diff options
author | Caolán McNamara <caolanm@redhat.com> | 2020-08-12 11:03:48 +0100 |
---|---|---|
committer | Caolán McNamara <caolanm@redhat.com> | 2020-08-12 20:23:20 +0200 |
commit | 70a008181aef33272346e7ae45f8838354346ead (patch) | |
tree | 6d4e0e87d15e27d38639bbae1e6832a2f9b4a233 /sfx2/inc/pch | |
parent | 4ddafa14d70567a4e4581310a7cc83eafc1b776f (diff) |
SvTreeListBox can move into toolkit headers now
Change-Id: I6b3b6ef1530a192f4b6bf87aa9688687063683ea
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/100591
Tested-by: Jenkins
Reviewed-by: Caolán McNamara <caolanm@redhat.com>
Diffstat (limited to 'sfx2/inc/pch')
-rw-r--r-- | sfx2/inc/pch/precompiled_sfx.hxx | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/sfx2/inc/pch/precompiled_sfx.hxx b/sfx2/inc/pch/precompiled_sfx.hxx index 58fe30240dd5..c1bf5e00e2c4 100644 --- a/sfx2/inc/pch/precompiled_sfx.hxx +++ b/sfx2/inc/pch/precompiled_sfx.hxx @@ -13,7 +13,7 @@ manual changes will be rewritten by the next run of update_pch.sh (which presumably also fixes all possible problems, so it's usually better to use it). - Generated on 2020-06-26 20:19:27 using: + Generated on 2020-08-12 11:05:48 using: ./bin/update_pch sfx2 sfx --cutoff=3 --exclude:system --exclude:module --exclude:local If after updating build fails, use the following command to locate conflicting headers: @@ -125,6 +125,7 @@ #include <vcl/vclptr.hxx> #include <vcl/virdev.hxx> #include <vcl/weld.hxx> +#include <vcl/weldutils.hxx> #include <vcl/window.hxx> #include <vcl/wrkwin.hxx> #endif // PCH_LEVEL >= 2 @@ -290,8 +291,6 @@ #include <comphelper/types.hxx> #include <cppu/unotype.hxx> #include <cppuhelper/basemutex.hxx> -#include <cppuhelper/compbase.hxx> -#include <cppuhelper/compbase_ex.hxx> #include <cppuhelper/cppuhelperdllapi.h> #include <cppuhelper/exc_hlp.hxx> #include <cppuhelper/implbase.hxx> @@ -300,7 +299,6 @@ #include <cppuhelper/supportsservice.hxx> #include <cppuhelper/weak.hxx> #include <cppuhelper/weakref.hxx> -#include <drawinglayer/attribute/fillgraphicattribute.hxx> #include <drawinglayer/drawinglayerdllapi.h> #include <drawinglayer/primitive2d/PolyPolygonColorPrimitive2D.hxx> #include <drawinglayer/primitive2d/PolyPolygonSelectionPrimitive2D.hxx> |