diff options
author | Pedro Giffuni <pfg@apache.org> | 2014-04-29 19:25:03 +0000 |
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committer | Pedro Giffuni <pfg@apache.org> | 2014-04-29 19:25:03 +0000 |
commit | 28206a7cb43aff5adb10f8235ad1680c3941ee3e (patch) | |
tree | 89886aa22af7483120081efc38a138d737651703 /svgio | |
parent | c3f20ae9a447f50517fe545a53de91d412c3337c (diff) |
Many spelling fixes: directories r* - z*.
Attempt to clean up most but certainly not all the spelling
mistakes that found home in OpenOffice through decades. We
could probably blame the international nature of the code but
it is somewhat shameful that this wasn't done before.
Notes
Notes:
merged as: 820a29950b3085a713026995fdc43e32b6ded5f7
Diffstat (limited to 'svgio')
-rw-r--r-- | svgio/source/svgreader/svgstyleattributes.cxx | 4 | ||||
-rw-r--r-- | svgio/source/svgreader/svgsvgnode.cxx | 2 |
2 files changed, 3 insertions, 3 deletions
diff --git a/svgio/source/svgreader/svgstyleattributes.cxx b/svgio/source/svgreader/svgstyleattributes.cxx index 2dc7f4c43637..0e5ecd1a3567 100644 --- a/svgio/source/svgreader/svgstyleattributes.cxx +++ b/svgio/source/svgreader/svgstyleattributes.cxx @@ -252,7 +252,7 @@ namespace svgio const drawinglayer::geometry::ViewInformation2D aViewInformation2D; drawinglayer::processor2d::TextAsPolygonExtractor2D aExtractor(aViewInformation2D); - // proccess + // process aExtractor.process(rSource); // get results @@ -690,7 +690,7 @@ namespace svgio const drawinglayer::geometry::ViewInformation2D aViewInformation2D; drawinglayer::processor2d::LineGeometryExtractor2D aExtractor(aViewInformation2D); - // proccess + // process aExtractor.process(aSeq); // check for fill rsults diff --git a/svgio/source/svgreader/svgsvgnode.cxx b/svgio/source/svgreader/svgsvgnode.cxx index fc613db500e6..7871a2349f5a 100644 --- a/svgio/source/svgreader/svgsvgnode.cxx +++ b/svgio/source/svgreader/svgsvgnode.cxx @@ -560,7 +560,7 @@ namespace svgio { // Clip is necessary. This will make Svg images evtl. smaller // than wanted from Svg (the free space which may be around it is - // conform to the Svg spec), but avoids an expensive and unneccessary + // conform to the Svg spec), but avoids an expensive and unnecessary // clip. Keep the full Svg range here to get the correct mappings // to objects using this. Optimizations can be done in the processors const drawinglayer::primitive2d::Primitive2DReference xMask( |