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author | Luboš Luňák <l.lunak@collabora.com> | 2020-02-14 14:01:19 +0100 |
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committer | Luboš Luňák <l.lunak@collabora.com> | 2020-02-16 14:49:25 +0100 |
commit | 52c998be025563802a5056a15352e4608311be1d (patch) | |
tree | 0c375357ef4a55b484a077caf25280f60e1b84b6 /solenv/gbuild/ComponentTarget.mk | |
parent | 6476745ac9a8cfba649a702a1a14af4526b65072 (diff) |
draw sprite bounds in vclcanvas only if explicitly asked for
The #ifdef on debug level got reduced to normal debug builds
as an Easy Hack in f0de4374fffe7f, but that means that the green
debug lines are now drawn in all debug builds. The frame info
debug text is at least obviously debug output, but "random" green
lines look like drawing problems, so disable them, unless
explicitly asked for.
Change-Id: I56ebc799ca72565cabee35552c4bd2641e2393c7
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/88713
Tested-by: Jenkins
Reviewed-by: Luboš Luňák <l.lunak@collabora.com>
Diffstat (limited to 'solenv/gbuild/ComponentTarget.mk')
0 files changed, 0 insertions, 0 deletions