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author | Kohei Yoshida <kohei.yoshida@collabora.com> | 2015-01-14 22:11:35 -0500 |
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committer | Kohei Yoshida <kohei.yoshida@collabora.com> | 2015-01-14 22:17:42 -0500 |
commit | eb6b39c3002b6e05ef417cf477808479f7a3b763 (patch) | |
tree | 196d54d2c6229e76775cb5650822659563a75789 /sc | |
parent | 31e5afcd7abcb27aa2af991aebdb184fa0e15849 (diff) |
Add TODO. Text rendering is still weird.
Change-Id: I2da98a82f2d2407f48960a4e53643cee63b4844d
Diffstat (limited to 'sc')
-rw-r--r-- | sc/source/ui/view/gridwin4.cxx | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/sc/source/ui/view/gridwin4.cxx b/sc/source/ui/view/gridwin4.cxx index 85ab94f92b44..05fc3a0be780 100644 --- a/sc/source/ui/view/gridwin4.cxx +++ b/sc/source/ui/view/gridwin4.cxx @@ -934,7 +934,9 @@ void ScGridWindow::PaintTile( VirtualDevice& rDevice, aOutData.DrawShadow(); aOutData.DrawFrame(); + // TODO : Scaling of strings is incorrect. Find out why. aOutData.DrawStrings(true); + // TODO : Edit texts don't get rendered at all. Fix this. aOutData.DrawEdit(true); } |