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authorLuboš Luňák <l.lunak@collabora.com>2019-05-12 17:00:00 +0200
committerLuboš Luňák <l.lunak@collabora.com>2019-05-12 23:46:14 +0200
commite2fcb27d287faaee73495c4f9f05b0a09c13f008 (patch)
tree60e72dc8c60572d4a0837572a3cafe1be168f909 /svx/inc
parent1a673e30efcd6032018f7d4a62f13dc4bec4a67c (diff)
regenerate PCH headers
Change-Id: I4894023e42cbfa32916ee3ddfb2cfb5426cfc69f Reviewed-on: https://gerrit.libreoffice.org/72195 Tested-by: Jenkins Reviewed-by: Luboš Luňák <l.lunak@collabora.com>
Diffstat (limited to 'svx/inc')
-rw-r--r--svx/inc/pch/precompiled_svx.hxx16
-rw-r--r--svx/inc/pch/precompiled_svxcore.hxx15
2 files changed, 23 insertions, 8 deletions
diff --git a/svx/inc/pch/precompiled_svx.hxx b/svx/inc/pch/precompiled_svx.hxx
index 1a8bf8e583fc..c36bcb9062bd 100644
--- a/svx/inc/pch/precompiled_svx.hxx
+++ b/svx/inc/pch/precompiled_svx.hxx
@@ -13,7 +13,7 @@
manual changes will be rewritten by the next run of update_pch.sh (which presumably
also fixes all possible problems, so it's usually better to use it).
- Generated on 2019-04-29 21:19:04 using:
+ Generated on 2019-05-12 16:57:25 using:
./bin/update_pch svx svx --cutoff=3 --exclude:system --exclude:module --include:local
If after updating build fails, use the following command to locate conflicting headers:
@@ -77,7 +77,6 @@
#include <sal/saldllapi.h>
#include <sal/types.h>
#include <sal/typesizes.h>
-#include <salhelper/simplereferenceobject.hxx>
#include <vcl/BitmapFilter.hxx>
#include <vcl/EnumContext.hxx>
#include <vcl/GraphicObject.hxx>
@@ -153,6 +152,7 @@
#include <basegfx/polygon/b2dpolypolygon.hxx>
#include <basegfx/polygon/b2dpolypolygontools.hxx>
#include <basegfx/polygon/b3dpolypolygon.hxx>
+#include <basegfx/range/b2irectangle.hxx>
#include <basegfx/range/b3drange.hxx>
#include <basegfx/vector/b2enums.hxx>
#include <basegfx/vector/b3dvector.hxx>
@@ -186,9 +186,9 @@
#include <com/sun/star/container/XIndexReplace.hpp>
#include <com/sun/star/container/XNameAccess.hpp>
#include <com/sun/star/container/XNameContainer.hpp>
-#include <com/sun/star/drawing/DashStyle.hpp>
#include <com/sun/star/drawing/FillStyle.hpp>
#include <com/sun/star/drawing/LineCap.hpp>
+#include <com/sun/star/drawing/TextFitToSizeType.hpp>
#include <com/sun/star/drawing/XShapeDescriptor.hpp>
#include <com/sun/star/drawing/XShapes.hpp>
#include <com/sun/star/frame/XController.hpp>
@@ -320,6 +320,7 @@
#include <o3tl/typed_flags_set.hxx>
#include <o3tl/underlyingenumvalue.hxx>
#include <officecfg/Office/Common.hxx>
+#include <salhelper/simplereferenceobject.hxx>
#include <sfx2//dllapi.h>
#include <sfx2/app.hxx>
#include <sfx2/basedlgs.hxx>
@@ -443,8 +444,13 @@
#include <svx/rulritem.hxx>
#include <svx/scene3d.hxx>
#include <svx/sdasitm.hxx>
+#include <svx/sdprcitm.hxx>
#include <svx/sdr/overlay/overlayobject.hxx>
#include <svx/sdrpaintwindow.hxx>
+#include <svx/sdshitm.hxx>
+#include <svx/sdtaditm.hxx>
+#include <svx/sdtaitm.hxx>
+#include <svx/sdtakitm.hxx>
#include <svx/sidebar/PanelLayout.hxx>
#include <svx/srchdlg.hxx>
#include <svx/svddef.hxx>
@@ -479,9 +485,9 @@
#include <svx/viewpt3d.hxx>
#include <svx/xbtmpit.hxx>
#include <svx/xcolit.hxx>
-#include <svx/xdash.hxx>
#include <svx/xdef.hxx>
#include <svx/xenum.hxx>
+#include <svx/xfillit0.hxx>
#include <svx/xflclit.hxx>
#include <svx/xflftrit.hxx>
#include <svx/xfltrit.hxx>
@@ -490,6 +496,8 @@
#include <svx/xlineit0.hxx>
#include <svx/xlnclit.hxx>
#include <svx/xlndsit.hxx>
+#include <svx/xlnedit.hxx>
+#include <svx/xlnstit.hxx>
#include <svx/xlntrit.hxx>
#include <svx/xlnwtit.hxx>
#include <svx/xoutbmp.hxx>
diff --git a/svx/inc/pch/precompiled_svxcore.hxx b/svx/inc/pch/precompiled_svxcore.hxx
index ecbe9cfb7e6d..a576a2da5eca 100644
--- a/svx/inc/pch/precompiled_svxcore.hxx
+++ b/svx/inc/pch/precompiled_svxcore.hxx
@@ -13,7 +13,7 @@
manual changes will be rewritten by the next run of update_pch.sh (which presumably
also fixes all possible problems, so it's usually better to use it).
- Generated on 2019-04-29 21:19:04 using:
+ Generated on 2019-05-12 16:57:24 using:
./bin/update_pch svx svxcore --cutoff=7 --exclude:system --include:module --exclude:local
If after updating build fails, use the following command to locate conflicting headers:
@@ -88,11 +88,10 @@
#include <sal/saldllapi.h>
#include <sal/types.h>
#include <sal/typesizes.h>
-#include <salhelper/singletonref.hxx>
-#include <salhelper/thread.hxx>
#include <vcl/AccessibleBrowseBoxObjType.hxx>
#include <vcl/EnumContext.hxx>
#include <vcl/GraphicExternalLink.hxx>
+#include <vcl/GraphicObject.hxx>
#include <vcl/IContext.hxx>
#include <vcl/abstdlg.hxx>
#include <vcl/accel.hxx>
@@ -105,6 +104,7 @@
#include <vcl/builder.hxx>
#include <vcl/builderfactory.hxx>
#include <vcl/button.hxx>
+#include <vcl/canvastools.hxx>
#include <vcl/checksum.hxx>
#include <vcl/combobox.hxx>
#include <vcl/commandevent.hxx>
@@ -335,6 +335,8 @@
#include <o3tl/strong_int.hxx>
#include <o3tl/typed_flags_set.hxx>
#include <o3tl/underlyingenumvalue.hxx>
+#include <salhelper/singletonref.hxx>
+#include <salhelper/thread.hxx>
#include <sfx2/app.hxx>
#include <sfx2/bindings.hxx>
#include <sfx2/dispatch.hxx>
@@ -349,7 +351,6 @@
#include <sot/sotdllapi.h>
#include <sot/storage.hxx>
#include <svl/SfxBroadcaster.hxx>
-#include <svl/custritm.hxx>
#include <svl/eitem.hxx>
#include <svl/hint.hxx>
#include <svl/intitem.hxx>
@@ -430,6 +431,7 @@
#include <svx/lathe3d.hxx>
#include <svx/obj3d.hxx>
#include <svx/scene3d.hxx>
+#include <svx/sdasitm.hxx>
#include <svx/sdmetitm.hxx>
#include <svx/sdr/animation/scheduler.hxx>
#include <svx/sdr/contact/displayinfo.hxx>
@@ -451,6 +453,7 @@
#include <svx/sdrpaintwindow.hxx>
#include <svx/sdtakitm.hxx>
#include <svx/sdtfchim.hxx>
+#include <svx/sdynitm.hxx>
#include <svx/selectioncontroller.hxx>
#include <svx/sphere3d.hxx>
#include <svx/svddef.hxx>
@@ -508,10 +511,14 @@
#include <svx/xflhtit.hxx>
#include <svx/xfltrit.hxx>
#include <svx/xgrad.hxx>
+#include <svx/xlineit0.hxx>
+#include <svx/xlinjoit.hxx>
#include <svx/xlnclit.hxx>
#include <svx/xlndsit.hxx>
+#include <svx/xlnedcit.hxx>
#include <svx/xlnedit.hxx>
#include <svx/xlnedwit.hxx>
+#include <svx/xlnstcit.hxx>
#include <svx/xlnstit.hxx>
#include <svx/xlnstwit.hxx>
#include <svx/xlntrit.hxx>