summaryrefslogtreecommitdiff
path: root/svx/inc
diff options
context:
space:
mode:
authorTakeshi Abe <tabe@fixedpoint.jp>2013-03-25 10:51:15 +0900
committerTakeshi Abe <tabe@fixedpoint.jp>2013-03-25 10:54:06 +0900
commit1e50f7892705c64db0ffec06b651cd280e9a7f8f (patch)
tree252c74d3619fb966e52fdcaf6a72cbb8595710e8 /svx/inc
parentc7af37db60aab361e8ab01e69c816d249fb558b6 (diff)
sal_Bool to bool
Change-Id: Ibc63340b3ae431c7cdac78893dbdd1989ebe5ff9
Diffstat (limited to 'svx/inc')
-rw-r--r--svx/inc/svx/sdr/event/eventhandler.hxx2
-rw-r--r--svx/inc/svx/view3d.hxx12
2 files changed, 7 insertions, 7 deletions
diff --git a/svx/inc/svx/sdr/event/eventhandler.hxx b/svx/inc/svx/sdr/event/eventhandler.hxx
index b5ac78b2d222..91ac5491e5c6 100644
--- a/svx/inc/svx/sdr/event/eventhandler.hxx
+++ b/svx/inc/svx/sdr/event/eventhandler.hxx
@@ -96,7 +96,7 @@ namespace sdr
virtual void ExecuteEvents();
// for control
- sal_Bool IsEmpty() const;
+ bool IsEmpty() const;
};
} // end of namespace event
} // end of namespace sdr
diff --git a/svx/inc/svx/view3d.hxx b/svx/inc/svx/view3d.hxx
index 72420f2b2142..7f4d52307450 100644
--- a/svx/inc/svx/view3d.hxx
+++ b/svx/inc/svx/view3d.hxx
@@ -69,13 +69,13 @@ protected:
void InitView();
- void ImpCreate3DObject(E3dScene* pScene, SdrObject* pObj, sal_Bool bExtrude, double fDepth, basegfx::B2DHomMatrix& rLatheMat);
- void ImpCreateSingle3DObjectFlat(E3dScene* pScene, SdrObject* pObj, sal_Bool bExtrude, double fDepth, basegfx::B2DHomMatrix& rLatheMat);
+ void ImpCreate3DObject(E3dScene* pScene, SdrObject* pObj, bool bExtrude, double fDepth, basegfx::B2DHomMatrix& rLatheMat);
+ void ImpCreateSingle3DObjectFlat(E3dScene* pScene, SdrObject* pObj, bool bExtrude, double fDepth, basegfx::B2DHomMatrix& rLatheMat);
void ImpChangeSomeAttributesFor3DConversion(SdrObject* pObj);
void ImpChangeSomeAttributesFor3DConversion2(SdrObject* pObj);
void InitScene(E3dScene* pScene, double fW, double fH, double fCamZ);
- void ImpIsConvertTo3DPossible(SdrObject* pObj, sal_Bool& rAny3D, sal_Bool& rGroupSelected) const;
+ void ImpIsConvertTo3DPossible(SdrObject* pObj, bool& rAny3D, bool& rGroupSelected) const;
void BreakSingle3DObj(E3dObject* pObj);
public:
@@ -108,7 +108,7 @@ public:
bool ImpCloneAll3DObjectsToDestScene(E3dScene* pSrcScene, E3dScene* pDstScene, Point aOffset);
bool IsConvertTo3DObjPossible() const;
- void ConvertMarkedObjTo3D(sal_Bool bExtrude=sal_True, basegfx::B2DPoint aPnt1 = basegfx::B2DPoint(0.0, 0.0), basegfx::B2DPoint aPnt2 = basegfx::B2DPoint(0.0, 1.0));
+ void ConvertMarkedObjTo3D(bool bExtrude=true, basegfx::B2DPoint aPnt1 = basegfx::B2DPoint(0.0, 0.0), basegfx::B2DPoint aPnt2 = basegfx::B2DPoint(0.0, 1.0));
// Nachtraeglichhe Korrekturmoeglichkeit um alle Extrudes in einer
// bestimmten Tiefensortierung anzulegen
@@ -118,10 +118,10 @@ public:
void Start3DCreation();
// migration of overlay
- sal_Bool Is3DRotationCreationActive() const { return (0L != mpMirrorOverlay); }
+ bool Is3DRotationCreationActive() const { return (0L != mpMirrorOverlay); }
virtual void MovAction(const Point& rPnt);
- void End3DCreation(sal_Bool bUseDefaultValuesForMirrorAxes=sal_False);
+ void End3DCreation(bool bUseDefaultValuesForMirrorAxes=false);
void ResetCreationActive();
double GetDefaultCamPosZ();