diff options
author | Julien Nabet <serval2412@yahoo.fr> | 2021-03-06 18:51:47 +0100 |
---|---|---|
committer | Julien Nabet <serval2412@yahoo.fr> | 2021-03-06 19:52:47 +0100 |
commit | 2bcb38a6b8c855ee464c840f66d87b2985c7f09a (patch) | |
tree | db56825bf323ef488ddd5685ec6365ac40947190 /svgio | |
parent | c86090015f19506d9d1f67c99f7ee67f9a161b4c (diff) |
update pches
I just used ./bin/update_pch.sh
Change-Id: I06a7f36eb4c511b8d6c6477fd87e57f0d9702457
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/112097
Tested-by: Jenkins
Reviewed-by: Julien Nabet <serval2412@yahoo.fr>
Diffstat (limited to 'svgio')
-rw-r--r-- | svgio/inc/pch/precompiled_svgio.hxx | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/svgio/inc/pch/precompiled_svgio.hxx b/svgio/inc/pch/precompiled_svgio.hxx index a50ff48e1ce1..1e5c2fd5874b 100644 --- a/svgio/inc/pch/precompiled_svgio.hxx +++ b/svgio/inc/pch/precompiled_svgio.hxx @@ -13,7 +13,7 @@ manual changes will be rewritten by the next run of update_pch.sh (which presumably also fixes all possible problems, so it's usually better to use it). - Generated on 2021-02-22 20:24:58 using: + Generated on 2021-03-06 18:49:48 using: ./bin/update_pch svgio svgio --cutoff=8 --exclude:system --exclude:module --include:local If after updating build fails, use the following command to locate conflicting headers: @@ -22,6 +22,7 @@ #if PCH_LEVEL >= 1 #include <memory> +#include <optional> #include <ostream> #include <set> #include <string_view> @@ -34,6 +35,7 @@ #include <rtl/math.hxx> #include <rtl/ref.hxx> #include <rtl/uri.hxx> +#include <rtl/ustrbuf.hxx> #include <rtl/ustring.hxx> #include <sal/config.h> #include <sal/log.hxx> @@ -50,7 +52,9 @@ #include <basegfx/polygon/b2dpolypolygontools.hxx> #include <basegfx/polygon/b3dpolypolygon.hxx> #include <basegfx/range/b2drange.hxx> +#include <basegfx/vector/b2ivector.hxx> #include <com/sun/star/drawing/PointSequenceSequence.hpp> +#include <com/sun/star/xml/sax/XAttributeList.hpp> #include <drawinglayer/drawinglayerdllapi.h> #include <drawinglayer/primitive2d/Primitive2DContainer.hxx> #include <drawinglayer/primitive2d/baseprimitive2d.hxx> @@ -65,6 +69,8 @@ #include <svgnode.hxx> #include <svgpaint.hxx> #include <svgstyleattributes.hxx> +#include <svgtoken.hxx> +#include <svgtools.hxx> #endif // PCH_LEVEL >= 4 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |