diff options
author | Markus Mohrhard <markus.mohrhard@googlemail.com> | 2014-08-11 21:25:06 +0200 |
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committer | Markus Mohrhard <markus.mohrhard@collabora.co.uk> | 2014-08-13 02:00:08 +0200 |
commit | 69e95b394616d0384e70dc6dad335eefce6a2dc2 (patch) | |
tree | 80dcdcb61e4b3d5310668ddad1842ba7c579f185 /slideshow/opengl | |
parent | 282c16a3713e23b3a594e7d3fbaa5b36491b86f6 (diff) |
remove useless OGL transition shader code
Change-Id: I8930aab2b4d3fd00916f12b86fa06b5e011542ac
Diffstat (limited to 'slideshow/opengl')
-rw-r--r-- | slideshow/opengl/basicVertexShader.glsl | 37 | ||||
-rw-r--r-- | slideshow/opengl/dissolveFragmentShader.glsl | 48 | ||||
-rw-r--r-- | slideshow/opengl/staticFragmentShader.glsl | 64 |
3 files changed, 149 insertions, 0 deletions
diff --git a/slideshow/opengl/basicVertexShader.glsl b/slideshow/opengl/basicVertexShader.glsl new file mode 100644 index 000000000000..4ca615a57689 --- /dev/null +++ b/slideshow/opengl/basicVertexShader.glsl @@ -0,0 +1,37 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/************************************************************************* + * + * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. + * + * Copyright 2008 by Sun Microsystems, Inc. + * + * OpenOffice.org - a multi-platform office productivity suite + * + * This file is part of OpenOffice.org. + * + * OpenOffice.org is free software: you can redistribute it and/or modify + * it under the terms of the GNU Lesser General Public License version 3 + * only, as published by the Free Software Foundation. + * + * OpenOffice.org is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU Lesser General Public License version 3 for more details + * (a copy is included in the LICENSE file that accompanied this code). + * + * You should have received a copy of the GNU Lesser General Public License + * version 3 along with OpenOffice.org. If not, see + * <http://www.openoffice.org/license.html> + * for a copy of the LGPLv3 License. + * + ************************************************************************/ + +varying vec2 v_texturePosition; + +void main( void ) +{ + gl_Position = ftransform(); + v_texturePosition = gl_MultiTexCoord0.xy; +} + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ diff --git a/slideshow/opengl/dissolveFragmentShader.glsl b/slideshow/opengl/dissolveFragmentShader.glsl new file mode 100644 index 000000000000..1ceb13f69863 --- /dev/null +++ b/slideshow/opengl/dissolveFragmentShader.glsl @@ -0,0 +1,48 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/************************************************************************* + * + * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. + * + * Copyright 2008 by Sun Microsystems, Inc. + * + * OpenOffice.org - a multi-platform office productivity suite + * + * This file is part of OpenOffice.org. + * + * OpenOffice.org is free software: you can redistribute it and/or modify + * it under the terms of the GNU Lesser General Public License version 3 + * only, as published by the Free Software Foundation. + * + * OpenOffice.org is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU Lesser General Public License version 3 for more details + * (a copy is included in the LICENSE file that accompanied this code). + * + * You should have received a copy of the GNU Lesser General Public License + * version 3 along with OpenOffice.org. If not, see + * <http://www.openoffice.org/license.html> + * for a copy of the LGPLv3 License. + * + ************************************************************************/ + +uniform sampler2D leavingSlideTexture; +uniform sampler2D enteringSlideTexture; +uniform sampler2D permTexture; +uniform float time; +varying vec2 v_texturePosition; + +float snoise(vec2 P) { + + return texture2D(permTexture, P).r; +} + +void main() { + float sn = snoise(10.0*v_texturePosition); + if( sn < time) + gl_FragColor = texture2D(enteringSlideTexture, v_texturePosition); + else + gl_FragColor = texture2D(leavingSlideTexture, v_texturePosition); +} + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ diff --git a/slideshow/opengl/staticFragmentShader.glsl b/slideshow/opengl/staticFragmentShader.glsl new file mode 100644 index 000000000000..c3cb6693ab21 --- /dev/null +++ b/slideshow/opengl/staticFragmentShader.glsl @@ -0,0 +1,64 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/************************************************************************* + * + * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. + * + * Copyright 2008 by Sun Microsystems, Inc. + * + * OpenOffice.org - a multi-platform office productivity suite + * + * This file is part of OpenOffice.org. + * + * OpenOffice.org is free software: you can redistribute it and/or modify + * it under the terms of the GNU Lesser General Public License version 3 + * only, as published by the Free Software Foundation. + * + * OpenOffice.org is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU Lesser General Public License version 3 for more details + * (a copy is included in the LICENSE file that accompanied this code). + * + * You should have received a copy of the GNU Lesser General Public License + * version 3 along with OpenOffice.org. If not, see + * <http://www.openoffice.org/license.html> + * for a copy of the LGPLv3 License. + * + ************************************************************************/ + +uniform sampler2D leavingSlideTexture; +uniform sampler2D enteringSlideTexture; +uniform sampler2D permTexture; +uniform float time; +varying vec2 v_texturePosition; + +float snoise(vec2 P) { + + return texture2D(permTexture, P).r; +} + + +#define PART 0.5 +#define START 0.4 +#define END 0.9 + +void main() { + float sn = snoise(10.0*v_texturePosition+time*0.07); + if( time < PART ) { + float sn1 = snoise(vec2(time*15.0, 20.0*v_texturePosition.y)); + float sn2 = snoise(v_texturePosition); + if (sn1 > 1.0 - time*time && sn2 < 2.0*time+0.1) + gl_FragColor = vec4(sn, sn, sn, 1.0); + else if (time > START ) + gl_FragColor = ((time-START)/(PART - START))*vec4(sn, sn, sn, 1.0) + (1.0 - (time - START)/(PART - START))*texture2D(leavingSlideTexture, v_texturePosition); + else + gl_FragColor = texture2D(leavingSlideTexture, v_texturePosition); + } else if ( time < PART ) { + gl_FragColor = texture2D(leavingSlideTexture, v_texturePosition); + } else if ( time > END ) { + gl_FragColor = ((1.0 - time)/(1.0 - END))*vec4(sn, sn, sn, 1.0) + ((time - END)/(1.0 - END))*texture2D(enteringSlideTexture, v_texturePosition); + } else + gl_FragColor = vec4(sn, sn, sn, 1.0); +} + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |