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authorMiklos Vajna <vmiklos@collabora.com>2020-05-08 16:43:22 +0200
committerMiklos Vajna <vmiklos@collabora.com>2020-05-08 21:00:12 +0200
commite2b0e614e1185c960b3015414919f69a1ed35aa0 (patch)
treec4416c9047ba30bbd89c0fa09f3d2e177d7eaa2b /sc
parentc35aef260feda34eae5e4b8a39f1baaa716b717d (diff)
Related: tdf#129916 svx: improve shadow size of custom shapes
There are multiple problems with this bug document, the first is that the shadow primitive got the default position (0) of the owning shape. Do it the same way as commit 6454b6336b8de9a4c5899adeab552af6f794cdc4 (tdf#130058 Import shadow size., 2020-04-14) did for graphic objects. This requires constructing a transform matrix in ViewContactOfSdrObjCustomShape::createViewIndependentPrimitive2DSequence(), include position and size in that as a start. Change-Id: Ia51df555c1984971afe7c52ba3f2658099a4e7b3 Reviewed-on: https://gerrit.libreoffice.org/c/core/+/93771 Reviewed-by: Miklos Vajna <vmiklos@collabora.com> Tested-by: Jenkins
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