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author | Tomaž Vajngerl <tomaz.vajngerl@collabora.co.uk> | 2015-03-25 15:42:41 +0900 |
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committer | Tomaž Vajngerl <tomaz.vajngerl@collabora.co.uk> | 2015-03-27 10:45:15 +0900 |
commit | 913b3a648117206d21821b0cea40ff15a0e8e5cf (patch) | |
tree | 83c28ebde2e2d9dda7227c26e05d0a0d89f652d8 /svx/Library_svxcore.mk | |
parent | 33094a542fbcdcdaf14d5d7304e79f2e5b8cd4de (diff) |
Experimental: draw handles instead of getting them from bitmap
Currently object handles are defined in the bitmap which is a pain
when using in HiDPI as they have to be scaled and don't look
pretty. They are also hard to change and non theme-able (change
of color needs a change the bitmap). This commit experimentaly
enables the drawn handles (enable with environment variable
SVX_DRAW_HANDLES) which currently exchanges the default some
basic handles.
Change-Id: If80aa7fe756a6d8d6991e9515f2951ee21b31b72
Diffstat (limited to 'svx/Library_svxcore.mk')
-rw-r--r-- | svx/Library_svxcore.mk | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/svx/Library_svxcore.mk b/svx/Library_svxcore.mk index 04b05f5b7f20..1586bd5d9cb7 100644 --- a/svx/Library_svxcore.mk +++ b/svx/Library_svxcore.mk @@ -227,6 +227,7 @@ $(eval $(call gb_Library_add_exception_objects,svxcore,\ svx/source/sdr/overlay/overlayobject \ svx/source/sdr/overlay/overlaymanager \ svx/source/sdr/overlay/overlayobjectlist \ + svx/source/sdr/overlay/overlayhandle \ svx/source/sdr/primitive2d/sdrellipseprimitive2d \ svx/source/sdr/primitive2d/sdrprimitivetools \ svx/source/sdr/primitive2d/sdrtextprimitive2d \ |