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authorSarper Akdemir <q.sarperakdemir@gmail.com>2020-08-25 11:24:22 +0300
committerThorsten Behrens <Thorsten.Behrens@CIB.de>2020-08-26 14:47:52 +0200
commitd29c27af4aff3f5268bd4a07647fd7435603ba11 (patch)
tree9c3ca6917490e3e5b4146beeb6d9fe1d8030e761 /slideshow/source/engine/effectrewinder.cxx
parentf070bea92f2d494fc3da6fb2fab7b9c283955f5d (diff)
tdf#136097: make physics animation effects handle skips and rewinds
Making box2d world only stay populated when there's an animation effect going on. This makes it possible to get rid of big chunk of sequential update implementation. Change-Id: Iaf50d4871b2355035495618354f0ae09abe94164 Reviewed-on: https://gerrit.libreoffice.org/c/core/+/101304 Tested-by: Jenkins Reviewed-by: Thorsten Behrens <Thorsten.Behrens@CIB.de>
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