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authorAndre Fischer <Andre.W.Fischer <Andre Fischer<Andre.W.Fischer@Sun.COM>2010-03-08 11:54:53 +0100
committerAndre Fischer <Andre.W.Fischer <Andre Fischer<Andre.W.Fischer@Sun.COM>2010-03-08 11:54:53 +0100
commit74501923447c8f4497e46fba6db196901ed03632 (patch)
tree016fe95d29b1890d45a7da1176433f8909e8f959 /sd/source/ui/slidesorter/controller/SlsAnimator.cxx
parent4b83a7fe5714eb9a1d208502a18e33da35772ece (diff)
renaissance1: #i107215# Fixed some minor compilation problems.
Diffstat (limited to 'sd/source/ui/slidesorter/controller/SlsAnimator.cxx')
-rw-r--r--sd/source/ui/slidesorter/controller/SlsAnimator.cxx7
1 files changed, 5 insertions, 2 deletions
diff --git a/sd/source/ui/slidesorter/controller/SlsAnimator.cxx b/sd/source/ui/slidesorter/controller/SlsAnimator.cxx
index 91c64a046cb5..1bb762c184c9 100644
--- a/sd/source/ui/slidesorter/controller/SlsAnimator.cxx
+++ b/sd/source/ui/slidesorter/controller/SlsAnimator.cxx
@@ -83,9 +83,9 @@ Animator::Animator (SlideSorter& rSlideSorter)
maTimer(),
mbIsDisposed(false),
maAnimations(),
+ maElapsedTime(),
mpDrawLock(),
- mnNextAnimationId(0),
- maElapsedTime()
+ mnNextAnimationId(0)
{
maTimer.SetTimeout(gnResolution);
maTimer.SetTimeoutHdl(LINK(this,Animator,TimeoutHandler));
@@ -156,6 +156,8 @@ Animator::AnimationId Animator::AddInfiniteAnimation (
const AnimationFunctor& rAnimation,
const double nDelta)
{
+ (void)nDelta;
+
// When the animator is already disposed then ignore this call
// silently (well, we show an assertion, but do not throw an exception.)
OSL_ASSERT( ! mbIsDisposed);
@@ -276,6 +278,7 @@ void Animator::CleanUpAnimationList (void)
void Animator::RequestNextFrame (const double nFrameStart)
{
+ (void)nFrameStart;
if ( ! maTimer.IsActive())
{
// Prevent redraws except for the ones in TimeoutHandler. While the