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authorJan Holesovsky <kendy@collabora.com>2015-06-10 15:01:15 +0200
committerJan Holesovsky <kendy@collabora.com>2015-06-10 15:50:44 +0200
commit342d84218c17da40d0a4f96bc3b07b536d64517a (patch)
tree22dfeeea0c1c21559f6ea17bd8c6cc69ec5538e7 /sc
parent54253f382e77483b2831af82cf90e2afb0cd55db (diff)
sc tiled editing: Mapping has to be turned off after drawing the buttons.
Otherwise the redlines are on wrong positions in the tiled rendering case. Also - we are actually never call with something else than MAP_PIXEL, so let's kill the resetting of the mapmode; let's see if some obscure corner case bites us here. Change-Id: I8da07dd5448b8863df3148882ec50e6746760cca
Diffstat (limited to 'sc')
-rw-r--r--sc/source/ui/cctrl/dpcontrol.cxx7
-rw-r--r--sc/source/ui/view/gridwin4.cxx3
2 files changed, 3 insertions, 7 deletions
diff --git a/sc/source/ui/cctrl/dpcontrol.cxx b/sc/source/ui/cctrl/dpcontrol.cxx
index 90d8783cee6d..f020024a99ac 100644
--- a/sc/source/ui/cctrl/dpcontrol.cxx
+++ b/sc/source/ui/cctrl/dpcontrol.cxx
@@ -95,11 +95,6 @@ void ScDPFieldButton::setPopupLeft(bool b)
void ScDPFieldButton::draw()
{
- bool bOldMapEnabled = mpOutDev->IsMapModeEnabled();
-
- if (mpOutDev->GetMapMode().GetMapUnit() != MAP_PIXEL )
- mpOutDev->EnableMapMode(false);
-
if (mbBaseButton)
{
// Background
@@ -146,8 +141,6 @@ void ScDPFieldButton::draw()
if (mbPopupButton)
drawPopupButton();
-
- mpOutDev->EnableMapMode(bOldMapEnabled);
}
void ScDPFieldButton::getPopupBoundingBox(Point& rPos, Size& rSize) const
diff --git a/sc/source/ui/view/gridwin4.cxx b/sc/source/ui/view/gridwin4.cxx
index c8f234b84ba2..a5042cdc59da 100644
--- a/sc/source/ui/view/gridwin4.cxx
+++ b/sc/source/ui/view/gridwin4.cxx
@@ -763,6 +763,7 @@ void ScGridWindow::DrawContent(OutputDevice &rDevice, const ScTableInfo& rTableI
aOutputData.DrawStrings(true); // in logic MapMode if bLogicText is set
aOutputData.DrawEdit(true);
+ // the buttons are painted in absolute coordinates
if (bIsTiledRendering)
{
// Tiled offset nScrX, nScrY
@@ -777,6 +778,8 @@ void ScGridWindow::DrawContent(OutputDevice &rDevice, const ScTableInfo& rTableI
DrawButtons(nX1, nX2, rTableInfo, pContentDev); // Pixel
+ pContentDev->SetMapMode(MAP_PIXEL);
+
aOutputData.DrawClipMarks();
// Szenario / ChangeTracking muss auf jeden Fall nach DrawGrid sein, auch bei !bGridFirst