diff options
author | Tor Lillqvist <tml@collabora.com> | 2015-04-28 23:09:13 +0300 |
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committer | Tor Lillqvist <tml@collabora.com> | 2015-04-30 07:27:52 +0300 |
commit | d883c12556a71c5d3719454b1f95809a505f0ace (patch) | |
tree | 6f0c1cc518a3727db95b72d609ec9db793041b20 /sd/source/ui/inc/Window.hxx | |
parent | d1ca0f4ed0e30394ce6759a20d4896651dd43051 (diff) |
Get rid of the initial :: for the vcl namespace
We used it all over the place without leading :: already anyway, even
in many files in include. So let's be consistent. In the majority of
cases, prefer the easier-on-the-eyes choice, not the "safe" one.
In those files in include where *all* existing uses of ::vcl:: indeed
used the :: prefix, there let's keep it for consistency.
Change-Id: If99cb41d3bf290d38c601d91125c3c8d935e61d0
Diffstat (limited to 'sd/source/ui/inc/Window.hxx')
-rw-r--r-- | sd/source/ui/inc/Window.hxx | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/sd/source/ui/inc/Window.hxx b/sd/source/ui/inc/Window.hxx index 14d8aafb5b03..b26917e89d7c 100644 --- a/sd/source/ui/inc/Window.hxx +++ b/sd/source/ui/inc/Window.hxx @@ -40,7 +40,7 @@ class ViewShell; be an integer percent value. */ class Window - : public ::vcl::Window, + : public vcl::Window, public ::DropTargetHelper { public: @@ -172,7 +172,7 @@ protected: virtual void Resize() SAL_OVERRIDE; virtual void PrePaint() SAL_OVERRIDE; - virtual void Paint(::vcl::RenderContext& rRenderContext, const Rectangle& rRect) SAL_OVERRIDE; + virtual void Paint(vcl::RenderContext& rRenderContext, const Rectangle& rRect) SAL_OVERRIDE; virtual void MouseMove(const MouseEvent& rMEvt) SAL_OVERRIDE; virtual void MouseButtonUp(const MouseEvent& rMEvt) SAL_OVERRIDE; virtual void MouseButtonDown(const MouseEvent& rMEvt) SAL_OVERRIDE; |