diff options
author | Chris Sherlock <chris.sherlock79@gmail.com> | 2022-07-19 21:22:23 +1000 |
---|---|---|
committer | Tomaž Vajngerl <quikee@gmail.com> | 2022-09-16 10:08:43 +0200 |
commit | a2aaa6b77457041e08610eb4bced2d050ea7fa4f (patch) | |
tree | 73320fc2ffea386ae396016a5a33768c64b8caca /sd/inc | |
parent | 3521cf575c1cede6b60318ddb561fc9184c8c16d (diff) |
vcl: AnimationBitmap -> AnimationFrame
The emphasis is not quite right. An animation is made up a sequence of
*frames*, not bitmaps. A frame includes such things as position, size,
timeout till the next frame *as well as* a bitmap.
Note: had to regenerate a bunch of precompiled headers
Change-Id: Ib1959452653857555f41e01ac0151d08c41a3b1c
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/76460
Tested-by: Jenkins
Reviewed-by: Tomaž Vajngerl <quikee@gmail.com>
Diffstat (limited to 'sd/inc')
-rw-r--r-- | sd/inc/pch/precompiled_sdui.hxx | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/sd/inc/pch/precompiled_sdui.hxx b/sd/inc/pch/precompiled_sdui.hxx index 67f322dca750..562100449806 100644 --- a/sd/inc/pch/precompiled_sdui.hxx +++ b/sd/inc/pch/precompiled_sdui.hxx @@ -13,7 +13,7 @@ manual changes will be rewritten by the next run of update_pch.sh (which presumably also fixes all possible problems, so it's usually better to use it). - Generated on 2022-06-27 18:58:50 using: + Generated on 2022-08-13 18:01:16 using: ./bin/update_pch sd sdui --cutoff=4 --exclude:system --include:module --include:local If after updating build fails, use the following command to locate conflicting headers: @@ -110,7 +110,7 @@ #include <vcl/WindowPosSize.hxx> #include <vcl/alpha.hxx> #include <vcl/animate/Animation.hxx> -#include <vcl/animate/AnimationBitmap.hxx> +#include <vcl/animate/AnimationFrame.hxx> #include <vcl/bitmap.hxx> #include <vcl/bitmap/BitmapTypes.hxx> #include <vcl/bitmapex.hxx> |