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authorJulien Nabet <serval2412@yahoo.fr>2021-03-06 18:51:47 +0100
committerJulien Nabet <serval2412@yahoo.fr>2021-03-06 19:52:47 +0100
commit2bcb38a6b8c855ee464c840f66d87b2985c7f09a (patch)
treedb56825bf323ef488ddd5685ec6365ac40947190 /svgio
parentc86090015f19506d9d1f67c99f7ee67f9a161b4c (diff)
update pches
I just used ./bin/update_pch.sh Change-Id: I06a7f36eb4c511b8d6c6477fd87e57f0d9702457 Reviewed-on: https://gerrit.libreoffice.org/c/core/+/112097 Tested-by: Jenkins Reviewed-by: Julien Nabet <serval2412@yahoo.fr>
Diffstat (limited to 'svgio')
-rw-r--r--svgio/inc/pch/precompiled_svgio.hxx8
1 files changed, 7 insertions, 1 deletions
diff --git a/svgio/inc/pch/precompiled_svgio.hxx b/svgio/inc/pch/precompiled_svgio.hxx
index a50ff48e1ce1..1e5c2fd5874b 100644
--- a/svgio/inc/pch/precompiled_svgio.hxx
+++ b/svgio/inc/pch/precompiled_svgio.hxx
@@ -13,7 +13,7 @@
manual changes will be rewritten by the next run of update_pch.sh (which presumably
also fixes all possible problems, so it's usually better to use it).
- Generated on 2021-02-22 20:24:58 using:
+ Generated on 2021-03-06 18:49:48 using:
./bin/update_pch svgio svgio --cutoff=8 --exclude:system --exclude:module --include:local
If after updating build fails, use the following command to locate conflicting headers:
@@ -22,6 +22,7 @@
#if PCH_LEVEL >= 1
#include <memory>
+#include <optional>
#include <ostream>
#include <set>
#include <string_view>
@@ -34,6 +35,7 @@
#include <rtl/math.hxx>
#include <rtl/ref.hxx>
#include <rtl/uri.hxx>
+#include <rtl/ustrbuf.hxx>
#include <rtl/ustring.hxx>
#include <sal/config.h>
#include <sal/log.hxx>
@@ -50,7 +52,9 @@
#include <basegfx/polygon/b2dpolypolygontools.hxx>
#include <basegfx/polygon/b3dpolypolygon.hxx>
#include <basegfx/range/b2drange.hxx>
+#include <basegfx/vector/b2ivector.hxx>
#include <com/sun/star/drawing/PointSequenceSequence.hpp>
+#include <com/sun/star/xml/sax/XAttributeList.hpp>
#include <drawinglayer/drawinglayerdllapi.h>
#include <drawinglayer/primitive2d/Primitive2DContainer.hxx>
#include <drawinglayer/primitive2d/baseprimitive2d.hxx>
@@ -65,6 +69,8 @@
#include <svgnode.hxx>
#include <svgpaint.hxx>
#include <svgstyleattributes.hxx>
+#include <svgtoken.hxx>
+#include <svgtools.hxx>
#endif // PCH_LEVEL >= 4
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */