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author | László Németh <laszlo.nemeth@collabora.com> | 2015-05-29 16:50:50 +0200 |
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committer | László Németh <laszlo.nemeth@collabora.com> | 2015-05-29 17:01:10 +0200 |
commit | bec67f339b9b000628e2b82e2b38cd1cae37f94a (patch) | |
tree | 86e586a315433facf6fce35e3d96da30600a77dc /sd/source/ui/dlg/animobjs.cxx | |
parent | e008e587ce556fa7567914c5953e4706089ca413 (diff) |
dispose SfxControllerItem objects correctly
Change-Id: Id5f80e06e5609b4e85f3d6db7bc37aabe6ef0dac
Diffstat (limited to 'sd/source/ui/dlg/animobjs.cxx')
-rw-r--r-- | sd/source/ui/dlg/animobjs.cxx | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/sd/source/ui/dlg/animobjs.cxx b/sd/source/ui/dlg/animobjs.cxx index 46b9e5122555..0b033f9c2cc3 100644 --- a/sd/source/ui/dlg/animobjs.cxx +++ b/sd/source/ui/dlg/animobjs.cxx @@ -211,7 +211,7 @@ AnimationWindow::~AnimationWindow() void AnimationWindow::dispose() { - delete pControllerItem; + DELETEZ( pControllerItem ); for (size_t i = 0; i < m_FrameList.size(); ++i) { |