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authorTor Lillqvist <tml@collabora.com>2014-04-03 12:37:59 +0300
committerTor Lillqvist <tml@collabora.com>2014-04-03 12:45:16 +0300
commit0f6149593129c3d208f07d0d017dec0c71760778 (patch)
treecd36e4c8179f9a12e6905ba6cf8c25a4f6c955e7 /sccomp
parent077bdc73f2bcd625be1030fa8ff630c3dbd83657 (diff)
Make it easier to catch code that assumes SalBitmaps are created pre-cleared
In a DBG_UTIL build fill the maContextBuffer and maUserBuffer of a QuartzSalBitmap with an easily recognized pattern. Helps catch situations where by coincidence they appear pre-filled with zeros most of the time and almost everything usually looks fine. Or is the QuartzSalBitmap implementation wrong, and SalBitmaps *should* be created filled with zeros? Change-Id: Ib5207779f2a47b9b7e539d8646b4128fea0ec150
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