+#define SAL_MAIN_IMPL \
+SAL_DLLPUBLIC_EXPORT void lo_main(int argc, char **argv) \
+{ \
+ sal_detail_initialize(argc, argv); \
+ sal_main(); \
+ sal_detail_deinitialize(); \
+}
#else
diff --git a/sal/osl/unx/process_impl.cxx b/sal/osl/unx/process_impl.cxx
index 723d10bcd436..4a10af514557 100644
--- a/sal/osl/unx/process_impl.cxx
+++ b/sal/osl/unx/process_impl.cxx
@@ -104,10 +104,26 @@ oslProcessError SAL_CALL osl_bootstrap_getExecutableFile_Impl (
{
oslProcessError result = osl_Process_E_NotFound;
-#ifdef ANDROID
- /* Now with just a single DSO, this one from lo-bootstrap.c is as good as
- * any */
- void * addr = dlsym (RTLD_DEFAULT, "JNI_OnLoad");
+#if defined(ANDROID) && !defined(DISABLE_DYNLOADING)
+ /* On Android we in theory want the address of the "lo_main()"
+ * function, as that is what corresponds to "main()" in
+ * LibreOffice programs on normal desktop OSes.
+ *
+ * But that is true only for apps with a "native activity", using
+ * <sal/main.h> and the org.libreoffice.android.Bootstrap
+ * mechanism. For more normal (?) Android apps that just use
+ * LibreOffice libraries (components) where the main program is in
+ * Java, that just use LibreOffice libraries, there is no
+ * lo_main(). (Note that we don't know for sure yet how
+ * complicated it might be to write such Android apps...)
+ *
+ * Maybe best to just pick some function in liblo-bootstrap.so
+ * which also such Java apps *must* load as the very first
+ * LibreOffice native library. We store all LibreOffice native
+ * shared libraries an app uses in the same folder anyway, so it
+ * doesn't really matter.
+ */
+ void * addr = (void *) &lo_dlopen;
#else
/* Determine address of "main()" function. */
void * addr = dlsym (RTLD_DEFAULT, "main");