diff options
author | Frank Schoenheit [fs] <frank.schoenheit@oracle.com> | 2011-03-28 10:56:24 +0200 |
---|---|---|
committer | Miklos Vajna <vmiklos@suse.cz> | 2012-09-14 09:49:28 +0200 |
commit | a1f695dea516dfb7199390f750ca8744bb7df912 (patch) | |
tree | 30c8f1cdab5d10db6b5f62968fd68f1efb97ee2d /svtools | |
parent | 1df082e4dc16a397d894e5b7f1a846bac63aa4e3 (diff) |
UNFINISHED: column resizing refactoring
Change-Id: Iac8db5ee848f35f19f8fe4eb431485559600be49
Diffstat (limited to 'svtools')
-rw-r--r-- | svtools/source/table/tablecontrol_impl.cxx | 587 | ||||
-rw-r--r-- | svtools/source/table/tablecontrol_impl.hxx | 41 |
2 files changed, 373 insertions, 255 deletions
diff --git a/svtools/source/table/tablecontrol_impl.cxx b/svtools/source/table/tablecontrol_impl.cxx index 521bb2d79e9f..df6bbbc290c6 100644 --- a/svtools/source/table/tablecontrol_impl.cxx +++ b/svtools/source/table/tablecontrol_impl.cxx @@ -47,6 +47,7 @@ #include <tools/diagnose_ex.h> #include <functional> +#include <numeric> #define MIN_COLUMN_WIDTH_PIXEL 4 @@ -499,7 +500,7 @@ namespace svt { namespace table // recalc some model-dependent cached info impl_ni_updateCachedModelValues(); - impl_ni_updateScrollbars(); + impl_ni_relayout(); // completely invalidate m_rAntiImpl.Invalidate(); @@ -547,8 +548,8 @@ namespace svt { namespace table if ( i_first <= m_nCurRow ) goTo( m_nCurColumn, m_nCurRow + insertedRows ); - // adjust scrollbars - impl_ni_updateScrollbars(); + // relayout, since the scrollbar need might have changed + impl_ni_relayout(); // notify A1YY events if ( impl_isAccessibleAlive() ) @@ -608,8 +609,8 @@ namespace svt { namespace table m_nCurRow = ROW_INVALID; } - // adjust scrollbars - impl_ni_updateScrollbars(); + // relayout, since the scrollbar need might have changed + impl_ni_relayout(); // notify A11Y events if ( impl_isAccessibleAlive() ) @@ -639,8 +640,7 @@ namespace svt { namespace table void TableControl_Impl::columnInserted( ColPos const i_colIndex ) { m_nColumnCount = m_pModel->getColumnCount(); - impl_ni_updateColumnWidths(); - impl_ni_updateScrollbars(); + impl_ni_relayout(); m_rAntiImpl.Invalidate(); @@ -651,8 +651,7 @@ namespace svt { namespace table void TableControl_Impl::columnRemoved( ColPos const i_colIndex ) { m_nColumnCount = m_pModel->getColumnCount(); - impl_ni_updateColumnWidths(); - impl_ni_updateScrollbars(); + impl_ni_relayout(); m_rAntiImpl.Invalidate(); @@ -663,8 +662,7 @@ namespace svt { namespace table void TableControl_Impl::allColumnsRemoved() { m_nColumnCount = m_pModel->getColumnCount(); - impl_ni_updateColumnWidths(); - impl_ni_updateScrollbars(); + impl_ni_relayout(); m_rAntiImpl.Invalidate(); } @@ -681,11 +679,8 @@ namespace svt { namespace table //------------------------------------------------------------------------------------------------------------------ void TableControl_Impl::tableMetricsChanged() { - long const oldRowHeaderWidthPixel = m_nRowHeaderWidthPixel; impl_ni_updateCachedTableMetrics(); - if ( oldRowHeaderWidthPixel != m_nRowHeaderWidthPixel ) - impl_ni_updateColumnWidths(); - impl_ni_updateScrollbars(); + impl_ni_relayout(); m_rAntiImpl.Invalidate(); } @@ -715,9 +710,8 @@ namespace svt { namespace table { if ( !m_bUpdatingColWidths ) { - impl_ni_updateColumnWidths( i_column ); + impl_ni_relayout( i_column ); invalidate( TableAreaAll ); - impl_ni_updateScrollbars(); } nGroup &= ~COL_ATTRS_WIDTH; @@ -793,67 +787,157 @@ namespace svt { namespace table //------------------------------------------------------------------------------------------------------------------ void TableControl_Impl::impl_ni_updateCachedModelValues() { - m_pInputHandler.reset(); - m_nColumnCount = m_nRowCount = 0; - - impl_ni_updateCachedTableMetrics(); - impl_ni_updateColumnWidths(); - m_pInputHandler = m_pModel->getInputHandler(); if ( !m_pInputHandler ) m_pInputHandler.reset( new DefaultInputHandler ); m_nColumnCount = m_pModel->getColumnCount(); + if ( m_nLeftColumn >= m_nColumnCount ) + m_nLeftColumn = ( m_nColumnCount > 0 ) ? m_nColumnCount - 1 : 0; + m_nRowCount = m_pModel->getRowCount(); + if ( m_nTopRow >= m_nRowCount ) + m_nTopRow = ( m_nRowCount > 0 ) ? m_nRowCount - 1 : 0; + + impl_ni_updateCachedTableMetrics(); } //------------------------------------------------------------------------------------------------------------------ - void TableControl_Impl::impl_ni_updateColumnWidths( ColPos const i_assumeInflexibleColumnsUpToIncluding ) + namespace { - ENSURE_OR_RETURN_VOID( !m_bUpdatingColWidths, "TableControl_Impl::impl_ni_updateColumnWidths: recursive call detected!" ); + //.............................................................................................................. + /// determines whether a scrollbar is needed for the given values + bool lcl_determineScrollbarNeed( long const i_position, ScrollbarVisibility const i_visibility, + long const i_availableSpace, long const i_neededSpace ) + { + if ( i_visibility == ScrollbarShowNever ) + return false; + if ( i_visibility == ScrollbarShowAlways ) + return true; + if ( i_position > 0 ) + return true; + if ( i_availableSpace >= i_neededSpace ) + return false; + return true; + } - m_aColumnWidths.resize( 0 ); - if ( !m_pModel ) - return; + //.............................................................................................................. + void lcl_setButtonRepeat( Window& _rWindow, sal_uLong _nDelay ) + { + AllSettings aSettings = _rWindow.GetSettings(); + MouseSettings aMouseSettings = aSettings.GetMouseSettings(); - const TableSize colCount = m_pModel->getColumnCount(); - if ( colCount == 0 ) - return; + aMouseSettings.SetButtonRepeat( _nDelay ); + aSettings.SetMouseSettings( aMouseSettings ); - m_bUpdatingColWidths = true; - const ::comphelper::FlagGuard aWidthUpdateFlag( m_bUpdatingColWidths ); + _rWindow.SetSettings( aSettings, sal_True ); + } - m_aColumnWidths.reserve( colCount ); + //.............................................................................................................. + bool lcl_updateScrollbar( Window& _rParent, ScrollBar*& _rpBar, + bool const i_needBar, long _nVisibleUnits, + long _nPosition, long _nLineSize, long _nRange, + bool _bHorizontal, const Link& _rScrollHandler ) + { + // do we currently have the scrollbar? + bool bHaveBar = _rpBar != NULL; + + // do we need to correct the scrollbar visibility? + if ( bHaveBar && !i_needBar ) + { + if ( _rpBar->IsTracking() ) + _rpBar->EndTracking(); + DELETEZ( _rpBar ); + } + else if ( !bHaveBar && i_needBar ) + { + _rpBar = new ScrollBar( + &_rParent, + WB_DRAG | ( _bHorizontal ? WB_HSCROLL : WB_VSCROLL ) + ); + _rpBar->SetScrollHdl( _rScrollHandler ); + // get some speed into the scrolling .... + lcl_setButtonRepeat( *_rpBar, 0 ); + } + + if ( _rpBar ) + { + _rpBar->SetRange( Range( 0, _nRange ) ); + _rpBar->SetVisibleSize( _nVisibleUnits ); + _rpBar->SetPageSize( _nVisibleUnits ); + _rpBar->SetLineSize( _nLineSize ); + _rpBar->SetThumbPos( _nPosition ); + _rpBar->Show(); + } + + return ( bHaveBar != i_needBar ); + } + + //.............................................................................................................. + /** returns the number of rows fitting into the given range, + for the given row height. Partially fitting rows are counted, too, if the + respective parameter says so. + */ + TableSize lcl_getRowsFittingInto( long _nOverallHeight, long _nRowHeightPixel, bool _bAcceptPartialRow = false ) + { + return _bAcceptPartialRow + ? ( _nOverallHeight + ( _nRowHeightPixel - 1 ) ) / _nRowHeightPixel + : _nOverallHeight / _nRowHeightPixel; + } + //.............................................................................................................. + /** returns the number of columns fitting into the given area, + with the first visible column as given. Partially fitting columns are counted, too, + if the respective parameter says so. + */ + TableSize lcl_getColumnsVisibleWithin( const Rectangle& _rArea, ColPos _nFirstVisibleColumn, + const TableControl_Impl& _rControl, bool _bAcceptPartialRow ) + { + TableSize visibleColumns = 0; + TableColumnGeometry aColumn( _rControl, _rArea, _nFirstVisibleColumn ); + while ( aColumn.isValid() ) + { + if ( !_bAcceptPartialRow ) + if ( aColumn.getRect().Right() > _rArea.Right() ) + // this column is only partially visible, and this is not allowed + break; + + aColumn.moveRight(); + ++visibleColumns; + } + return visibleColumns; + } + + } + + //------------------------------------------------------------------------------------------------------------------ + long TableControl_Impl::impl_ni_calculateColumnWidths( ColPos const i_assumeInflexibleColumnsUpToIncluding, + bool const i_assumeVerticalScrollbar, ::std::vector< long >& o_newColWidthsPixel ) const + { // the available horizontal space long gridWidthPixel = m_rAntiImpl.GetOutputSizePixel().Width(); + ENSURE_OR_RETURN( !!m_pModel, "TableControl_Impl::impl_ni_calculateColumnWidths: not allowed without a model!", gridWidthPixel ); if ( m_pModel->hasRowHeaders() && ( gridWidthPixel != 0 ) ) { gridWidthPixel -= m_nRowHeaderWidthPixel; } - if ( m_pModel->getVerticalScrollbarVisibility() != ScrollbarShowNever ) + + if ( i_assumeVerticalScrollbar && ( m_pModel->getVerticalScrollbarVisibility() != ScrollbarShowNever ) ) { long nScrollbarMetrics = m_rAntiImpl.GetSettings().GetStyleSettings().GetScrollBarSize(); gridWidthPixel -= nScrollbarMetrics; } - // TODO: shouldn't we take the visibility of the vertical scroll bar into account here, too? - long const gridWidthAppFont = m_rAntiImpl.PixelToLogic( Size( gridWidthPixel, 0 ), MAP_APPFONT ).Width(); - - // determine the accumulated current width of all columns - for ( ColPos col = 0; col < colCount; ++col ) - { - const PColumnModel pColumn = m_pModel->getColumnModel( col ); - ENSURE_OR_THROW( !!pColumn, "invalid column returned by the model!" ); - - } + // no need to do anything without columns + TableSize const colCount = m_pModel->getColumnCount(); + if ( colCount == 0 ) + return gridWidthPixel; // collect some meta data for our columns: - // - their current (appt-font) metrics + // - their current (pixel) metrics long accumulatedCurrentWidth = 0; ::std::vector< long > currentColWidths; currentColWidths.reserve( colCount ); - // - their effective minimal and maximal width (app-font!) typedef ::std::vector< ::std::pair< long, long > > ColumnLimits; ColumnLimits effectiveColumnLimits; effectiveColumnLimits.reserve( colCount ); @@ -863,13 +947,14 @@ namespace svt { namespace table ::std::vector< ::sal_Int32 > columnFlexibilities; columnFlexibilities.reserve( colCount ); long flexibilityDenominator = 0; + size_t flexibleColumnCount = 0; for ( ColPos col = 0; col < colCount; ++col ) { PColumnModel const pColumn = m_pModel->getColumnModel( col ); ENSURE_OR_THROW( !!pColumn, "invalid column returned by the model!" ); // current width - TableMetrics const currentWidth = pColumn->getWidth(); + long const currentWidth = appFontWidthToPixel( pColumn->getWidth() ); currentColWidths.push_back( currentWidth ); // accumulated width @@ -877,7 +962,7 @@ namespace svt { namespace table // flexibility ::sal_Int32 flexibility = pColumn->getFlexibility(); - OSL_ENSURE( flexibility >= 0, "TableControl_Impl::impl_ni_updateColumnWidths: a column's flexibility should be non-negative." ); + OSL_ENSURE( flexibility >= 0, "TableControl_Impl::impl_ni_calculateColumnWidths: a column's flexibility should be non-negative." ); if ( ( flexibility < 0 ) // normalization || ( !pColumn->isResizable() ) // column not resizeable => no auto-resize || ( col <= i_assumeInflexibleColumnsUpToIncluding ) // column shall be treated as inflexible => respec this @@ -889,18 +974,18 @@ namespace svt { namespace table // if the column is not flexible, it will not be asked for min/max, but we assume the current width as limit then if ( flexibility > 0 ) { - long const minWidth = pColumn->getMinWidth(); + long const minWidth = appFontWidthToPixel( pColumn->getMinWidth() ); if ( minWidth > 0 ) effectiveMin = minWidth; else effectiveMin = MIN_COLUMN_WIDTH_PIXEL; - long const maxWidth = pColumn->getMaxWidth(); - OSL_ENSURE( minWidth <= maxWidth, "TableControl_Impl::impl_ni_updateColumnWidths: pretty undecided 'bout its width limits, this column!" ); + long const maxWidth = appFontWidthToPixel( pColumn->getMaxWidth() ); + OSL_ENSURE( minWidth <= maxWidth, "TableControl_Impl::impl_ni_calculateColumnWidths: pretty undecided 'bout its width limits, this column!" ); if ( ( maxWidth > 0 ) && ( maxWidth >= minWidth ) ) effectiveMax = maxWidth; else - effectiveMax = gridWidthAppFont; // TODO: any better guess here? + effectiveMax = gridWidthPixel; // TODO: any better guess here? if ( effectiveMin == effectiveMax ) // if the min and the max are identical, this implies no flexibility at all @@ -909,27 +994,29 @@ namespace svt { namespace table columnFlexibilities.push_back( flexibility ); flexibilityDenominator += flexibility; + if ( flexibility > 0 ) + ++flexibleColumnCount; effectiveColumnLimits.push_back( ::std::pair< long, long >( effectiveMin, effectiveMax ) ); accumulatedMinWidth += effectiveMin; accumulatedMaxWidth += effectiveMax; } - ::std::vector< long > newWidths( currentColWidths ); + o_newColWidthsPixel = currentColWidths; if ( flexibilityDenominator == 0 ) { // no column is flexible => don't adjust anything } - else if ( gridWidthAppFont > accumulatedCurrentWidth ) + else if ( gridWidthPixel > accumulatedCurrentWidth ) { // we have space to give away ... - long distributeAppFontUnits = gridWidthAppFont - accumulatedCurrentWidth; - if ( gridWidthAppFont > accumulatedMaxWidth ) + long distributePixel = gridWidthPixel - accumulatedCurrentWidth; + if ( gridWidthPixel > accumulatedMaxWidth ) { // ... but the column's maximal widths are still less than we have // => set them all to max for ( size_t i = 0; i < size_t( colCount ); ++i ) { - newWidths[i] = effectiveColumnLimits[i].second; + o_newColWidthsPixel[i] = effectiveColumnLimits[i].second; } } else @@ -939,13 +1026,13 @@ namespace svt { namespace table { startOver = false; // distribute the remaining space amongst all columns with a positive flexibility - for ( size_t i=0; i<newWidths.size() && !startOver; ++i ) + for ( size_t i=0; i<o_newColWidthsPixel.size() && !startOver; ++i ) { long const columnFlexibility = columnFlexibilities[i]; if ( columnFlexibility == 0 ) continue; - long newColWidth = currentColWidths[i] + columnFlexibility * distributeAppFontUnits / flexibilityDenominator; + long newColWidth = currentColWidths[i] + columnFlexibility * distributePixel / flexibilityDenominator; if ( newColWidth > effectiveColumnLimits[i].second ) { // that was too much, we hit the col's maximum @@ -954,9 +1041,10 @@ namespace svt { namespace table // adjust the flexibility denominator ... flexibilityDenominator -= columnFlexibility; columnFlexibilities[i] = 0; + --flexibleColumnCount; // ... and the remaining width ... long const difference = newColWidth - currentColWidths[i]; - distributeAppFontUnits -= difference; + distributePixel -= difference; // ... this way, we ensure that the width not taken up by this column is consumed by the other // flexible ones (if there are some) @@ -965,22 +1053,46 @@ namespace svt { namespace table startOver = true; } - newWidths[i] = newColWidth; + o_newColWidthsPixel[i] = newColWidth; } } while ( startOver ); + + // are there pixels left (might be caused by rounding errors)? + while ( ( distributePixel > 0 ) && ( flexibleColumnCount > 0 ) ) + { + // yes => ignore relative flexibilities, and subsequently distribute single pixels to all flexible + // columns which did not yet reach their maximum. + for ( size_t i=0; ( i < o_newColWidthsPixel.size() ) && ( distributePixel > 0 ); ++i ) + { + if ( columnFlexibilities[i] == 0 ) + continue; + + OSL_ENSURE( o_newColWidthsPixel[i] <= effectiveColumnLimits[i].second, + "TableControl_Impl::impl_ni_calculateColumnWidths: inconsitency!" ); + if ( o_newColWidthsPixel[i] >= effectiveColumnLimits[i].first ) + { + columnFlexibilities[i] = 0; + --flexibleColumnCount; + continue; + } + + ++o_newColWidthsPixel[i]; + --distributePixel; + } + } } } - else if ( gridWidthAppFont < accumulatedCurrentWidth ) + else if ( gridWidthPixel < accumulatedCurrentWidth ) { // we need to take away some space from the columns which allow it ... - long takeAwayAppFontUnits = accumulatedCurrentWidth - gridWidthAppFont; - if ( gridWidthAppFont < accumulatedMinWidth ) + long takeAwayPixel = accumulatedCurrentWidth - gridWidthPixel; + if ( gridWidthPixel < accumulatedMinWidth ) { // ... but the column's minimal widths are still more than we have // => set them all to min for ( size_t i = 0; i < size_t( colCount ); ++i ) { - newWidths[i] = effectiveColumnLimits[i].first; + o_newColWidthsPixel[i] = effectiveColumnLimits[i].first; } } else @@ -990,13 +1102,13 @@ namespace svt { namespace table { startOver = false; // take away the space we need from the columns with a positive flexibility - for ( size_t i=0; i<newWidths.size() && !startOver; ++i ) + for ( size_t i=0; i<o_newColWidthsPixel.size() && !startOver; ++i ) { long const columnFlexibility = columnFlexibilities[i]; if ( columnFlexibility == 0 ) continue; - long newColWidth = currentColWidths[i] - columnFlexibility * takeAwayAppFontUnits / flexibilityDenominator; + long newColWidth = currentColWidths[i] - columnFlexibility * takeAwayPixel / flexibilityDenominator; if ( newColWidth < effectiveColumnLimits[i].first ) { // that was too much, we hit the col's minimum @@ -1005,172 +1117,78 @@ namespace svt { namespace table // adjust the flexibility denominator ... flexibilityDenominator -= columnFlexibility; columnFlexibilities[i] = 0; + --flexibleColumnCount; // ... and the remaining width ... long const difference = currentColWidths[i] - newColWidth; - takeAwayAppFontUnits -= difference; + takeAwayPixel -= difference; // and start over with the first column, since there might be earlier columns which need // to be recalculated now startOver = true; } - newWidths[i] = newColWidth; + o_newColWidthsPixel[i] = newColWidth; } } while ( startOver ); - } - } - // now that we have calculated the app-font widths, get the actual pixels - long accumulatedWidthPixel = m_nRowHeaderWidthPixel; - for ( ColPos col = 0; col < colCount; ++col ) - { - long const colWidth = m_rAntiImpl.LogicToPixel( Size( newWidths[col], 0 ), MAP_APPFONT ).Width(); - const long columnStart = accumulatedWidthPixel; - const long columnEnd = columnStart + colWidth; - m_aColumnWidths.push_back( MutableColumnMetrics( columnStart, columnEnd ) ); - accumulatedWidthPixel = columnEnd; - - // and don't forget to forward this to the column models - PColumnModel const pColumn = m_pModel->getColumnModel( col ); - ENSURE_OR_THROW( !!pColumn, "invalid column returned by the model!" ); - pColumn->setWidth( newWidths[col] ); - } + // are there pixels left (might be caused by rounding errors)? + while ( ( takeAwayPixel > 0 ) && ( flexibleColumnCount > 0 ) ) + { + // yes => ignore relative flexibilities, and subsequently take away pixels from all flexible + // columns which did not yet reach their minimum. + for ( size_t i=0; ( i < o_newColWidthsPixel.size() ) && ( takeAwayPixel > 0 ); ++i ) + { + if ( columnFlexibilities[i] == 0 ) + continue; - // if the column resizing happened to leave some space at the right, but there are columns - // scrolled out to the left, scroll them in - while ( ( m_nLeftColumn > 0 ) - && ( accumulatedWidthPixel - m_aColumnWidths[ m_nLeftColumn - 1 ].getStart() <= gridWidthPixel ) - ) - { - --m_nLeftColumn; - } + OSL_ENSURE( o_newColWidthsPixel[i] >= effectiveColumnLimits[i].first, + "TableControl_Impl::impl_ni_calculateColumnWidths: inconsitency!" ); + if ( o_newColWidthsPixel[i] <= effectiveColumnLimits[i].first ) + { + columnFlexibilities[i] = 0; + --flexibleColumnCount; + continue; + } - // now adjust the column metrics, since they currently ignore the horizontal scroll position - if ( m_nLeftColumn > 0 ) - { - const long offsetPixel = m_aColumnWidths[ 0 ].getStart() - m_aColumnWidths[ m_nLeftColumn ].getStart(); - for ( ColumnPositions::iterator colPos = m_aColumnWidths.begin(); - colPos != m_aColumnWidths.end(); - ++colPos - ) - { - colPos->move( offsetPixel ); + --o_newColWidthsPixel[i]; + --takeAwayPixel; + } + } } } + + return gridWidthPixel; } //------------------------------------------------------------------------------------------------------------------ - namespace + void TableControl_Impl::impl_ni_relayout( ColPos const i_assumeInflexibleColumnsUpToIncluding ) { - //.............................................................................................................. - /// determines whether a scrollbar is needed for the given values - bool lcl_determineScrollbarNeed( long const i_position, ScrollbarVisibility const i_visibility, - long const i_availableSpace, long const i_neededSpace ) - { - if ( i_visibility == ScrollbarShowNever ) - return false; - if ( i_visibility == ScrollbarShowAlways ) - return true; - if ( i_position > 0 ) - return true; - if ( i_availableSpace >= i_neededSpace ) - return false; - return true; - } - - //.............................................................................................................. - void lcl_setButtonRepeat( Window& _rWindow, sal_uLong _nDelay ) - { - AllSettings aSettings = _rWindow.GetSettings(); - MouseSettings aMouseSettings = aSettings.GetMouseSettings(); - - aMouseSettings.SetButtonRepeat( _nDelay ); - aSettings.SetMouseSettings( aMouseSettings ); - - _rWindow.SetSettings( aSettings, sal_True ); - } - - //.............................................................................................................. - void lcl_updateScrollbar( Window& _rParent, ScrollBar*& _rpBar, - bool const i_needBar, long _nVisibleUnits, - long _nPosition, long _nLineSize, long _nRange, - bool _bHorizontal, const Link& _rScrollHandler ) - { - // do we currently have the scrollbar? - bool bHaveBar = _rpBar != NULL; - - // do we need to correct the scrollbar visibility? - if ( bHaveBar && !i_needBar ) - { - if ( _rpBar->IsTracking() ) - _rpBar->EndTracking(); - DELETEZ( _rpBar ); - } - else if ( !bHaveBar && i_needBar ) - { - _rpBar = new ScrollBar( - &_rParent, - WB_DRAG | ( _bHorizontal ? WB_HSCROLL : WB_VSCROLL ) - ); - _rpBar->SetScrollHdl( _rScrollHandler ); - // get some speed into the scrolling .... - lcl_setButtonRepeat( *_rpBar, 0 ); - } + ENSURE_OR_RETURN_VOID( !m_bUpdatingColWidths, "TableControl_Impl::impl_ni_relayout: recursive call detected!" ); - if ( _rpBar ) - { - _rpBar->SetRange( Range( 0, _nRange ) ); - _rpBar->SetVisibleSize( _nVisibleUnits ); - _rpBar->SetPageSize( _nVisibleUnits ); - _rpBar->SetLineSize( _nLineSize ); - _rpBar->SetThumbPos( _nPosition ); - _rpBar->Show(); - } - } - - //.............................................................................................................. - /** returns the number of rows fitting into the given range, - for the given row height. Partially fitting rows are counted, too, if the - respective parameter says so. - */ - TableSize lcl_getRowsFittingInto( long _nOverallHeight, long _nRowHeightPixel, bool _bAcceptPartialRow = false ) - { - return _bAcceptPartialRow - ? ( _nOverallHeight + ( _nRowHeightPixel - 1 ) ) / _nRowHeightPixel - : _nOverallHeight / _nRowHeightPixel; - } - - //.............................................................................................................. - /** returns the number of columns fitting into the given area, - with the first visible column as given. Partially fitting columns are counted, too, - if the respective parameter says so. - */ - TableSize lcl_getColumnsVisibleWithin( const Rectangle& _rArea, ColPos _nFirstVisibleColumn, - const TableControl_Impl& _rControl, bool _bAcceptPartialRow ) - { - TableSize visibleColumns = 0; - TableColumnGeometry aColumn( _rControl, _rArea, _nFirstVisibleColumn ); - while ( aColumn.isValid() ) - { - if ( !_bAcceptPartialRow ) - if ( aColumn.getRect().Right() > _rArea.Right() ) - // this column is only partially visible, and this is not allowed - break; - - aColumn.moveRight(); - ++visibleColumns; - } - return visibleColumns; - } - - } + m_aColumnWidths.resize( 0 ); + if ( !m_pModel ) + return; - //------------------------------------------------------------------------------------------------------------------ - void TableControl_Impl::impl_ni_updateScrollbars() - { + ::comphelper::FlagRestorationGuard const aWidthUpdateFlag( m_bUpdatingColWidths, true ); SuppressCursor aHideCursor( *this ); + // layouting steps: + // + // 1. adjust column widths, leaving space for a vertical scrollbar + // 2. determine need for a vertical scrollbar + // - V-YES: all fine, result from 1. is still valid + // - V-NO: result from 1. is still under consideration + // + // 3. determine need for a horizontal scrollbar + // - H-NO: all fine, result from 2. is still valid + // - H-YES: reconsider need for a vertical scrollbar, if result of 2. was V-NO + // - V-YES: all fine, result from 1. is still valid + // - V-NO: redistribute the remaining space (if any) amongst all columns which allow it + + ::std::vector< long > newWidthsPixel; + long gridWidthPixel = impl_ni_calculateColumnWidths( i_assumeInflexibleColumnsUpToIncluding, true, newWidthsPixel ); + // the width/height of a scrollbar, needed several times below long const nScrollbarMetrics = m_rAntiImpl.GetSettings().GetStyleSettings().GetScrollBarSize(); @@ -1179,18 +1197,13 @@ namespace svt { namespace table Rectangle aDataCellPlayground( Point( 0, 0 ), m_rAntiImpl.GetOutputSizePixel() ); aDataCellPlayground.Left() = m_nRowHeaderWidthPixel; aDataCellPlayground.Top() = m_nColHeaderHeightPixel; - m_nRowCount = m_pModel->getRowCount(); - m_nColumnCount = m_pModel->getColumnCount(); - if ( m_aColumnWidths.empty() ) - impl_ni_updateColumnWidths(); - OSL_ENSURE( m_aColumnWidths.size() == size_t( m_nColumnCount ), "TableControl_Impl::impl_ni_updateScrollbars: inconsistency!" ); - const long nAllColumnsWidth = m_aColumnWidths.empty() - ? 0 - : m_aColumnWidths[ m_nColumnCount - 1 ].getEnd() - m_aColumnWidths[ 0 ].getStart(); + OSL_ENSURE( ( m_nRowCount == m_pModel->getRowCount() ) && ( m_nColumnCount == m_pModel->getColumnCount() ), + "TableControl_Impl::impl_ni_relayout: how is this expected to work with invalid data?" ); + long const nAllColumnsWidth = ::std::accumulate( newWidthsPixel.begin(), newWidthsPixel.end(), 0 ); - const ScrollbarVisibility eVertScrollbar = m_pModel->getVerticalScrollbarVisibility(); - const ScrollbarVisibility eHorzScrollbar = m_pModel->getHorizontalScrollbarVisibility(); + ScrollbarVisibility const eVertScrollbar = m_pModel->getVerticalScrollbarVisibility(); + ScrollbarVisibility const eHorzScrollbar = m_pModel->getHorizontalScrollbarVisibility(); // do we need a vertical scrollbar? bool bNeedVerticalScrollbar = lcl_determineScrollbarNeed( @@ -1201,8 +1214,10 @@ namespace svt { namespace table aDataCellPlayground.Right() -= nScrollbarMetrics; bFirstRoundVScrollNeed = true; } + // do we need a horizontal scrollbar? - const bool bNeedHorizontalScrollbar = lcl_determineScrollbarNeed( m_nLeftColumn, eHorzScrollbar, aDataCellPlayground.GetWidth(), nAllColumnsWidth ); + bool const bNeedHorizontalScrollbar = lcl_determineScrollbarNeed( + m_nLeftColumn, eHorzScrollbar, aDataCellPlayground.GetWidth(), nAllColumnsWidth ); if ( bNeedHorizontalScrollbar ) { aDataCellPlayground.Bottom() -= nScrollbarMetrics; @@ -1221,12 +1236,77 @@ namespace svt { namespace table } } } + + // show or hide the scrollbars as needed + impl_ni_positionChildWindows( aDataCellPlayground, bNeedVerticalScrollbar, bNeedHorizontalScrollbar ); + + // the initial call to impl_ni_calculateColumnWidths assumed that we need a vertical scrollbar. If, by now, + // we know that this is not the case, re-calculate the column widths. + if ( !bNeedVerticalScrollbar ) + gridWidthPixel = impl_ni_calculateColumnWidths( i_assumeInflexibleColumnsUpToIncluding, false, newWidthsPixel ); + + // update the column objects with the new widths we finally calculated + TableSize const colCount = m_pModel->getColumnCount(); + m_aColumnWidths.reserve( colCount ); + long accumulatedWidthPixel = m_nRowHeaderWidthPixel; + bool anyColumnWidthChanged = false; + for ( ColPos col = 0; col < colCount; ++col ) + { + const long columnStart = accumulatedWidthPixel; + const long columnEnd = columnStart + newWidthsPixel[col]; + m_aColumnWidths.push_back( MutableColumnMetrics( columnStart, columnEnd ) ); + accumulatedWidthPixel = columnEnd; + + // and don't forget to forward this to the column models + PColumnModel const pColumn = m_pModel->getColumnModel( col ); + ENSURE_OR_THROW( !!pColumn, "invalid column returned by the model!" ); + + long const oldColumnWidthAppFont = pColumn->getWidth(); + long const newColumnWidthAppFont = pixelWidthToAppFont( newWidthsPixel[col] ); + pColumn->setWidth( newColumnWidthAppFont ); + + anyColumnWidthChanged |= ( oldColumnWidthAppFont != newColumnWidthAppFont ); + } + + // if the column widths changed, ensure everything is repainted + if ( anyColumnWidthChanged ) + invalidate( TableAreaAll ); + + // if the column resizing happened to leave some space at the right, but there are columns + // scrolled out to the left, scroll them in + while ( ( m_nLeftColumn > 0 ) + && ( accumulatedWidthPixel - m_aColumnWidths[ m_nLeftColumn - 1 ].getStart() <= gridWidthPixel ) + ) + { + --m_nLeftColumn; + } + + // now adjust the column metrics, since they currently ignore the horizontal scroll position + if ( m_nLeftColumn > 0 ) + { + const long offsetPixel = m_aColumnWidths[ 0 ].getStart() - m_aColumnWidths[ m_nLeftColumn ].getStart(); + for ( ColumnPositions::iterator colPos = m_aColumnWidths.begin(); + colPos != m_aColumnWidths.end(); + ++colPos + ) + { + colPos->move( offsetPixel ); + } + } + } + + //------------------------------------------------------------------------------------------------------------------ + void TableControl_Impl::impl_ni_positionChildWindows( Rectangle const & i_dataCellPlayground, + bool const i_verticalScrollbar, bool const i_horizontalScrollbar ) + { + long const nScrollbarMetrics = m_rAntiImpl.GetSettings().GetStyleSettings().GetScrollBarSize(); + // create or destroy the vertical scrollbar, as needed lcl_updateScrollbar( m_rAntiImpl, m_pVScroll, - bNeedVerticalScrollbar, - lcl_getRowsFittingInto( aDataCellPlayground.GetHeight(), m_nRowHeightPixel ), + i_verticalScrollbar, + lcl_getRowsFittingInto( i_dataCellPlayground.GetHeight(), m_nRowHeightPixel ), // visible units m_nTopRow, // current position 1, // line size @@ -1234,12 +1314,13 @@ namespace svt { namespace table false, // vertical LINK( this, TableControl_Impl, OnScroll ) // scroll handler ); + // position it if ( m_pVScroll ) { Rectangle aScrollbarArea( - Point( aDataCellPlayground.Right() + 1, 0 ), - Size( nScrollbarMetrics, aDataCellPlayground.Bottom() + 1 ) + Point( i_dataCellPlayground.Right() + 1, 0 ), + Size( nScrollbarMetrics, i_dataCellPlayground.Bottom() + 1 ) ); m_pVScroll->SetPosSizePixel( aScrollbarArea.TopLeft(), aScrollbarArea.GetSize() ); @@ -1249,8 +1330,8 @@ namespace svt { namespace table lcl_updateScrollbar( m_rAntiImpl, m_pHScroll, - bNeedHorizontalScrollbar, - lcl_getColumnsVisibleWithin( aDataCellPlayground, m_nLeftColumn, *this, false ), + i_horizontalScrollbar, + lcl_getColumnsVisibleWithin( i_dataCellPlayground, m_nLeftColumn, *this, false ), // visible units m_nLeftColumn, // current position 1, // line size @@ -1258,22 +1339,23 @@ namespace svt { namespace table true, // horizontal LINK( this, TableControl_Impl, OnScroll ) // scroll handler ); + // position it if ( m_pHScroll ) { - TableSize const nVisibleUnits = lcl_getColumnsVisibleWithin( aDataCellPlayground, m_nLeftColumn, *this, false ); + TableSize const nVisibleUnits = lcl_getColumnsVisibleWithin( i_dataCellPlayground, m_nLeftColumn, *this, false ); TableMetrics const nRange = m_nColumnCount; if( m_nLeftColumn + nVisibleUnits == nRange - 1 ) { - if ( m_aColumnWidths[ nRange - 1 ].getStart() - m_aColumnWidths[ m_nLeftColumn ].getEnd() + m_aColumnWidths[ nRange-1 ].getWidth() > aDataCellPlayground.GetWidth() ) + if ( m_aColumnWidths[ nRange - 1 ].getStart() - m_aColumnWidths[ m_nLeftColumn ].getEnd() + m_aColumnWidths[ nRange-1 ].getWidth() > i_dataCellPlayground.GetWidth() ) { m_pHScroll->SetVisibleSize( nVisibleUnits -1 ); m_pHScroll->SetPageSize( nVisibleUnits - 1 ); } } Rectangle aScrollbarArea( - Point( 0, aDataCellPlayground.Bottom() + 1 ), - Size( aDataCellPlayground.Right() + 1, nScrollbarMetrics ) + Point( 0, i_dataCellPlayground.Bottom() + 1 ), + Size( i_dataCellPlayground.Right() + 1, nScrollbarMetrics ) ); m_pHScroll->SetPosSizePixel( aScrollbarArea.TopLeft(), aScrollbarArea.GetSize() ); @@ -1290,19 +1372,19 @@ namespace svt { namespace table { m_pScrollCorner = new ScrollBarBox( &m_rAntiImpl ); m_pScrollCorner->SetSizePixel( Size( nScrollbarMetrics, nScrollbarMetrics ) ); - m_pScrollCorner->SetPosPixel( Point( aDataCellPlayground.Right() + 1, aDataCellPlayground.Bottom() + 1 ) ); + m_pScrollCorner->SetPosPixel( Point( i_dataCellPlayground.Right() + 1, i_dataCellPlayground.Bottom() + 1 ) ); m_pScrollCorner->Show(); } else if(bHaveScrollCorner && bNeedScrollCorner) { - m_pScrollCorner->SetPosPixel( Point( aDataCellPlayground.Right() + 1, aDataCellPlayground.Bottom() + 1 ) ); + m_pScrollCorner->SetPosPixel( Point( i_dataCellPlayground.Right() + 1, i_dataCellPlayground.Bottom() + 1 ) ); m_pScrollCorner->Show(); } // resize the data window m_pDataWindow->SetSizePixel( Size( - aDataCellPlayground.GetWidth() + m_nRowHeaderWidthPixel, - aDataCellPlayground.GetHeight() + m_nColHeaderHeightPixel + i_dataCellPlayground.GetWidth() + m_nRowHeaderWidthPixel, + i_dataCellPlayground.GetHeight() + m_nColHeaderHeightPixel ) ); } @@ -1311,8 +1393,7 @@ namespace svt { namespace table { DBG_CHECK_ME(); - impl_ni_updateColumnWidths(); - impl_ni_updateScrollbars(); + impl_ni_relayout(); checkCursorPosition(); } @@ -1982,6 +2063,12 @@ namespace svt { namespace table } //------------------------------------------------------------------------------------------------------------------ + long TableControl_Impl::appFontWidthToPixel( long const i_appFontUnits ) const + { + return m_pDataWindow->LogicToPixel( Size( i_appFontUnits, 0 ), MAP_APPFONT ).Width(); + } + + //------------------------------------------------------------------------------------------------------------------ void TableControl_Impl::hideTracking() { m_pDataWindow->HideTracking(); @@ -2241,12 +2328,19 @@ namespace svt { namespace table m_pDataWindow->Invalidate( INVALIDATE_UPDATE ); // update the position at the vertical scrollbar - m_pVScroll->SetThumbPos( m_nTopRow ); - } - - // The scroll bar availaility might change when we scrolled. This is because we do not hide - // the scrollbar when it is, in theory, unnecessary, but currently at a position > 0. In this case, it will - // be auto-hidden when it's scrolled back to pos 0. + if ( m_pVScroll != NULL ) + m_pVScroll->SetThumbPos( m_nTopRow ); + } + + // The scroll bar availaility might change when we scrolled. + // For instance, imagine a view with 10 rows, if which 5 fit into the window, numbered 1 to 10. + // Now let + // - the user scroll to row number 6, so the last 5 rows are visible + // - somebody remove the last 4 rows + // - the user scroll to row number 5 being the top row, so the last two rows are visible + // - somebody remove row number 6 + // - the user scroll to row number 1 + // => in this case, the need for the scrollbar vanishes immediately. if ( m_nTopRow == 0 ) m_rAntiImpl.PostUserEvent( LINK( this, TableControl_Impl, OnUpdateScrollbars ) ); @@ -2311,7 +2405,8 @@ namespace svt { namespace table m_pDataWindow->Invalidate( INVALIDATE_UPDATE ); // update the position at the horizontal scrollbar - m_pHScroll->SetThumbPos( m_nLeftColumn ); + if ( m_pHScroll != NULL ) + m_pHScroll->SetThumbPos( m_nLeftColumn ); } // The scroll bar availaility might change when we scrolled. This is because we do not hide @@ -2564,7 +2659,9 @@ namespace svt { namespace table IMPL_LINK( TableControl_Impl, OnUpdateScrollbars, void*, /**/ ) { DBG_CHECK_ME(); - impl_ni_updateScrollbars(); + // TODO: can't we simply use lcl_updateScrollbar here, so the scrollbars ranges are updated, instead of + // doing a complete re-layout? + impl_ni_relayout(); return 1L; } diff --git a/svtools/source/table/tablecontrol_impl.hxx b/svtools/source/table/tablecontrol_impl.hxx index 6fb6b94ee930..0af23ea2804e 100644 --- a/svtools/source/table/tablecontrol_impl.hxx +++ b/svtools/source/table/tablecontrol_impl.hxx @@ -305,6 +305,8 @@ namespace svt { namespace table virtual bool isRowSelected( RowPos i_row ) const; + long appFontWidthToPixel( long const i_appFontUnits ) const; + TableDataWindow& getDataWindow() { return *m_pDataWindow; } const TableDataWindow& getDataWindow() const { return *m_pDataWindow; } ScrollBar* getHorzScrollbar(); @@ -384,26 +386,45 @@ namespace svt { namespace table */ void impl_ni_updateCachedTableMetrics(); - /** updates ->m_aColumnWidthsPixel with the current pixel widths of all model columns + /** does a relayout of the table control - The method is not bound to the classes public invariants, as it's used in - situations where the they must not necessarily be fullfilled. + Column widths, and consequently the availability of the vertical and horizontal scrollbar, are updated + with a call to this method. @param i_assumeInflexibleColumnsUpToIncluding the index of a column up to which all columns should be considered as inflexible, or <code>COL_INVALID</code>. */ - void impl_ni_updateColumnWidths( ColPos const i_assumeInflexibleColumnsUpToIncluding = COL_INVALID ); + void impl_ni_relayout( ColPos const i_assumeInflexibleColumnsUpToIncluding = COL_INVALID ); - /** updates the scrollbars of the control + /** calculates the new width of our columns, taking into account their min and max widths, and their relative + flexibility. - The method is not bound to the classes public invariants, as it's used in - situations where the they must not necessarily be fullfilled. + @param i_assumeInflexibleColumnsUpToIncluding + the index of a column up to which all columns should be considered as inflexible, or + <code>COL_INVALID</code>. + + @param i_assumeVerticalScrollbar + controls whether or not we should assume the presence of a vertical scrollbar. If <true/>, and + if the model has a VerticalScrollbarVisibility != ScrollbarShowNever, the method will leave + space for a vertical scrollbar. + + @return + the overall width of the grid, which is available for columns + */ + long impl_ni_calculateColumnWidths( + ColPos const i_assumeInflexibleColumnsUpToIncluding, + bool const i_assumeVerticalScrollbar, + ::std::vector< long >& o_newColWidthsPixel + ) const; - This includes both the existence of the scrollbars, and their - state. + /** positions all child windows, e.g. the both scrollbars, the corner window, and the data window */ - void impl_ni_updateScrollbars(); + void impl_ni_positionChildWindows( + Rectangle const & i_dataCellPlayground, + bool const i_verticalScrollbar, + bool const i_horizontalScrollbar + ); /** scrolls the view by the given number of rows |