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authorNoel Grandin <noel@peralex.com>2015-12-10 12:27:50 +0200
committerNoel Grandin <noel@peralex.com>2015-12-11 10:11:23 +0200
commit58d8d8ac67aa9b907f1304a48efa0f7a473d9de4 (patch)
treea0d88f3c8a57ce9d08d97c803ea0ec83a3dd8b62 /svgio/source/svgreader/svgellipsenode.cxx
parent44ad6aca0dee29841ec7cd15c6d0ad9b3dcaedbe (diff)
tdf#69977: uno::Sequence is expensive
when used as a mutable data-structure. Plain std::vector halves the time taken to display the chart dialog Create a class to represent the std::vector we are going to be passing around, and move some of the utility methods into it to make the code prettier. Also create an optimised append(&&) method for the common case of appending small temporaries. Change-Id: I7f5b43fb4a8a84e40e6a52fcb7e9f974091b4485
Diffstat (limited to 'svgio/source/svgreader/svgellipsenode.cxx')
-rw-r--r--svgio/source/svgreader/svgellipsenode.cxx6
1 files changed, 3 insertions, 3 deletions
diff --git a/svgio/source/svgreader/svgellipsenode.cxx b/svgio/source/svgreader/svgellipsenode.cxx
index 571f8aac6e1c..2f0b12df1565 100644
--- a/svgio/source/svgreader/svgellipsenode.cxx
+++ b/svgio/source/svgreader/svgellipsenode.cxx
@@ -127,7 +127,7 @@ namespace svgio
}
}
- void SvgEllipseNode::decomposeSvgNode(drawinglayer::primitive2d::Primitive2DSequence& rTarget, bool /*bReferenced*/) const
+ void SvgEllipseNode::decomposeSvgNode(drawinglayer::primitive2d::Primitive2DContainer& rTarget, bool /*bReferenced*/) const
{
const SvgStyleAttributes* pStyle = getSvgStyleAttributes();
@@ -145,11 +145,11 @@ namespace svgio
getCy().isSet() ? getCy().solve(*this, ycoordinate) : 0.0),
fRx, fRy));
- drawinglayer::primitive2d::Primitive2DSequence aNewTarget;
+ drawinglayer::primitive2d::Primitive2DContainer aNewTarget;
pStyle->add_path(basegfx::B2DPolyPolygon(aPath), aNewTarget, nullptr);
- if(aNewTarget.hasElements())
+ if(!aNewTarget.empty())
{
pStyle->add_postProcess(rTarget, aNewTarget, getTransform());
}