diff options
author | Michael Meeks <michael.meeks@suse.com> | 2012-12-13 19:33:42 +0000 |
---|---|---|
committer | Tor Lillqvist <tml@iki.fi> | 2013-02-21 22:54:36 +0200 |
commit | 52a8744afee2cd589813f0377d93f821fce7aedd (patch) | |
tree | 1c68647d4a31559e77e8b8be98e15bb9af18f76a /sal | |
parent | f68cd77923ed996c372e6814d615c6faf635626a (diff) |
Revert "Clean up remains of NativeActivity-based Android app support"
This reverts commit cecc926070ee3d2ad6296fc5e0cfcde8642bb140.
Conflicts:
sal/android/lo-bootstrap.c
sal/inc/osl/detail/android-bootstrap.h
Diffstat (limited to 'sal')
-rw-r--r-- | sal/Library_sal.mk | 2 | ||||
-rw-r--r-- | sal/Module_sal.mk | 8 | ||||
-rw-r--r-- | sal/Package_inc.mk | 1 | ||||
-rw-r--r-- | sal/android/android_native_app_glue.c | 459 | ||||
-rw-r--r-- | sal/android/lo-bootstrap.c | 124 | ||||
-rw-r--r-- | sal/inc/osl/detail/android-bootstrap.h | 2 | ||||
-rw-r--r-- | sal/inc/osl/detail/android_native_app_glue.h | 351 | ||||
-rw-r--r-- | sal/inc/sal/main.h | 20 | ||||
-rw-r--r-- | sal/osl/unx/process_impl.cxx | 24 |
9 files changed, 971 insertions, 20 deletions
diff --git a/sal/Library_sal.mk b/sal/Library_sal.mk index 533fb6c2c777..0bd28fae2f00 100644 --- a/sal/Library_sal.mk +++ b/sal/Library_sal.mk @@ -181,7 +181,7 @@ $(eval $(call gb_Library_add_exception_objects,sal,\ sal/osl/unx/module \ sal/osl/unx/process \ sal/osl/unx/process_impl \ - $(if $(filter DESKTOP,$(BUILD_TYPE)), sal/osl/unx/salinit) \ + sal/osl/unx/salinit \ sal/osl/unx/uunxapi \ )) $(eval $(call gb_Library_add_cobjects,sal,\ diff --git a/sal/Module_sal.mk b/sal/Module_sal.mk index 7d20fa388992..af97e4805703 100644 --- a/sal/Module_sal.mk +++ b/sal/Module_sal.mk @@ -31,8 +31,7 @@ $(eval $(call gb_Module_Module,sal)) $(eval $(call gb_Module_add_targets,sal,\ CustomTarget_generated \ CustomTarget_sal_allheaders \ - $(if $(filter DESKTOP,$(BUILD_TYPE)), \ - Executable_cppunittester) \ + Executable_cppunittester \ $(if $(filter $(OS),ANDROID), \ Library_lo-bootstrap) \ Library_sal \ @@ -46,14 +45,13 @@ $(eval $(call gb_Module_add_targets,sal,\ )) ifneq (,$(filter DESKTOP,$(BUILD_TYPE))) - $(eval $(call gb_Module_add_targets,sal,\ Executable_osl_process_child \ )) - $(eval $(call gb_Module_add_check_targets,sal,\ CppunitTest_sal_osl_process \ )) +endif $(eval $(call gb_Module_add_check_targets,sal,\ $(if $(filter TRUE,$(DISABLE_DYNLOADING)),,CppunitTest_Module_DLL) \ @@ -90,8 +88,6 @@ $(eval $(call gb_Module_add_check_targets,sal,\ CppunitTest_sal_rtl_math \ )) -endif - # CppunitTest_sal_osl_pipe has circular dependency on unotest # $(eval $(call gb_Module_add_subsequentcheck_targets,sal,\ CppunitTest_sal_osl_pipe \ diff --git a/sal/Package_inc.mk b/sal/Package_inc.mk index 15fb47717d35..0b78afdff514 100644 --- a/sal/Package_inc.mk +++ b/sal/Package_inc.mk @@ -61,6 +61,7 @@ $(eval $(call gb_Package_add_file,sal_inc,inc/osl/thread.hxx,osl/thread.hxx)) $(eval $(call gb_Package_add_file,sal_inc,inc/osl/time.h,osl/time.h)) $(eval $(call gb_Package_add_file,sal_inc,inc/osl/util.h,osl/util.h)) $(eval $(call gb_Package_add_file,sal_inc,inc/osl/detail/file.h,osl/detail/file.h)) +$(eval $(call gb_Package_add_file,sal_inc,inc/osl/detail/android_native_app_glue.h,osl/detail/android_native_app_glue.h)) $(eval $(call gb_Package_add_file,sal_inc,inc/osl/detail/android-bootstrap.h,osl/detail/android-bootstrap.h)) $(eval $(call gb_Package_add_file,sal_inc,inc/osl/detail/ios-bootstrap.h,osl/detail/ios-bootstrap.h)) $(eval $(call gb_Package_add_file,sal_inc,inc/osl/detail/component-mapping.h,osl/detail/component-mapping.h)) diff --git a/sal/android/android_native_app_glue.c b/sal/android/android_native_app_glue.c new file mode 100644 index 000000000000..0c2dd5e92f39 --- /dev/null +++ b/sal/android/android_native_app_glue.c @@ -0,0 +1,459 @@ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Copyright (C) 2010 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * http://www.apache.org/licenses/LICENSE-2.0 + */ + +#include <jni.h> + +#include <errno.h> +#include <string.h> +#include <unistd.h> +#include <sys/resource.h> + +#include "osl/detail/android-bootstrap.h" +#include "osl/detail/android_native_app_glue.h" +#include <android/log.h> + +#define LOGI(...) ((void)__android_log_print(ANDROID_LOG_INFO, "lo-bootstrap", __VA_ARGS__)) + +static void free_saved_state(struct android_app* android_app) { + pthread_mutex_lock(&android_app->mutex); + if (android_app->savedState != NULL) { + free(android_app->savedState); + android_app->savedState = NULL; + android_app->savedStateSize = 0; + } + pthread_mutex_unlock(&android_app->mutex); +} + +int8_t android_app_read_cmd(struct android_app* android_app) { + int8_t cmd; + if (read(android_app->msgread, &cmd, sizeof(cmd)) == sizeof(cmd)) { + switch (cmd) { + case APP_CMD_SAVE_STATE: + free_saved_state(android_app); + break; + } + return cmd; + } else { + LOGI("No data on command pipe!"); + } + return -1; +} + +static void print_cur_config(struct android_app* android_app) { + char lang[2], country[2]; + AConfiguration_getLanguage(android_app->config, lang); + AConfiguration_getCountry(android_app->config, country); + + LOGI("Config: mcc=%d mnc=%d lang=%c%c cnt=%c%c orien=%d touch=%d dens=%d " + "keys=%d nav=%d keysHid=%d navHid=%d sdk=%d size=%d long=%d " + "modetype=%d modenight=%d", + AConfiguration_getMcc(android_app->config), + AConfiguration_getMnc(android_app->config), + lang[0], lang[1], country[0], country[1], + AConfiguration_getOrientation(android_app->config), + AConfiguration_getTouchscreen(android_app->config), + AConfiguration_getDensity(android_app->config), + AConfiguration_getKeyboard(android_app->config), + AConfiguration_getNavigation(android_app->config), + AConfiguration_getKeysHidden(android_app->config), + AConfiguration_getNavHidden(android_app->config), + AConfiguration_getSdkVersion(android_app->config), + AConfiguration_getScreenSize(android_app->config), + AConfiguration_getScreenLong(android_app->config), + AConfiguration_getUiModeType(android_app->config), + AConfiguration_getUiModeNight(android_app->config)); +} + +void android_app_pre_exec_cmd(struct android_app* android_app, int8_t cmd) { + switch (cmd) { + case APP_CMD_INPUT_CHANGED: + LOGI("APP_CMD_INPUT_CHANGED\n"); + pthread_mutex_lock(&android_app->mutex); + if (android_app->inputQueue != NULL) { + AInputQueue_detachLooper(android_app->inputQueue); + } + android_app->inputQueue = android_app->pendingInputQueue; + if (android_app->inputQueue != NULL) { + LOGI("Attaching input queue to looper"); + AInputQueue_attachLooper(android_app->inputQueue, + android_app->looper, LOOPER_ID_INPUT, NULL, + &android_app->inputPollSource); + } + pthread_cond_broadcast(&android_app->cond); + pthread_mutex_unlock(&android_app->mutex); + break; + + case APP_CMD_INIT_WINDOW: + LOGI("APP_CMD_INIT_WINDOW\n"); + pthread_mutex_lock(&android_app->mutex); + android_app->window = android_app->pendingWindow; + pthread_cond_broadcast(&android_app->cond); + pthread_mutex_unlock(&android_app->mutex); + break; + + case APP_CMD_TERM_WINDOW: + LOGI("APP_CMD_TERM_WINDOW\n"); + pthread_cond_broadcast(&android_app->cond); + break; + + case APP_CMD_RESUME: + case APP_CMD_START: + case APP_CMD_PAUSE: + case APP_CMD_STOP: + LOGI("activityState=%d\n", cmd); + pthread_mutex_lock(&android_app->mutex); + android_app->activityState = cmd; + pthread_cond_broadcast(&android_app->cond); + pthread_mutex_unlock(&android_app->mutex); + break; + + case APP_CMD_CONFIG_CHANGED: + LOGI("APP_CMD_CONFIG_CHANGED\n"); + AConfiguration_fromAssetManager(android_app->config, + android_app->activity->assetManager); + print_cur_config(android_app); + break; + + case APP_CMD_DESTROY: + LOGI("APP_CMD_DESTROY\n"); + android_app->destroyRequested = 1; + break; + } +} + +void android_app_post_exec_cmd(struct android_app* android_app, int8_t cmd) { + switch (cmd) { + case APP_CMD_TERM_WINDOW: + LOGI("APP_CMD_TERM_WINDOW\n"); + pthread_mutex_lock(&android_app->mutex); + android_app->window = NULL; + pthread_cond_broadcast(&android_app->cond); + pthread_mutex_unlock(&android_app->mutex); + break; + case APP_CMD_WINDOW_REDRAW_NEEDED: + LOGI("APP_CMD_WINDOW_REDRAW_NEEDED - post\n"); + pthread_mutex_lock(&android_app->mutex); + pthread_cond_broadcast(&android_app->cond); + pthread_mutex_unlock(&android_app->mutex); + break; + + case APP_CMD_SAVE_STATE: + LOGI("APP_CMD_SAVE_STATE\n"); + pthread_mutex_lock(&android_app->mutex); + android_app->stateSaved = 1; + pthread_cond_broadcast(&android_app->cond); + pthread_mutex_unlock(&android_app->mutex); + break; + + case APP_CMD_RESUME: + free_saved_state(android_app); + break; + } +} + +void app_dummy() { + +} + +static void android_app_destroy(struct android_app* android_app) { + LOGI("android_app_destroy!"); + free_saved_state(android_app); + pthread_mutex_lock(&android_app->mutex); + if (android_app->inputQueue != NULL) { + AInputQueue_detachLooper(android_app->inputQueue); + } + AConfiguration_delete(android_app->config); + android_app->destroyed = 1; + pthread_cond_broadcast(&android_app->cond); + pthread_mutex_unlock(&android_app->mutex); + // Can't touch android_app object after this. +} + +static void process_input(struct android_app* app, struct android_poll_source* source) { + AInputEvent* event = NULL; + (void) source; + if (AInputQueue_getEvent(app->inputQueue, &event) >= 0) { + LOGI("New input event: type=%d\n", AInputEvent_getType(event)); + if (AInputQueue_preDispatchEvent(app->inputQueue, event)) { + return; + } + int32_t handled = 0; + if (app->onInputEvent != NULL) handled = app->onInputEvent(app, event); + AInputQueue_finishEvent(app->inputQueue, event, handled); + } else { + LOGI("Failure reading next input event: %s\n", strerror(errno)); + } +} + +static void process_cmd(struct android_app* app, struct android_poll_source* source) { + int8_t cmd = android_app_read_cmd(app); + (void) source; + android_app_pre_exec_cmd(app, cmd); + if (app->onAppCmd != NULL) app->onAppCmd(app, cmd); + android_app_post_exec_cmd(app, cmd); +} + +static void* android_app_entry(void* param) { + struct android_app* android_app = (struct android_app*)param; + + android_app->config = AConfiguration_new(); + AConfiguration_fromAssetManager(android_app->config, android_app->activity->assetManager); + + print_cur_config(android_app); + + android_app->cmdPollSource.id = LOOPER_ID_MAIN; + android_app->cmdPollSource.app = android_app; + android_app->cmdPollSource.process = process_cmd; + android_app->inputPollSource.id = LOOPER_ID_INPUT; + android_app->inputPollSource.app = android_app; + android_app->inputPollSource.process = process_input; + + ALooper* looper = ALooper_prepare(ALOOPER_PREPARE_ALLOW_NON_CALLBACKS); + ALooper_addFd(looper, android_app->msgread, LOOPER_ID_MAIN, ALOOPER_EVENT_INPUT, NULL, + &android_app->cmdPollSource); + android_app->looper = looper; + + pthread_mutex_lock(&android_app->mutex); + android_app->running = 1; + pthread_cond_broadcast(&android_app->cond); + pthread_mutex_unlock(&android_app->mutex); + + android_main(android_app); + + android_app_destroy(android_app); + return NULL; +} + +// -------------------------------------------------------------------- +// Native activity interaction (called from main thread) +// -------------------------------------------------------------------- + +static struct android_app* android_app_create(ANativeActivity* activity, + void* savedState, size_t savedStateSize) { + struct android_app* android_app = (struct android_app*)malloc(sizeof(struct android_app)); + memset(android_app, 0, sizeof(struct android_app)); + android_app->activity = activity; + + pthread_mutex_init(&android_app->mutex, NULL); + pthread_cond_init(&android_app->cond, NULL); + + if (savedState != NULL) { + android_app->savedState = malloc(savedStateSize); + android_app->savedStateSize = savedStateSize; + memcpy(android_app->savedState, savedState, savedStateSize); + } + + int msgpipe[2]; + if (pipe(msgpipe)) { + LOGI("could not create pipe: %s", strerror(errno)); + } + android_app->msgread = msgpipe[0]; + android_app->msgwrite = msgpipe[1]; + + pthread_attr_t attr; + pthread_attr_init(&attr); + pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED); + pthread_create(&android_app->thread, &attr, android_app_entry, android_app); + + // Wait for thread to start. + pthread_mutex_lock(&android_app->mutex); + while (!android_app->running) { + pthread_cond_wait(&android_app->cond, &android_app->mutex); + } + pthread_mutex_unlock(&android_app->mutex); + + return android_app; +} + +static void android_app_write_cmd(struct android_app* android_app, int8_t cmd) { + if (write(android_app->msgwrite, &cmd, sizeof(cmd)) != sizeof(cmd)) { + LOGI("Failure writing android_app cmd: %s\n", strerror(errno)); + } +} + +static void android_app_set_input(struct android_app* android_app, AInputQueue* inputQueue) { + pthread_mutex_lock(&android_app->mutex); + android_app->pendingInputQueue = inputQueue; + android_app_write_cmd(android_app, APP_CMD_INPUT_CHANGED); + while (android_app->inputQueue != android_app->pendingInputQueue) { + pthread_cond_wait(&android_app->cond, &android_app->mutex); + } + pthread_mutex_unlock(&android_app->mutex); +} + +static void android_app_set_window(struct android_app* android_app, ANativeWindow* window) { + pthread_mutex_lock(&android_app->mutex); + if (android_app->pendingWindow != NULL) { + android_app_write_cmd(android_app, APP_CMD_TERM_WINDOW); + } + android_app->pendingWindow = window; + if (window != NULL) { + android_app_write_cmd(android_app, APP_CMD_INIT_WINDOW); + } + while (android_app->window != android_app->pendingWindow) { + pthread_cond_wait(&android_app->cond, &android_app->mutex); + } + pthread_mutex_unlock(&android_app->mutex); +} + +static void android_app_window_redraw_needed(struct android_app* android_app, ANativeWindow* window) { + pthread_mutex_lock(&android_app->mutex); + if (window != NULL) { + android_app_write_cmd(android_app, APP_CMD_WINDOW_REDRAW_NEEDED); + } + while (android_app->window != android_app->pendingWindow) { + pthread_cond_wait(&android_app->cond, &android_app->mutex); + } + pthread_mutex_unlock(&android_app->mutex); +} + +static void android_app_set_activity_state(struct android_app* android_app, int8_t cmd) { + pthread_mutex_lock(&android_app->mutex); + android_app_write_cmd(android_app, cmd); + while (android_app->activityState != cmd) { + pthread_cond_wait(&android_app->cond, &android_app->mutex); + } + pthread_mutex_unlock(&android_app->mutex); +} + +static void android_app_free(struct android_app* android_app) { + pthread_mutex_lock(&android_app->mutex); + android_app_write_cmd(android_app, APP_CMD_DESTROY); + while (!android_app->destroyed) { + pthread_cond_wait(&android_app->cond, &android_app->mutex); + } + pthread_mutex_unlock(&android_app->mutex); + + close(android_app->msgread); + close(android_app->msgwrite); + pthread_cond_destroy(&android_app->cond); + pthread_mutex_destroy(&android_app->mutex); + free(android_app); +} + +static void onDestroy(ANativeActivity* activity) { + LOGI("Destroy: %p\n", activity); + android_app_free((struct android_app*)activity->instance); +} + +static void onStart(ANativeActivity* activity) { + LOGI("Start: %p\n", activity); + android_app_set_activity_state((struct android_app*)activity->instance, APP_CMD_START); +} + +static void onResume(ANativeActivity* activity) { + LOGI("Resume: %p\n", activity); + android_app_set_activity_state((struct android_app*)activity->instance, APP_CMD_RESUME); +} + +static void* onSaveInstanceState(ANativeActivity* activity, size_t* outLen) { + struct android_app* android_app = (struct android_app*)activity->instance; + void* savedState = NULL; + + LOGI("SaveInstanceState: %p\n", activity); + pthread_mutex_lock(&android_app->mutex); + android_app->stateSaved = 0; + android_app_write_cmd(android_app, APP_CMD_SAVE_STATE); + while (!android_app->stateSaved) { + pthread_cond_wait(&android_app->cond, &android_app->mutex); + } + + if (android_app->savedState != NULL) { + savedState = android_app->savedState; + *outLen = android_app->savedStateSize; + android_app->savedState = NULL; + android_app->savedStateSize = 0; + } + + pthread_mutex_unlock(&android_app->mutex); + + return savedState; +} + +static void onPause(ANativeActivity* activity) { + LOGI("Pause: %p\n", activity); + android_app_set_activity_state((struct android_app*)activity->instance, APP_CMD_PAUSE); +} + +static void onStop(ANativeActivity* activity) { + LOGI("Stop: %p\n", activity); + android_app_set_activity_state((struct android_app*)activity->instance, APP_CMD_STOP); +} + +static void onConfigurationChanged(ANativeActivity* activity) { + struct android_app* android_app = (struct android_app*)activity->instance; + LOGI("ConfigurationChanged: %p\n", activity); + android_app_write_cmd(android_app, APP_CMD_CONFIG_CHANGED); +} + +static void onLowMemory(ANativeActivity* activity) { + struct android_app* android_app = (struct android_app*)activity->instance; + LOGI("LowMemory: %p\n", activity); + android_app_write_cmd(android_app, APP_CMD_LOW_MEMORY); +} + +static void onWindowFocusChanged(ANativeActivity* activity, int focused) { + LOGI("WindowFocusChanged: %p -- %d\n", activity, focused); + android_app_write_cmd((struct android_app*)activity->instance, + focused ? APP_CMD_GAINED_FOCUS : APP_CMD_LOST_FOCUS); +} + +static void onNativeWindowCreated(ANativeActivity* activity, ANativeWindow* window) { + LOGI("NativeWindowCreated: %p -- %p\n", activity, window); + android_app_set_window((struct android_app*)activity->instance, window); +} + +static void onNativeWindowDestroyed(ANativeActivity* activity, ANativeWindow* window) { + LOGI("NativeWindowDestroyed: %p -- %p\n", activity, window); + android_app_set_window((struct android_app*)activity->instance, NULL); +} + +static void onNativeWindowRedrawNeeded(ANativeActivity* activity, ANativeWindow* window) { + LOGI("onNativeWindowRedrawNeeded: %p -- %p\n", activity, window); + android_app_window_redraw_needed((struct android_app*)activity->instance, window); +} + +static void onInputQueueCreated(ANativeActivity* activity, AInputQueue* queue) { + LOGI("InputQueueCreated: %p -- %p\n", activity, queue); + android_app_set_input((struct android_app*)activity->instance, queue); +} + +static void onInputQueueDestroyed(ANativeActivity* activity, AInputQueue* queue) { + LOGI("InputQueueDestroyed: %p -- %p\n", activity, queue); + android_app_set_input((struct android_app*)activity->instance, NULL); +} + +__attribute__ ((visibility("default"))) void ANativeActivity_onCreate(ANativeActivity* activity, + void* savedState, size_t savedStateSize) { + LOGI("Creating: %p\n", activity); + activity->callbacks->onDestroy = onDestroy; + activity->callbacks->onStart = onStart; + activity->callbacks->onResume = onResume; + activity->callbacks->onSaveInstanceState = onSaveInstanceState; + activity->callbacks->onPause = onPause; + activity->callbacks->onStop = onStop; + activity->callbacks->onConfigurationChanged = onConfigurationChanged; + activity->callbacks->onLowMemory = onLowMemory; + activity->callbacks->onWindowFocusChanged = onWindowFocusChanged; + activity->callbacks->onNativeWindowCreated = onNativeWindowCreated; + activity->callbacks->onNativeWindowDestroyed = onNativeWindowDestroyed; + activity->callbacks->onNativeWindowRedrawNeeded = onNativeWindowRedrawNeeded; + activity->callbacks->onInputQueueCreated = onInputQueueCreated; + activity->callbacks->onInputQueueDestroyed = onInputQueueDestroyed; + + activity->instance = android_app_create(activity, savedState, savedStateSize); +} diff --git a/sal/android/lo-bootstrap.c b/sal/android/lo-bootstrap.c index 61f2c7671977..9aeb32be4b21 100644 --- a/sal/android/lo-bootstrap.c +++ b/sal/android/lo-bootstrap.c @@ -30,22 +30,19 @@ * instead of those above. */ -#include <errno.h> -#include <stdio.h> -#include <stdlib.h> #include <string.h> +#include <stdlib.h> +#include <stdio.h> #include <sys/stat.h> #include <sys/time.h> -#include <time.h> -#include <dlfcn.h> +#include <unistd.h> #include <fcntl.h> -#include <pthread.h> +#include <dlfcn.h> #include <sys/mman.h> -#include <unistd.h> -#include <jni.h> #include <zlib.h> +#include <jni.h> #include <android/log.h> @@ -53,6 +50,12 @@ #include "osl/detail/android-bootstrap.h" +#pragma GCC diagnostic ignored "-Wdeclaration-after-statement" + +#include "android_native_app_glue.c" + +#pragma GCC diagnostic warning "-Wdeclaration-after-statement" + #undef LOGI #undef LOGW @@ -69,6 +72,15 @@ struct engine { int dummy; }; +/* These vars are valid / used only when this library is used from + * NativeActivity-based apps. + */ +static struct android_app *app; +static int (*lo_main)(int, const char **); +static int lo_main_argc; +static const char **lo_main_argv; +static int sleep_time = 0; + /* These are valid / used in all apps. */ static const char *data_dir; static const char *cache_dir; @@ -266,6 +278,26 @@ setup_assets_tree(void) return 1; } +static void +engine_handle_cmd(struct android_app* state, + int32_t cmd) +{ + (void) state; + + switch (cmd) { + case APP_CMD_SAVE_STATE: + break; + case APP_CMD_INIT_WINDOW: + break; + case APP_CMD_TERM_WINDOW: + break; + case APP_CMD_GAINED_FOCUS: + break; + case APP_CMD_LOST_FOCUS: + break; + } +} + /* The lo-native-code shared library is always loaded from Java, so this is * always called by JNI first. */ @@ -372,6 +404,7 @@ get_jni_string_array(JNIEnv *env, const char *s = (*env)->GetStringUTFChars(env, (*env)->GetObjectArrayElement(env, strv, i), NULL); (*argv)[i] = strdup(s); (*env)->ReleaseStringUTFChars(env, (*env)->GetObjectArrayElement(env, strv, i), s); + /* LOGI("argv[%d] = %s", i, lo_main_argv[i]); */ } (*argv)[*argc] = NULL; @@ -379,6 +412,26 @@ get_jni_string_array(JNIEnv *env, } +// public static native boolean setup(Object lo_main_argument, +// int lo_main_delay); + +__attribute__ ((visibility("default"))) +jboolean +Java_org_libreoffice_android_Bootstrap_setup__Ljava_lang_Object_2I(JNIEnv* env, + jobject clazz, + jobject lo_main_argument, + jint lo_main_delay) +{ + (void) clazz; + + if (!get_jni_string_array(env, "setup: lo_main_argument", lo_main_argument, &lo_main_argc, &lo_main_argv)) + return JNI_FALSE; + + sleep_time = lo_main_delay; + + return JNI_TRUE; +} + // public static native int getpid(); __attribute__ ((visibility("default"))) @@ -1257,4 +1310,59 @@ lo_get_app_data_dir(void) return data_dir; } +__attribute__ ((visibility("default"))) +struct android_app * +lo_get_app(void) +{ + return app; +} + +/* Note that android_main() is used only in NativeActivity-based apps. Only + * the android/qa/sc unit test app is such, and it is unclear whether there is + * any reason to continue maintaining that buildable. + */ +__attribute__ ((visibility("default"))) +void +android_main(struct android_app* state) +{ + jint nRet; + JNIEnv *pEnv = NULL; + struct engine engine; + Dl_info lo_main_info; + JavaVMAttachArgs aArgs = { + JNI_VERSION_1_2, + "LibreOfficeThread", + NULL + }; + + fprintf (stderr, "android_main in thread: %d\n", (int)pthread_self()); + + if (sleep_time != 0) { + LOGI("android_main: Sleeping for %d seconds, start ndk-gdb NOW if that is your intention", sleep_time); + sleep(sleep_time); + } + + nRet = (*(*state->activity->vm)->AttachCurrentThreadAsDaemon)(state->activity->vm, &pEnv, &aArgs); + fprintf (stderr, "attach thread returned %d %p\n", nRet, pEnv); + + app = state; + + memset(&engine, 0, sizeof(engine)); + state->userData = &engine; + state->onAppCmd = engine_handle_cmd; + + /* Look up lo_main() dynamically even if it is in the same .so as this code, + * but that is only in the case for code built to be used in a NativeActivity-based app. + */ + lo_main = dlsym(RTLD_DEFAULT, "lo_main"); + + if (dladdr(lo_main, &lo_main_info) != 0) { + lo_main_argv[0] = lo_main_info.dli_fname; + } + + lo_main(lo_main_argc, lo_main_argv); + nRet = (*(*state->activity->vm)->DetachCurrentThread)(state->activity->vm); + fprintf (stderr, "exit android_main\n"); +} + /* vim:set shiftwidth=4 softtabstop=4 expandtab: */ diff --git a/sal/inc/osl/detail/android-bootstrap.h b/sal/inc/osl/detail/android-bootstrap.h index 672536f25f35..d1022f90637e 100644 --- a/sal/inc/osl/detail/android-bootstrap.h +++ b/sal/inc/osl/detail/android-bootstrap.h @@ -62,6 +62,8 @@ JavaVM *lo_get_javavm(void); const char *lo_get_app_data_dir(void); +struct android_app *lo_get_app(void); + #ifdef __cplusplus } #endif diff --git a/sal/inc/osl/detail/android_native_app_glue.h b/sal/inc/osl/detail/android_native_app_glue.h new file mode 100644 index 000000000000..862ca9e990f8 --- /dev/null +++ b/sal/inc/osl/detail/android_native_app_glue.h @@ -0,0 +1,351 @@ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Copyright (C) 2010 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * http://www.apache.org/licenses/LICENSE-2.0 + */ + +#ifndef _ANDROID_NATIVE_APP_GLUE_H +#define _ANDROID_NATIVE_APP_GLUE_H +#if defined(ANDROID) + +#include <poll.h> +#include <pthread.h> +#include <sched.h> + +#include <android/configuration.h> +#include <android/looper.h> +#include <android/native_activity.h> + +#ifdef __cplusplus +extern "C" { +#endif + +/** + * The native activity interface provided by <android/native_activity.h> + * is based on a set of application-provided callbacks that will be called + * by the Activity's main thread when certain events occur. + * + * This means that each one of this callbacks _should_ _not_ block, or they + * risk having the system force-close the application. This programming + * model is direct, lightweight, but constraining. + * + * The 'threaded_native_app' static library is used to provide a different + * execution model where the application can implement its own main event + * loop in a different thread instead. Here's how it works: + * + * 1/ The application must provide a function named "android_main()" that + * will be called when the activity is created, in a new thread that is + * distinct from the activity's main thread. + * + * 2/ android_main() receives a pointer to a valid "android_app" structure + * that contains references to other important objects, e.g. the + * ANativeActivity obejct instance the application is running in. + * + * 3/ the "android_app" object holds an ALooper instance that already + * listens to two important things: + * + * - activity lifecycle events (e.g. "pause", "resume"). See APP_CMD_XXX + * declarations below. + * + * - input events coming from the AInputQueue attached to the activity. + * + * Each of these correspond to an ALooper identifier returned by + * ALooper_pollOnce with values of LOOPER_ID_MAIN and LOOPER_ID_INPUT, + * respectively. + * + * Your application can use the same ALooper to listen to additional + * file-descriptors. They can either be callback based, or with return + * identifiers starting with LOOPER_ID_USER. + * + * 4/ Whenever you receive a LOOPER_ID_MAIN or LOOPER_ID_INPUT event, + * the returned data will point to an android_poll_source structure. You + * can call the process() function on it, and fill in android_app->onAppCmd + * and android_app->onInputEvent to be called for your own processing + * of the event. + * + * Alternatively, you can call the low-level functions to read and process + * the data directly... look at the process_cmd() and process_input() + * implementations in the glue to see how to do this. + * + * See the sample named "native-activity" that comes with the NDK with a + * full usage example. Also look at the JavaDoc of NativeActivity. + */ + +struct android_app; + +/** + * Data associated with an ALooper fd that will be returned as the "outData" + * when that source has data ready. + */ +struct android_poll_source { + // The identifier of this source. May be LOOPER_ID_MAIN or + // LOOPER_ID_INPUT. + int32_t id; + + // The android_app this ident is associated with. + struct android_app* app; + + // Function to call to perform the standard processing of data from + // this source. + void (*process)(struct android_app* app, struct android_poll_source* source); +}; + +/** + * This is the interface for the standard glue code of a threaded + * application. In this model, the application's code is running + * in its own thread separate from the main thread of the process. + * It is not required that this thread be associated with the Java + * VM, although it will need to be in order to make JNI calls any + * Java objects. + */ +struct android_app { + // The application can place a pointer to its own state object + // here if it likes. + void* userData; + + // Fill this in with the function to process main app commands (APP_CMD_*) + void (*onAppCmd)(struct android_app* app, int32_t cmd); + + // Fill this in with the function to process input events. At this point + // the event has already been pre-dispatched, and it will be finished upon + // return. Return 1 if you have handled the event, 0 for any default + // dispatching. + int32_t (*onInputEvent)(struct android_app* app, AInputEvent* event); + + // The ANativeActivity object instance that this app is running in. + ANativeActivity* activity; + + // The current configuration the app is running in. + AConfiguration* config; + + // This is the last instance's saved state, as provided at creation time. + // It is NULL if there was no state. You can use this as you need; the + // memory will remain around until you call android_app_exec_cmd() for + // APP_CMD_RESUME, at which point it will be freed and savedState set to NULL. + // These variables should only be changed when processing a APP_CMD_SAVE_STATE, + // at which point they will be initialized to NULL and you can malloc your + // state and place the information here. In that case the memory will be + // freed for you later. + void* savedState; + size_t savedStateSize; + + // The ALooper associated with the app's thread. + ALooper* looper; + + // When non-NULL, this is the input queue from which the app will + // receive user input events. + AInputQueue* inputQueue; + + // When non-NULL, this is the window surface that the app can draw in. + ANativeWindow* window; + + // Current content rectangle of the window; this is the area where the + // window's content should be placed to be seen by the user. + ARect contentRect; + + // Current state of the app's activity. May be either APP_CMD_START, + // APP_CMD_RESUME, APP_CMD_PAUSE, or APP_CMD_STOP; see below. + int activityState; + + // This is non-zero when the application's NativeActivity is being + // destroyed and waiting for the app thread to complete. + int destroyRequested; + + // ------------------------------------------------- + // Below are "private" implementation of the glue code. + + pthread_mutex_t mutex; + pthread_cond_t cond; + + int msgread; + int msgwrite; + + pthread_t thread; + + struct android_poll_source cmdPollSource; + struct android_poll_source inputPollSource; + + int running; + int stateSaved; + int destroyed; + int redrawNeeded; + AInputQueue* pendingInputQueue; + ANativeWindow* pendingWindow; + ARect pendingContentRect; +}; + +enum { + /** + * Looper data ID of commands coming from the app's main thread, which + * is returned as an identifier from ALooper_pollOnce(). The data for this + * identifier is a pointer to an android_poll_source structure. + * These can be retrieved and processed with android_app_read_cmd() + * and android_app_exec_cmd(). + */ + LOOPER_ID_MAIN = 1, + + /** + * Looper data ID of events coming from the AInputQueue of the + * application's window, which is returned as an identifier from + * ALooper_pollOnce(). The data for this identifier is a pointer to an + * android_poll_source structure. These can be read via the inputQueue + * object of android_app. + */ + LOOPER_ID_INPUT = 2, + + /** + * Start of user-defined ALooper identifiers. + */ + LOOPER_ID_USER = 3, +}; + +enum { + /** + * Command from main thread: the AInputQueue has changed. Upon processing + * this command, android_app->inputQueue will be updated to the new queue + * (or NULL). + */ + APP_CMD_INPUT_CHANGED, + + /** + * Command from main thread: a new ANativeWindow is ready for use. Upon + * receiving this command, android_app->window will contain the new window + * surface. + */ + APP_CMD_INIT_WINDOW, + + /** + * Command from main thread: the existing ANativeWindow needs to be + * terminated. Upon receiving this command, android_app->window still + * contains the existing window; after calling android_app_exec_cmd + * it will be set to NULL. + */ + APP_CMD_TERM_WINDOW, + + /** + * Command from main thread: the current ANativeWindow has been resized. + * Please redraw with its new size. + */ + APP_CMD_WINDOW_RESIZED, + + /** + * Command from main thread: the system needs that the current ANativeWindow + * be redrawn. You should redraw the window before handing this to + * android_app_exec_cmd() in order to avoid transient drawing glitches. + */ + APP_CMD_WINDOW_REDRAW_NEEDED, + + /** + * Command from main thread: the content area of the window has changed, + * such as from the soft input window being shown or hidden. You can + * find the new content rect in android_app::contentRect. + */ + APP_CMD_CONTENT_RECT_CHANGED, + + /** + * Command from main thread: the app's activity window has gained + * input focus. + */ + APP_CMD_GAINED_FOCUS, + + /** + * Command from main thread: the app's activity window has lost + * input focus. + */ + APP_CMD_LOST_FOCUS, + + /** + * Command from main thread: the current device configuration has changed. + */ + APP_CMD_CONFIG_CHANGED, + + /** + * Command from main thread: the system is running low on memory. + * Try to reduce your memory use. + */ + APP_CMD_LOW_MEMORY, + + /** + * Command from main thread: the app's activity has been started. + */ + APP_CMD_START, + + /** + * Command from main thread: the app's activity has been resumed. + */ + APP_CMD_RESUME, + + /** + * Command from main thread: the app should generate a new saved state + * for itself, to restore from later if needed. If you have saved state, + * allocate it with malloc and place it in android_app.savedState with + * the size in android_app.savedStateSize. The will be freed for you + * later. + */ + APP_CMD_SAVE_STATE, + + /** + * Command from main thread: the app's activity has been paused. + */ + APP_CMD_PAUSE, + + /** + * Command from main thread: the app's activity has been stopped. + */ + APP_CMD_STOP, + + /** + * Command from main thread: the app's activity is being destroyed, + * and waiting for the app thread to clean up and exit before proceeding. + */ + APP_CMD_DESTROY, +}; + +/** + * Call when ALooper_pollAll() returns LOOPER_ID_MAIN, reading the next + * app command message. + */ +int8_t android_app_read_cmd(struct android_app* android_app); + +/** + * Call with the command returned by android_app_read_cmd() to do the + * initial pre-processing of the given command. You can perform your own + * actions for the command after calling this function. + */ +void android_app_pre_exec_cmd(struct android_app* android_app, int8_t cmd); + +/** + * Call with the command returned by android_app_read_cmd() to do the + * final post-processing of the given command. You must have done your own + * actions for the command before calling this function. + */ +void android_app_post_exec_cmd(struct android_app* android_app, int8_t cmd); + +/** + * Dummy function you can call to ensure glue code isn't stripped. + */ +void app_dummy(); + +/** + * This is the function that application code must implement, representing + * the main entry to the app. + */ +extern void android_main(struct android_app* app); + +#ifdef __cplusplus +} +#endif + +#endif // ANDROID +#endif /* _ANDROID_NATIVE_APP_GLUE_H */ diff --git a/sal/inc/sal/main.h b/sal/inc/sal/main.h index 8648e38752ab..7cdc9bc62c0c 100644 --- a/sal/inc/sal/main.h +++ b/sal/inc/sal/main.h @@ -38,7 +38,25 @@ SAL_DLLPUBLIC void SAL_CALL sal_detail_deinitialize(); #if defined IOS || defined ANDROID -#error No code that includes this should be built for iOS or Android +#ifdef __cplusplus +extern "C" SAL_DLLPUBLIC_EXPORT void lo_main(int argc, char **argv); +#endif + +#define SAL_MAIN_WITH_ARGS_IMPL \ +SAL_DLLPUBLIC_EXPORT void lo_main(int argc, char **argv) \ +{ \ + sal_detail_initialize(argc, argv); \ + sal_main_with_args(argc, argv); \ + sal_detail_deinitialize(); \ +} + +#define SAL_MAIN_IMPL \ +SAL_DLLPUBLIC_EXPORT void lo_main(int argc, char **argv) \ +{ \ + sal_detail_initialize(argc, argv); \ + sal_main(); \ + sal_detail_deinitialize(); \ +} #else diff --git a/sal/osl/unx/process_impl.cxx b/sal/osl/unx/process_impl.cxx index 723d10bcd436..4a10af514557 100644 --- a/sal/osl/unx/process_impl.cxx +++ b/sal/osl/unx/process_impl.cxx @@ -104,10 +104,26 @@ oslProcessError SAL_CALL osl_bootstrap_getExecutableFile_Impl ( { oslProcessError result = osl_Process_E_NotFound; -#ifdef ANDROID - /* Now with just a single DSO, this one from lo-bootstrap.c is as good as - * any */ - void * addr = dlsym (RTLD_DEFAULT, "JNI_OnLoad"); +#if defined(ANDROID) && !defined(DISABLE_DYNLOADING) + /* On Android we in theory want the address of the "lo_main()" + * function, as that is what corresponds to "main()" in + * LibreOffice programs on normal desktop OSes. + * + * But that is true only for apps with a "native activity", using + * <sal/main.h> and the org.libreoffice.android.Bootstrap + * mechanism. For more normal (?) Android apps that just use + * LibreOffice libraries (components) where the main program is in + * Java, that just use LibreOffice libraries, there is no + * lo_main(). (Note that we don't know for sure yet how + * complicated it might be to write such Android apps...) + * + * Maybe best to just pick some function in liblo-bootstrap.so + * which also such Java apps *must* load as the very first + * LibreOffice native library. We store all LibreOffice native + * shared libraries an app uses in the same folder anyway, so it + * doesn't really matter. + */ + void * addr = (void *) &lo_dlopen; #else /* Determine address of "main()" function. */ void * addr = dlsym (RTLD_DEFAULT, "main"); |