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authorCaolán McNamara <caolanm@redhat.com>2021-02-05 16:14:52 +0000
committerCaolán McNamara <caolanm@redhat.com>2021-02-08 12:11:17 +0100
commitc950dedc9b6a9306e83491c6e895c0ceee11ba8a (patch)
tree6b2d5c4df943845325a95067a366fd8d0d86cd66 /sd/inc/pch/precompiled_sd.hxx
parent560f9bac4c1ee1b044efc55af8d532e9efefd313 (diff)
update pches
Change-Id: Icf55ddda055d11b649e7607c2cdd8b6d6ddfefbc Reviewed-on: https://gerrit.libreoffice.org/c/core/+/110483 Tested-by: Jenkins Reviewed-by: Caolán McNamara <caolanm@redhat.com>
Diffstat (limited to 'sd/inc/pch/precompiled_sd.hxx')
-rw-r--r--sd/inc/pch/precompiled_sd.hxx5
1 files changed, 4 insertions, 1 deletions
diff --git a/sd/inc/pch/precompiled_sd.hxx b/sd/inc/pch/precompiled_sd.hxx
index 7e11704fc090..a4257ad31a82 100644
--- a/sd/inc/pch/precompiled_sd.hxx
+++ b/sd/inc/pch/precompiled_sd.hxx
@@ -13,7 +13,7 @@
manual changes will be rewritten by the next run of update_pch.sh (which presumably
also fixes all possible problems, so it's usually better to use it).
- Generated on 2020-12-07 11:30:57 using:
+ Generated on 2021-02-05 16:11:07 using:
./bin/update_pch sd sd --cutoff=4 --exclude:system --exclude:module --include:local
If after updating build fails, use the following command to locate conflicting headers:
@@ -150,6 +150,7 @@
#include <com/sun/star/beans/PropertyState.hpp>
#include <com/sun/star/beans/PropertyValue.hpp>
#include <com/sun/star/beans/XMultiPropertySet.hpp>
+#include <com/sun/star/beans/XPropertyChangeListener.hpp>
#include <com/sun/star/beans/XPropertySet.hpp>
#include <com/sun/star/beans/XPropertySetInfo.hpp>
#include <com/sun/star/beans/XPropertyState.hpp>
@@ -186,6 +187,7 @@
#include <com/sun/star/frame/XDispatchProvider.hpp>
#include <com/sun/star/frame/XFrame.hpp>
#include <com/sun/star/frame/XModel.hpp>
+#include <com/sun/star/frame/XStatusListener.hpp>
#include <com/sun/star/frame/XTerminateListener.hpp>
#include <com/sun/star/lang/DisposedException.hpp>
#include <com/sun/star/lang/IllegalArgumentException.hpp>
@@ -383,6 +385,7 @@
#include <svx/ShapeTypeHandler.hxx>
#include <svx/SvxColorChildWindow.hxx>
#include <svx/bmpmask.hxx>
+#include <svx/devtools/DevelopmentToolChildWindow.hxx>
#include <svx/dialmgr.hxx>
#include <svx/drawitem.hxx>
#include <svx/extrusionbar.hxx>