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authorTor Lillqvist <tml@collabora.com>2015-04-28 23:09:13 +0300
committerTor Lillqvist <tml@collabora.com>2015-04-30 07:27:52 +0300
commitd883c12556a71c5d3719454b1f95809a505f0ace (patch)
tree6f0c1cc518a3727db95b72d609ec9db793041b20 /sd/source/ui/inc/View.hxx
parentd1ca0f4ed0e30394ce6759a20d4896651dd43051 (diff)
Get rid of the initial :: for the vcl namespace
We used it all over the place without leading :: already anyway, even in many files in include. So let's be consistent. In the majority of cases, prefer the easier-on-the-eyes choice, not the "safe" one. In those files in include where *all* existing uses of ::vcl:: indeed used the :: prefix, there let's keep it for consistency. Change-Id: If99cb41d3bf290d38c601d91125c3c8d935e61d0
Diffstat (limited to 'sd/source/ui/inc/View.hxx')
-rw-r--r--sd/source/ui/inc/View.hxx4
1 files changed, 2 insertions, 2 deletions
diff --git a/sd/source/ui/inc/View.hxx b/sd/source/ui/inc/View.hxx
index f0e3c436df09..79207b406159 100644
--- a/sd/source/ui/inc/View.hxx
+++ b/sd/source/ui/inc/View.hxx
@@ -93,7 +93,7 @@ public:
ViewShell* pViewSh=NULL);
virtual ~View();
- void CompleteRedraw( OutputDevice* pOutDev, const ::vcl::Region& rReg, sdr::contact::ViewObjectContactRedirector* pRedirector = 0L) SAL_OVERRIDE;
+ void CompleteRedraw( OutputDevice* pOutDev, const vcl::Region& rReg, sdr::contact::ViewObjectContactRedirector* pRedirector = 0L) SAL_OVERRIDE;
virtual bool GetAttributes( SfxItemSet& rTargetSet, bool bOnlyHardAttr = false ) const;
virtual bool SetAttributes(const SfxItemSet& rSet, bool bReplaceAll = false);
@@ -137,7 +137,7 @@ public:
inline SdDrawDocument& GetDoc() const;
inline ViewShell* GetViewShell() const { return mpViewSh; }
- virtual bool SdrBeginTextEdit(SdrObject* pObj, SdrPageView* pPV = 0L, ::vcl::Window* pWin = 0L, bool bIsNewObj = false,
+ virtual bool SdrBeginTextEdit(SdrObject* pObj, SdrPageView* pPV = 0L, vcl::Window* pWin = 0L, bool bIsNewObj = false,
SdrOutliner* pGivenOutliner = 0L, OutlinerView* pGivenOutlinerView = 0L,
bool bDontDeleteOutliner = false, bool bOnlyOneView = false, bool bGrabFocus = true) SAL_OVERRIDE;