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authorNoel Grandin <noel.grandin@collabora.co.uk>2021-07-15 15:06:11 +0200
committerNoel Grandin <noel.grandin@collabora.co.uk>2021-07-15 18:53:39 +0200
commit7d1692179e7cdca19ab34fdc9701512656f01861 (patch)
tree32fdc18742ceeb93090c5c13366705fe8908c1aa /sfx2
parenta449b624b24515764a2a494e831583218ee54097 (diff)
drop the Pair constructor from SfxItemSet
just so we have one fewer odd constructors here Change-Id: I81278e9436747a4eb46a33da9bfec7a8b30079b9 Reviewed-on: https://gerrit.libreoffice.org/c/core/+/118982 Tested-by: Jenkins Reviewed-by: Noel Grandin <noel.grandin@collabora.co.uk>
Diffstat (limited to 'sfx2')
-rw-r--r--sfx2/source/control/bindings.cxx2
-rw-r--r--sfx2/source/control/shell.cxx4
2 files changed, 3 insertions, 3 deletions
diff --git a/sfx2/source/control/bindings.cxx b/sfx2/source/control/bindings.cxx
index 042684647114..b217534376d2 100644
--- a/sfx2/source/control/bindings.cxx
+++ b/sfx2/source/control/bindings.cxx
@@ -987,7 +987,7 @@ void SfxBindings::Execute_Impl( SfxRequest& aReq, const SfxSlot* pSlot, SfxShell
{
// The value is attached to a toggleable attribute (Bools)
sal_uInt16 nWhich = pSlot->GetWhich(rPool);
- SfxItemSet aSet(rPool, {{nWhich, nWhich}});
+ SfxItemSet aSet(rPool, nWhich, nWhich);
SfxStateFunc pFunc = pSlot->GetStateFnc();
(*pFunc)(pShell, aSet);
const SfxPoolItem *pOldItem;
diff --git a/sfx2/source/control/shell.cxx b/sfx2/source/control/shell.cxx
index 118e205cd3ff..a3bcc266f5e4 100644
--- a/sfx2/source/control/shell.cxx
+++ b/sfx2/source/control/shell.cxx
@@ -396,7 +396,7 @@ bool SfxShell::CanExecuteSlot_Impl( const SfxSlot &rSlot )
// Get Slot status
SfxItemPool &rPool = GetPool();
const sal_uInt16 nId = rSlot.GetWhich( rPool );
- SfxItemSet aSet(rPool, {{nId, nId}});
+ SfxItemSet aSet(rPool, nId, nId);
SfxStateFunc pFunc = rSlot.GetStateFnc();
(*pFunc)( this, aSet );
return aSet.GetItemState(nId) != SfxItemState::DISABLED;
@@ -484,7 +484,7 @@ const SfxPoolItem* SfxShell::GetSlotState
// Get Item and Item status
const SfxPoolItem *pItem = nullptr;
- SfxItemSet aSet( rPool, {{nSlotId, nSlotId}} ); // else pItem dies too soon
+ SfxItemSet aSet( rPool, nSlotId, nSlotId ); // else pItem dies too soon
if ( nullptr != pSlot )
{
// Call Status method