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authorNoel Grandin <noel@peralex.com>2015-12-10 12:27:50 +0200
committerNoel Grandin <noel@peralex.com>2015-12-11 10:11:23 +0200
commit58d8d8ac67aa9b907f1304a48efa0f7a473d9de4 (patch)
treea0d88f3c8a57ce9d08d97c803ea0ec83a3dd8b62 /sfx2/source/control/templateviewitem.cxx
parent44ad6aca0dee29841ec7cd15c6d0ad9b3dcaedbe (diff)
tdf#69977: uno::Sequence is expensive
when used as a mutable data-structure. Plain std::vector halves the time taken to display the chart dialog Create a class to represent the std::vector we are going to be passing around, and move some of the utility methods into it to make the code prettier. Also create an optimised append(&&) method for the common case of appending small temporaries. Change-Id: I7f5b43fb4a8a84e40e6a52fcb7e9f974091b4485
Diffstat (limited to 'sfx2/source/control/templateviewitem.cxx')
-rw-r--r--sfx2/source/control/templateviewitem.cxx2
1 files changed, 1 insertions, 1 deletions
diff --git a/sfx2/source/control/templateviewitem.cxx b/sfx2/source/control/templateviewitem.cxx
index 950c32612895..dbcafece5208 100644
--- a/sfx2/source/control/templateviewitem.cxx
+++ b/sfx2/source/control/templateviewitem.cxx
@@ -69,7 +69,7 @@ void TemplateViewItem::Paint(drawinglayer::processor2d::BaseProcessor2D *pProces
BColor aFillColor = pAttrs->aFillColor;
int nCount = maSubTitle.isEmpty() ? 5 : 6;
- drawinglayer::primitive2d::Primitive2DSequence aSeq(nCount);
+ drawinglayer::primitive2d::Primitive2DContainer aSeq(nCount);
double fTransparence = 0.0;
// Draw background