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authorPedro Giffuni <pfg@apache.org>2014-04-29 19:25:03 +0000
committerPedro Giffuni <pfg@apache.org>2014-04-29 19:25:03 +0000
commit28206a7cb43aff5adb10f8235ad1680c3941ee3e (patch)
tree89886aa22af7483120081efc38a138d737651703 /svgio
parentc3f20ae9a447f50517fe545a53de91d412c3337c (diff)
Many spelling fixes: directories r* - z*.
Attempt to clean up most but certainly not all the spelling mistakes that found home in OpenOffice through decades. We could probably blame the international nature of the code but it is somewhat shameful that this wasn't done before.
Notes
Notes: merged as: 820a29950b3085a713026995fdc43e32b6ded5f7
Diffstat (limited to 'svgio')
-rw-r--r--svgio/source/svgreader/svgstyleattributes.cxx4
-rw-r--r--svgio/source/svgreader/svgsvgnode.cxx2
2 files changed, 3 insertions, 3 deletions
diff --git a/svgio/source/svgreader/svgstyleattributes.cxx b/svgio/source/svgreader/svgstyleattributes.cxx
index 2dc7f4c43637..0e5ecd1a3567 100644
--- a/svgio/source/svgreader/svgstyleattributes.cxx
+++ b/svgio/source/svgreader/svgstyleattributes.cxx
@@ -252,7 +252,7 @@ namespace svgio
const drawinglayer::geometry::ViewInformation2D aViewInformation2D;
drawinglayer::processor2d::TextAsPolygonExtractor2D aExtractor(aViewInformation2D);
- // proccess
+ // process
aExtractor.process(rSource);
// get results
@@ -690,7 +690,7 @@ namespace svgio
const drawinglayer::geometry::ViewInformation2D aViewInformation2D;
drawinglayer::processor2d::LineGeometryExtractor2D aExtractor(aViewInformation2D);
- // proccess
+ // process
aExtractor.process(aSeq);
// check for fill rsults
diff --git a/svgio/source/svgreader/svgsvgnode.cxx b/svgio/source/svgreader/svgsvgnode.cxx
index fc613db500e6..7871a2349f5a 100644
--- a/svgio/source/svgreader/svgsvgnode.cxx
+++ b/svgio/source/svgreader/svgsvgnode.cxx
@@ -560,7 +560,7 @@ namespace svgio
{
// Clip is necessary. This will make Svg images evtl. smaller
// than wanted from Svg (the free space which may be around it is
- // conform to the Svg spec), but avoids an expensive and unneccessary
+ // conform to the Svg spec), but avoids an expensive and unnecessary
// clip. Keep the full Svg range here to get the correct mappings
// to objects using this. Optimizations can be done in the processors
const drawinglayer::primitive2d::Primitive2DReference xMask(